private void Awake() { cardStats = gameObject.GetComponent <CardsStats>(); player = GameObject.FindGameObjectWithTag("Player"); canvas = GameObject.Find("Main Canvas"); playerSide = GameObject.Find("PlayerSide"); moveCardToHandScript = player.GetComponent <MoveCardToHand>(); playerManagerScript = player.GetComponent <PlayerManager>(); }
private void Start() { GameObject player = GameObject.FindGameObjectWithTag("Player"); playerManagerScript = player.GetComponent <PlayerManager>(); playerDeckScript = player.GetComponent <PlayerDeck>(); moveCardToHandScript = player.GetComponent <MoveCardToHand>(); debuffBarManagerscript = gameObject.GetComponent <DebuffBarManager>(); enemiesAlive = enemiesAmount; if (enemiesAmount >= 2) { enemy2Alive = true; } }