public void MouseWheel(MouseWheelEventArgs args) { var control = MouseGetControl(args.Position); if (control == null) { return; } args.Handle(); var guiArgs = new GUIMouseWheelEventArgs(args.Delta, control, args.Position / UIScale, args.Position, args.Position / UIScale - control.GlobalPosition, args.Position - control.GlobalPixelPosition); _doMouseGuiInput(control, guiArgs, (c, ev) => c.MouseWheel(ev), true); }