// Use this for initialization void Awake() { buttonType = new int[] { 0, 0, 0 }; pushTime = 1f; buttonAnimator = GetComponent <Animator> (); if (name.Contains("Exp_Stan")) { buttonType[0] = 2; } else if (name.Contains("Fro_Stan")) { buttonType[0] = 3; } //else if (name.Contains("Neut_Sup")){ // buttonType[0] = 4; //} else if (name.Contains("Exp_Sup")) { buttonType[0] = 5; } else if (name.Contains("Fro_Sup")) { buttonType[0] = 6; } else if (name.Contains("TeleK_Stan")) { buttonType[0] = 7; } else if (name.Contains("TeleK_Sup")) { buttonType[0] = 8; } else if (name.Contains("Acid_Stan")) { buttonType[0] = 9; } /*else if (name.Contains("Acid_Sup")){ * buttonType = 10; * }*/ else if (name.Contains("Tur_Stan")) { buttonType[0] = 11; } else if (name.Contains("Tur_Sup")) { buttonType[0] = 12; } else if (name.Contains("TeleP_Stan")) { buttonType[0] = 13; } //else if (name.Contains("TeleP_Sup")){ // buttonType = 14; //} else if (name.Contains("Shock_Stan")) { buttonType[0] = 15; } else if (name.Contains("Ham")) { buttonType[0] = -3; } else if (name.Contains("Jump")) { buttonType[0] = -2; } else if (name.Contains("Copter")) { buttonType[0] = -1; } else if (name.Contains("Missle")) { buttonType[0] = -5; } else //neutral block { buttonType[0] = 1; buttonType[1] = -3; } if (hideSwitch) { switchSprites = HideSwitch.GetComponentsInChildren <SpriteRenderer>(); switchColliders = HideSwitch.GetComponentsInChildren <Collider2D>(); } if (triggerPlatformToMove) { moveToHere = PlatformToMove.GetComponentInChildren <MoveToHere>(); } else if (triggerPlatformToLaunch) { PlatformToMove.GetComponentInChildren <PistonPlatform>(); } i = 0; thisCollider = GetComponents <BoxCollider2D> (); }
// Use this for initialization void Awake() { buttonType = new int[]{0,0,0}; pushTime = 1f; buttonAnimator = GetComponent<Animator> (); if (name.Contains("Exp_Stan")){ buttonType[0] = 2; } else if (name.Contains("Fro_Stan")){ buttonType[0] = 3; } //else if (name.Contains("Neut_Sup")){ // buttonType[0] = 4; //} else if (name.Contains("Exp_Sup")){ buttonType[0] = 5; } else if (name.Contains("Fro_Sup")){ buttonType[0] = 6; } else if (name.Contains("TeleK_Stan")){ buttonType[0] = 7; } else if (name.Contains("TeleK_Sup")){ buttonType[0] = 8; } else if (name.Contains("Acid_Stan")){ buttonType[0] = 9; } /*else if (name.Contains("Acid_Sup")){ buttonType = 10; }*/ else if (name.Contains("Tur_Stan")){ buttonType[0] = 11; } else if (name.Contains("Tur_Sup")){ buttonType[0] = 12; } else if (name.Contains("TeleP_Stan")){ buttonType[0] = 13; } //else if (name.Contains("TeleP_Sup")){ // buttonType = 14; //} else if (name.Contains("Shock_Stan")){ buttonType[0] = 15; } else if (name.Contains("Ham")){ buttonType[0] = -3; } else if (name.Contains("Jump")){ buttonType[0] = -2; } else if (name.Contains("Copter")){ buttonType[0] = -1; } else if (name.Contains("Missle")){ buttonType[0] = -5; } else { //neutral block buttonType[0] = 1; buttonType[1] = -3; } if (hideSwitch){ switchSprites = HideSwitch.GetComponentsInChildren<SpriteRenderer>(); switchColliders = HideSwitch.GetComponentsInChildren<Collider2D>(); } if (triggerPlatformToMove){ moveToHere = PlatformToMove.GetComponentInChildren<MoveToHere>(); } else if (triggerPlatformToLaunch){ PlatformToMove.GetComponentInChildren<PistonPlatform>(); } i=0; thisCollider = GetComponents<BoxCollider2D> (); }