public override void LogicLoop() { if (isRendered) { base.LogicLoop(); movingBox.LogicLoop(); } }
public new void LogicLoop() { if (isRendered) { base.LogicLoop(); box3.Rotate((float)MathExtension.ToRadians(.5)); box4.Rotate((float)MathExtension.ToRadians(.3)); movingBox.LogicLoop(); } }