void inputMannager() { maxBags = potsBag.Count - 1; if (Input.GetKeyDown(KeyCode.E)) { potsHUD.MoveNext(); activeBag--; if (activeBag < 0) { activeBag = maxBags; } } else if (Input.GetKeyDown(KeyCode.Q)) { potsHUD.MovePrev(); activeBag++; if (activeBag > maxBags) { activeBag = 0; } } if (Input.GetMouseButton(1) && potsBag.Count > 0) { m_mousePoint.ActivateIndicator((int)potsBag[activeBag][0]); } if (Input.GetMouseButtonUp(1) && potsBag.Count > 0) { m_mousePoint.DeactivateIndicator(); if (potsBag[activeBag].Count > 0) { Vector3 pos = GameObject.Find("ShootPoint").transform.position; anim.SetBool("Attacking", true); CraftingDataBase.ActivatePotion(potsBag[activeBag][0], pos); potsBag[activeBag].RemoveAt(0); } } }