コード例 #1
0
ファイル: BaseBlock.cs プロジェクト: gbandres98/earthshapers
 public virtual void Die()
 {
     Destroy(gameObject);
     if (Game.Items.ContainsKey(itemID))
     {
         GameObject item = Instantiate(Resources.Load <GameObject>($"Items/{Game.Items[itemID]}_Item"));
         item.transform.position = transform.position;
         MovementMeshNode n = GetComponent <MovementMeshNode>();
         GlobalMovementMesh.Instance.RemoveNode(n);
         n.RecalculateNeighbours();
     }
 }
コード例 #2
0
    public bool PlaceBlock(int itemID, Vector3 position)
    {
        if (GetBlockAtPosition(position))
        {
            return(false);
        }

        GameObject block = Resources.Load($"Blocks/{Game.Items[itemID]}") as GameObject;

        block.transform.position = position;

        GameObject blockInstance = Instantiate(block);

        blockInstance.transform.parent = transform;

        MovementMeshNode movementMeshNode = blockInstance.GetComponent <MovementMeshNode>();

        if (movementMeshNode)
        {
            movementMeshNode.RecalculateNeighbours();
        }

        return(true);
    }