public void SendJumpCommand(DFCoord direction) { MoveCommandParams command = new MoveCommandParams(); command.direction = direction; if (jumpCommands.Count < jumpCommands.Capacity) { jumpCommands.Enqueue(command); } }
public void SendMoveCommand(DFCoord direction) { MoveCommandParams command = new MoveCommandParams { direction = direction }; if (moveCommands.Count < moveCommands.Capacity) { moveCommands.Enqueue(command); } }