public void notifyMovement(GameObject o) { var answer = new MovementAns(o); _game.PacketHandlerManager.broadcastPacketVision(o, answer, Channel.CHL_LOW_PRIORITY); }
public static void notifyMovement(GameObject o) { var answer = new MovementAns(o, map); PacketHandlerManager.getInstace().broadcastPacketVision(o, answer, Channel.CHL_LOW_PRIORITY); }