public static void Set(MovementParameters mvp, MovementParamFlags flags) { mvp.CanWalk = flags.HasFlag(MovementParamFlags.CanWalk); mvp.CanRun = flags.HasFlag(MovementParamFlags.CanRun); mvp.CanSidestep = flags.HasFlag(MovementParamFlags.CanSidestep); mvp.CanWalkBackwards = flags.HasFlag(MovementParamFlags.CanWalkBackwards); mvp.CanCharge = flags.HasFlag(MovementParamFlags.CanCharge); mvp.FailWalk = flags.HasFlag(MovementParamFlags.FailWalk); mvp.UseFinalHeading = flags.HasFlag(MovementParamFlags.UseFinalHeading); mvp.Sticky = flags.HasFlag(MovementParamFlags.Sticky); mvp.MoveAway = flags.HasFlag(MovementParamFlags.MoveAway); mvp.MoveTowards = flags.HasFlag(MovementParamFlags.MoveTowards); mvp.UseSpheres = flags.HasFlag(MovementParamFlags.UseSpheres); mvp.SetHoldKey = flags.HasFlag(MovementParamFlags.SetHoldKey); mvp.Autonomous = flags.HasFlag(MovementParamFlags.Autonomous); mvp.ModifyRawState = flags.HasFlag(MovementParamFlags.ModifyRawState); mvp.ModifyInterpretedState = flags.HasFlag(MovementParamFlags.ModifyInterpretedState); mvp.CancelMoveTo = flags.HasFlag(MovementParamFlags.CancelMoveTo); mvp.StopCompletely = flags.HasFlag(MovementParamFlags.StopCompletely); mvp.DisableJumpDuringLink = flags.HasFlag(MovementParamFlags.DisableJumpDuringLink); }
public static MovementParamFlags Get(MovementParameters mvp) { var flags = new MovementParamFlags(); if (mvp.CanWalk) { flags |= MovementParamFlags.CanWalk; } if (mvp.CanRun) { flags |= MovementParamFlags.CanRun; } if (mvp.CanSidestep) { flags |= MovementParamFlags.CanSidestep; } if (mvp.CanWalkBackwards) { flags |= MovementParamFlags.CanWalkBackwards; } if (mvp.CanCharge) { flags |= MovementParamFlags.CanCharge; } if (mvp.FailWalk) { flags |= MovementParamFlags.FailWalk; } if (mvp.UseFinalHeading) { flags |= MovementParamFlags.UseFinalHeading; } if (mvp.Sticky) { flags |= MovementParamFlags.Sticky; } if (mvp.MoveAway) { flags |= MovementParamFlags.MoveAway; } if (mvp.MoveTowards) { flags |= MovementParamFlags.MoveTowards; } if (mvp.UseSpheres) { flags |= MovementParamFlags.UseSpheres; } if (mvp.SetHoldKey) { flags |= MovementParamFlags.SetHoldKey; } if (mvp.Autonomous) { flags |= MovementParamFlags.Autonomous; } if (mvp.ModifyRawState) { flags |= MovementParamFlags.ModifyRawState; } if (mvp.ModifyInterpretedState) { flags |= MovementParamFlags.ModifyInterpretedState; } if (mvp.CancelMoveTo) { flags |= MovementParamFlags.CancelMoveTo; } if (mvp.StopCompletely) { flags |= MovementParamFlags.StopCompletely; } if (mvp.DisableJumpDuringLink) { flags |= MovementParamFlags.DisableJumpDuringLink; } return(flags); }