void Update() { movementComp.RequestMoveForward(Input.GetAxis("Vertical")); movementComp.RequestMoveRight(Input.GetAxis("Horizontal")); if (Input.GetButton("Jump")) { movementComp.RequestJump(); } if (Input.GetButton("Restart")) { SceneManager.LoadScene(SceneManager.GetActiveScene().name); } //cameraController.RotateHorizontal(Input.GetAxis("Mouse X")); }