private string GetUiText(MovementOptions.MovementType type) { foreach (var tt in typesText) { if (tt.movementType == type) { return(tt.uiText); } } return("<text missing>"); }
private int IndexOfType(MovementOptions.MovementType type) { for (int i = 0; i < _types.Count; i++) { var t = _types[i]; if (t == type) { return(i); } } return(-1); }