public void DiposePlayer() { Invoke(new Action(() => { _player?.Dispose(); _player = null; })); }
public void Dispose() { if (_player != null) { _player.PositionChanged -= _player_PositionChanged; _player.Stop(); _player.Dispose(); _player = null; } }
public void DisposePlayer() { _player?.Dispose(); _player = null; }