コード例 #1
0
    // Use this for initialization
    void Start()
    {
        MoverArray = new Mover110[NumberOfMovers];

        for (int i = 0; i < NumberOfMovers; i++)
        {
            Mover110 newMover = Instantiate(MoverPrefab) as Mover110;
            newMover.Initialize(AreaSize.x, AreaSize.y, Random.Range(MinSteerStrength, MaxSteerStrength));
            MoverArray[i] = newMover;
        }
    }