public static void Fly(string[] args) { string state = CommandParser.Read <string>(args, 1); var session = GetSession(); if (state == "on") { MoveHandler.HandleMoveSetCanFly(ref session); ChatHandler.SendMessageByType(ref session, 0, 0, "Fly mode enabled."); } else if (state == "off") { MoveHandler.HandleMoveUnsetCanFly(ref session); ChatHandler.SendMessageByType(ref session, 0, 0, "Fly mode disabled."); } }
public static void Fly(string[] args, WorldClass session) { var state = CommandParser.Read <string>(args, 1); var message = state == "on" ? "Fly mode enabled." : "Fly mode disabled."; ChatMessageValues chatMessage = new ChatMessageValues(0, message); if (state == "on") { MoveHandler.HandleMoveSetCanFly(ref session); ChatHandler.SendMessage(ref session, chatMessage); } else if (state == "off") { MoveHandler.HandleMoveUnsetCanFly(ref session); ChatHandler.SendMessage(ref session, chatMessage); } }