public MovementDestination(T pointToMoveTo) { PointToMoveTo = pointToMoveTo; _movementDestinationType = MovementDestinationType.SinglePoint; }
public MovementDestination() { _movementDestinationType = MovementDestinationType.UnacessablePoint; }
public MovementDestination(List <T> pointsAcceptable) { PointsAcceptable = pointsAcceptable; _movementDestinationType = MovementDestinationType.MultiPoint; }