internal static void TryUnstuck() { Logging.Write(LogType.Warning, "Stuck"); Thread.Sleep(2000); MoveHelper.ReleaseKeys(); if (_lastStuckTickcount + 5000 < Environment.TickCount) { Logging.Debug("Jump"); MoveHelper.Forwards(true); MoveHelper.Jump(); MoveHelper.Forwards(false); Thread.Sleep(1500); } else { Logging.Debug("Lets unstuck"); MoveHelper.ReleaseKeys(); if (_lastStuckDirection) { MoveHelper.RotateLeft(true); } else { MoveHelper.RotateRight(true); } _lastStuckDirection = !_lastStuckDirection; Thread.Sleep(500); MoveHelper.ReleaseKeys(); MoveHelper.Forwards(true); Thread.Sleep(1000); MoveHelper.Forwards(false); } _lastStuckTickcount = Environment.TickCount; }
private static void TryUnstuck(int tickCount) { MountTimeOut.Reset(); while (!IsMounted() && !MountTimeOut.IsReady) { if ((Environment.TickCount - tickCount) > 3000) { if (!ObjectManager.ShouldDefend) { MoveHelper.RotateRight(true); while ((Environment.TickCount - tickCount) < 3500) { Thread.Sleep(100); } Thread.Sleep(300); MoveHelper.StopMove(); MoveHelper.Forwards(true); if (ObjectManager.ShouldDefend) { MoveHelper.StopMove(); return; } MoveHelper.Jump(1000); while ((Environment.TickCount - tickCount) < 9000) { Thread.Sleep(100); } MoveHelper.StopMove(); } else { return; } } if (!IsMounted()) { Thread.Sleep(500); KeyHelper.SendKey("FMount"); MountTimer.Reset(); while (!MountTimer.IsReady && !IsMounted()) { if (ObjectManager.ShouldDefend || ObjectManager.MyPlayer.IsDead) { return; } Thread.Sleep(100); } Latency.Sleep(0); } } return; }
private static void MoveRandom() { int d = Ran.Next(4); if (d == 0 || d == 1) { MoveHelper.Forwards(true); } if (d == 1) { MoveHelper.StrafeRight(true); } if (d == 2 || d == 3) { MoveHelper.Backwards(true); } if (d == 3) { MoveHelper.StrafeLeft(true); } }
public void StopBotting(bool userStoppedIt) { CombatHandler.Stop(); MouseHelper.ReleaseMouse(); EnableItems(); StopAfter.BotStopped(); PeriodicRelogger.BotStopped(); UpdateText(StartStopEngine, "Start botting"); if (Engine.Running) { if (!userStoppedIt && LazySettings.SoundStop) { try { if (File.Exists(LazySettings.OurDirectory + @"\falert.wav")) { _soundPlayer.SoundLocation = LazySettings.OurDirectory + @"\falert.wav"; _soundPlayer.Play(); } } catch { //Empty } } if (LazySettings.UseCtm) { MoveHelper.Forwards(true); MoveHelper.Forwards(false); } MoveHelper.ReleaseKeys(); Engine.StopEngine(); EngineHandler.EngineStop(); MoveHelper.ReleaseKeys(); PluginManager.TerminatePulseThread(); PluginManager.BotStop(); Thread.Sleep(300); Logging.Write("Bot stopped"); } }
internal static void HitTheNode(PGameObject nodeToHarvest) { Face.Reset(); ToLongRun.Reset(); _oldDis = FindNode.GetLocation(nodeToHarvest).DistanceToSelf; while (!ToLongRun.IsReady) { MoveHelper.Forwards(true); _distanceX = Math.Round(Math.Abs(FindNode.GetLocation(nodeToHarvest).Y - ObjectManager.MyPlayer.Location.Y)); _distanceY = Math.Round(Math.Abs(FindNode.GetLocation(nodeToHarvest).X - ObjectManager.MyPlayer.Location.X)); if (_distanceX <= 3 && _distanceY <= 3) { break; } if (Face.IsReady) { FindNode.GetLocation(nodeToHarvest).Face(); Face.Reset(); } Thread.Sleep(2); if (_oldDis < FindNode.GetLocation(nodeToHarvest).DistanceToSelf) { break; } } if (nodeToHarvest.Location.DistanceToSelf2D > 2.9) { if (nodeToHarvest.Location.DistanceToSelf2D > 2) { Thread.Sleep(150); } else if (nodeToHarvest.Location.DistanceToSelf2D > 1) { Thread.Sleep(100); } } MoveHelper.ReleaseKeys(); }
internal static void TryUnstuck(bool smallUnstuck) { Ticker face; Logging.Write(LogType.Warning, "Stuck"); MoveRandom(); Thread.Sleep(2000); MoveHelper.ReleaseKeys(); if (!smallUnstuck) { int temp = new Random().Next(1, 3); if (temp != 2) { MoveHelper.Jump(new Random().Next(2000, 4000)); } else { MoveHelper.Down(new Random().Next(1000, 2000)); } MoveRandom(); Thread.Sleep(1500); MoveHelper.ReleaseKeys(); face = new Ticker(Convert.ToInt32(new Random().Next(50, 200) * Math.PI)); MoveHelper.RotateRight(true); while (!face.IsReady) { Thread.Sleep(10); } MoveHelper.RotateRight(false); MoveHelper.Forwards(true); Thread.Sleep(new Random().Next(2000, 4000)); MoveHelper.Forwards(false); } MoveRandom(); Thread.Sleep(2000); MoveHelper.ReleaseKeys(); Logging.Write(LogType.Warning, "Done"); }
public static bool MountUp() { if (IsMounted()) { return(true); } if (ObjectManager.ShouldDefend) { return(false); } GrindingEngine.Navigator.Stop(); MoveHelper.ReleaseKeys(); Thread.Sleep(1000); KeyHelper.SendKey("GMount"); int tickCount = Environment.TickCount; if (ObjectManager.ShouldDefend) { return(false); } while (!IsMounted()) { if ((Environment.TickCount - tickCount) > 3000) { if (!ObjectManager.ShouldDefend) { MoveHelper.RotateRight(true); while ((Environment.TickCount - tickCount) < 3500) { Thread.Sleep(100); } MoveHelper.StopMove(); MoveHelper.Forwards(true); if (ObjectManager.ShouldDefend) { MoveHelper.StopMove(); return(false); } MoveHelper.Jump(1000); while ((Environment.TickCount - tickCount) < 9000) { Thread.Sleep(100); } MoveHelper.StopMove(); } return(false); } Thread.Sleep(100); } if (Langs.MountCantMount(ObjectManager.MyPlayer.RedMessage)) { ResetRedMessage(); LazyHelpers.StopAll("Cannot mount inside, fix the profile"); } if (!IsMounted()) { Thread.Sleep(2500); if (!IsMounted()) { return(false); } } return(true); }
internal static bool GatherFishNode(PGameObject node) { if (_reLure == null) { _reLure = new Ticker(600000); _reLure.ForceReady(); } FlyingEngine.Navigator.Stop(); var combat = new StateCombat(); int nearestIndexInPositionList = Location.GetClosestPositionInList(FlyingEngine.CurrentProfile.WaypointsNormal, node.Location); Location position = FlyingEngine.CurrentProfile.WaypointsNormal[nearestIndexInPositionList]; if (!ApproachPosFlying.Approach(position, 5)) { return(false); } node.Location.Face(); if (Bobber() != null) { Logging.Write("Someone is fishing, break"); return(false); } if (!CheckMobs(node)) { return(false); } if (FlyingBlackList.IsBlacklisted(node)) { ToldAboutNode.TellAbout("is blacklisted", node); return(false); } DescentToSchool(node); Mount.Dismount(); var timeout = new Ticker((FlyingSettings.MaxTimeAtSchool * 60) * 1000); var checkIfValid = new Ticker(8000); while (node.IsValid) { while (combat.NeedToRun) { combat.DoWork(); timeout.Reset(); } if (checkIfValid.IsReady) { if (ObjectManager.GetObjects.FirstOrDefault(u => u.BaseAddress == node.BaseAddress) == null) { break; } checkIfValid.Reset(); } if (FlyingSettings.Lure && _reLure.IsReady) { KeyHelper.SendKey("Lure"); Thread.Sleep(3500); _reLure.Reset(); } if (timeout.IsReady) { return(false); } if (ObjectManager.MyPlayer.IsSwimming) { MoveHelper.Jump(1500); Thread.Sleep(1000); KeyHelper.SendKey("Waterwalk"); Thread.Sleep(2000); MoveHelper.Jump(1500); Thread.Sleep(1500); if (ObjectManager.MyPlayer.IsSwimming) { return(false); } } node.Location.Face(); var timeout3 = new Ticker(4000); while (!timeout3.IsReady && (node.Location.DistanceToSelf2D < 14)) { MoveHelper.Backwards(true); Thread.Sleep(20); } MoveHelper.ReleaseKeys(); timeout3.Reset(); node.Location.Face(); while (!timeout3.IsReady && (node.Location.DistanceToSelf2D > 16)) { MoveHelper.Forwards(true); Thread.Sleep(20); } MoveHelper.ReleaseKeys(); KeyHelper.SendKey("Fishing"); Thread.Sleep(1500); Fishing.FindBobberAndClick(FlyingSettings.WaitForLoot); Thread.Sleep(100); } return(true); }