コード例 #1
0
    public override void Update()
    {
        base.Update();

        if (m_BlockButton || m_HeavyAttackButton || m_LightAttackButton || m_JumpButton || Math.Abs(m_HorizontalAxis) >= 0.1f || Math.Abs(m_VerticalAxis) >= 0.1f)
        {
            m_NextState = new MovementBegin(m_Character);
        }
    }
コード例 #2
0
    public override void Update()
    {
        base.Update();

        if (m_BlockButton || m_HeavyAttackButton || m_LightAttackButton || m_JumpButton || Math.Abs(m_HorizontalAxis) >= 0.1f || Math.Abs(m_VerticalAxis) >= 0.1f)
        {
            m_NextState = new MovementBegin(m_Character);
        }
    }