void Update() { if (Input.GetKey(KeyCode.W)) { moveUp = new MoveUpCommand(this.transform, _speed); moveUp.Execute(); CommandManger_2.Instance.AddCommand(moveUp); } else if (Input.GetKey(KeyCode.S)) { moveDown = new MoveDownCommand(this.transform, _speed); moveDown.Execute(); CommandManger_2.Instance.AddCommand(moveDown); } else if (Input.GetKey(KeyCode.A)) { moveLeft = new MoveLeftCommand(this.transform, _speed); moveLeft.Execute(); CommandManger_2.Instance.AddCommand(moveLeft); } else if (Input.GetKey(KeyCode.D)) { moveRight = new MoveRightCommand(this.transform, _speed); moveRight.Execute(); CommandManger_2.Instance.AddCommand(moveRight); } }
protected override void OnPreviewKeyDown(KeyEventArgs e) { base.OnPreviewKeyDown(e); DataGridCell senderCell = e.OriginalSource as DataGridCell; bool ctrlDown = Keyboard.IsKeyDown(Key.LeftCtrl) || Keyboard.IsKeyDown(Key.RightCtrl); if (e.Key == Key.Return) { if (senderCell != null && !senderCell.IsEditing) { // Enter edit mode if current cell is not in edit mode senderCell.Focus(); this.BeginEdit(); e.Handled = true; } } else if (e.Key == Key.Space) { if (senderCell != null && !senderCell.IsEditing) { object item = senderCell.DataContext; // In some cases senderCell is not selected. This can happen after multi selection over all items. if (!senderCell.IsSelected) { item = SelectedItem; // simply use first selected item } ToggleEnabledForItem(item); e.Handled = true; } } else if (ctrlDown && e.Key == Key.Up) { if (MoveUpCommand != null && MoveUpCommand.CanExecute(null)) { var focusedCellItem = (Keyboard.FocusedElement as DataGridCell)?.DataContext; MoveUpCommand.Execute(null); // DataGrid loses keyboard focus after moving items FocusCellAfterDelay(focusedCellItem); } e.Handled = true; } else if (ctrlDown && e.Key == Key.Down) { if (MoveDownCommand != null && MoveDownCommand.CanExecute(null)) { var focusedCellItem = (Keyboard.FocusedElement as DataGridCell)?.DataContext; MoveDownCommand.Execute(null); // DataGrid loses keyboard focus after moving items FocusCellAfterDelay(focusedCellItem); } e.Handled = true; } }
// Update is called once per frame void Update() { if (Input.GetKey(KeyCode.Z)) { // Move up command moveUp = new MoveUpCommand(this.transform, this._speed); moveUp.Execute(); MoveCommandManager.Instance.AddCommand(moveUp); } else if (Input.GetKey(KeyCode.S)) { // Move down command moveDown = new MoveDownCommand(this.transform, this._speed); moveDown.Execute(); MoveCommandManager.Instance.AddCommand(moveDown); } else if (Input.GetKey(KeyCode.Q)) { // Move left command moveLeft = new MoveLeftCommand(this.transform, this._speed); moveLeft.Execute(); MoveCommandManager.Instance.AddCommand(moveLeft); } else if (Input.GetKey(KeyCode.D)) { // Move right command moveRight = new MoveRightCommand(this.transform, this._speed); moveRight.Execute(); MoveCommandManager.Instance.AddCommand(moveRight); } }
void Update() { if (Input.GetKey(upKey)) { moveUp = new MoveUpCommand(this.transform, _speed); moveUp.Execute(); CommandManager.Instance.AddBuffer(moveUp); } else if (Input.GetKey(downKey)) { moveDown = new MoveDownCommand(this.transform, _speed); moveDown.Execute(); CommandManager.Instance.AddBuffer(moveDown); } else if (Input.GetKey(rightKey)) { moveRight = new MoveRightCommand(this.transform, _speed); moveRight.Execute(); CommandManager.Instance.AddBuffer(moveRight); } if (Input.GetKey(leftKey)) { moveLeft = new MoveLeftCommand(this.transform, _speed); moveLeft.Execute(); CommandManager.Instance.AddBuffer(moveLeft); } }
public void MoveCommRight_When_NewDesk_Then_RightMoving() { var desk = _helper.GenerateDesk(4); var moveCommand = new MoveDownCommand(desk); bool res = moveCommand.Execute(); Assert.True(res); }
public void MoveCommRight_When_NewDesk_Then_DeskChanged() { var newDesk = _helper.GenerateDesk(4); var desk = _helper.GenerateDesk(4); var moveCommand = new MoveDownCommand(desk); moveCommand.Execute(); Assert.NotEqual(newDesk.GetDesk(), desk.GetDesk()); }
public void HoverCommand_ShouldExecuteClientMoveDown() { // arrange moveDownCommand = new MoveDownCommand(DroneClientMock.Object); // act moveDownCommand.Execute(); // assert DroneClientMock.Verify(x => x.MoveDown(), Times.Once); }
public void SimpleWinChecker_When_UncorrectDesk_Then_FalseResult() { var desk = _helper.GenerateDesk(4); var moveCommand = new MoveDownCommand(desk); moveCommand.Execute(); desk.SetWinner(new SimpleWinChecker()); bool res = desk.IsInWinPosition(); Assert.False(res); }
public void MoveCommRightandAndUndo_When_NewDesk_Then_CorrectUndo() { var newDesk = _helper.GenerateDesk(4); var desk = _helper.GenerateDesk(4); var moveCommand = new MoveDownCommand(desk); moveCommand.Execute(); moveCommand.Undo(); Assert.Equal(newDesk.GetDesk(), desk.GetDesk()); }
public void ShouldInvokeMoveDownAndSetStateToHandled() { var slnControl = new Mock <ISolutionExplorerControl>(); slnControl.Setup(x => x.MoveDown()); var command = new MoveDownCommand(slnControl.Object); var context = new Context(); var result = command.Execute(context, Keys.J); Assert.Equal(CommandState.Handled, result.State); slnControl.VerifyAll(); }
public void TestCommandMoveDown() { // Arrange int originalLocationY = fakeGameComponent.Y; Command moveDown = new MoveDownCommand(); int finalLocationY; // The amount the game object should move in one command int expectedMoveAmount = 1; // Act moveDown.Execute(fakeGameComponent); finalLocationY = fakeGameComponent.Y; // Assert Assert.AreEqual(finalLocationY, originalLocationY - expectedMoveAmount); }