コード例 #1
0
    void OnTriggerEnter2D(Collider2D otherCollider)
    {
        MoveCircleLM ta = otherCollider.gameObject.GetComponent <MoveCircleLM>();

        if (ta != null)
        {
            checkPos = true;
        }
    }
コード例 #2
0
    void OnTriggerEnter2D(Collider2D otherCollider)
    {
        MoveRectLM   ta  = otherCollider.gameObject.GetComponent <MoveRectLM>();
        MoveTriLM    ta1 = otherCollider.gameObject.GetComponent <MoveTriLM>();
        MoveCircleLM ta2 = otherCollider.gameObject.GetComponent <MoveCircleLM>();

        if (ta != null || ta1 != null || ta2 != null)
        {
            theCounter1 += 1;
        }
    }