/// <summary> /// Apply box action when it clicked. /// </summary> /// <param name="i_Sender">Sender.</param> /// <param name="i_EventArgs">Mouse event args.</param> internal virtual void FBBox_MouseClick(object i_Sender, MouseEventArgs i_EventArgs) { if (MouseClicked != null) { MouseClicked.Invoke(Index); } }
private void ProcessEvents(Event e) { switch (e.type) { case EventType.MouseDown: if (e.button == 1) { if (MouseClicked != null) { MouseClicked.Invoke(e.mousePosition); } } break; case EventType.MouseDrag: if (e.button == 0) { if (Drag != null) { Drag.Invoke(e.delta); } GUI.changed = true; } break; } }
private void mouseClick(object sender, MouseEventArgs e) { if (_selection.Selecting) { return; } var hitInfo = CalcHitInfo(e.Location); if (e.Button == MouseButtons.Left) { if (hitInfo.IsSearchButton) { handleSearchClick(hitInfo); } else if (hitInfo.IsSortButton) { handleSortClick(hitInfo); } else if (hitInfo.AlignButtonDirection.HasValue) { handleAlignClick(hitInfo); } } MouseClicked?.Invoke(this, hitInfo, e); }
private void CheckButtonReleased(Func <MouseState, ButtonState> getButtonState, MouseButton button) { if ((getButtonState(_currentState) == ButtonState.Released) && (getButtonState(_previousState) == ButtonState.Pressed)) { var args = new MouseEventArgs(ViewportAdapter, _gameTime.TotalGameTime, _previousState, _currentState, button); if (_mouseDownArgs.Button == args.Button) { var clickMovement = DistanceBetween(args.Position, _mouseDownArgs.Position); // If the mouse hasn't moved much between mouse down and mouse up if (clickMovement < DragThreshold) { if (!_hasDoubleClicked) { MouseClicked?.Invoke(this, args); } } else // If the mouse has moved between mouse down and mouse up { MouseDragEnd?.Invoke(this, args); _dragging = false; } } MouseUp?.Invoke(this, args); _hasDoubleClicked = false; _previousClickArgs = args; } }
/// <summary> /// Apply box action when it clicked. /// </summary> /// <param name="i_Index">Box index.</param> private void m_instance_MouseClicked(int i_Index) { if (MouseClicked != null) { MouseClicked.Invoke(i_Index); } }
/// <summary> /// Checks for collision with cursor and invokes events based on user actions. /// </summary> public virtual void Update() { Container.SetPosition(new Vector2(CollRectangle.X, CollRectangle.Y)); Container.Color = CurrentColor; Rectangle mouse = InputSystem.GetMouseInUi(); if (mouse.Intersects(CollRectangle)) { MouseHover?.Invoke(); if (InputSystem.IsLeftMousePressed()) { _wasPressed = true; _wasReleased = false; } if (InputSystem.IsLeftMouseReleased() && _wasPressed) { _wasReleased = true; } if (_wasPressed && _wasReleased) { MouseClicked?.Invoke(this); _wasReleased = false; _wasPressed = false; } } else { MouseOut?.Invoke(); } }
private void _mouseListener_MouseClicked(object sender, MouseEventArgs e) { _scene?.FireMouseClick(e); MouseClicked?.Invoke(sender, e); #if DEBUG Logger.Log("Mouse clicked."); #endif }
private void Body_PreviewMouseLeftButtonDown(object sender, System.Windows.Input.MouseButtonEventArgs e) { if (readyToReactionOnMouseDown) { this.GetComponent <Hit>().IsHited = true; MouseClicked?.Invoke(); } }
public void MouseClickRelease(Vector2 position) { if (DateTime.Now - SecondMouseDownTime < TimeSpan.FromMilliseconds(150)) { MouseDoubleClicked?.Invoke(this, position); } else if (DateTime.Now - FirstMouseDownTime < TimeSpan.FromMilliseconds(150)) { MouseClicked?.Invoke(this, position); } }
private IntPtr HookCallback(int nCode, IntPtr wParam, IntPtr lParam) { if (nCode >= 0) { MSLLHOOKSTRUCT hookStruct = (MSLLHOOKSTRUCT)Marshal.PtrToStructure(lParam, typeof(MSLLHOOKSTRUCT)); if (MouseClicked != null) { MouseClicked.Invoke(this, new InterceptMouseEventArgs((MouseMessages)wParam, new Point(hookStruct.pt.x, hookStruct.pt.y))); } } return(CallNextHookEx(_hookID, nCode, wParam, lParam)); }
public bool ProcessEvents(Event e) { switch (e.type) { case EventType.MouseDown: if (e.button == 0) { if (BRect.Contains(e.mousePosition)) { _isDragged = true; _isSelected = true; GUI.changed = true; } else { _isSelected = false; GUI.changed = true; } } if (e.button == 1 && _isSelected && BRect.Contains(e.mousePosition)) { if (MouseClicked != null) { MouseClicked.Invoke(e.mousePosition); } e.Use(); } break; case EventType.MouseUp: _isDragged = false; break; case EventType.MouseDrag: if (e.button == 0 && _isDragged) { Drag(e.delta); e.Use(); return(true); } break; } return(false); }
private static void CheckForClick() { if (_lastMouseState.LeftButton != _currentMouseState.LeftButton) { if (_currentMouseState.LeftButton == ButtonState.Pressed) { _waitingForMouseRelease = true; MouseLastClickLocation = new Point(_currentMouseState.X, _currentMouseState.Y); return; } } if (!_waitingForMouseRelease || _currentMouseState.LeftButton != ButtonState.Released) { return; } _waitingForMouseRelease = false; var releaseMouseLocation = new Point(_currentMouseState.X, _currentMouseState.Y); MouseClicked?.Invoke(new MouseClickEventArguments(MouseLastClickLocation, releaseMouseLocation)); }
private void drain_MouseUp(object sender, MouseButtonEventArgs e) { Animate(path14.Fill, MouseEnterBrush, path14); if (!Mute) { Animate(path16.Fill, MouseEnterBrush, path16); Animate(path18.Fill, MouseEnterBrush, path18); Animate(path20.Fill, MouseEnterBrush, path20); } else { Animate(Cross.Fill, MouseEnterBrush, Cross); } if (mf) { mf = false; MouseClicked?.Invoke(this, e); } }
private void Pb_MouseDown(object sender, MouseEventArgs e) { if (!tsbttnSpectrum.Checked) { Point loc = TranslateZoomMousePosition(e.Location, pb.Image); Point cur = new Point(imageStartIndex.X + loc.X, imageStartIndex.Y + loc.Y); if (e.Button == MouseButtons.Left) { MouseClicked?.Invoke(this, new Tuple <int, int, int>(cur.X, cur.Y, gimda.Ncols)); } if (e.Button == MouseButtons.Right) { MouseClicked?.Invoke(this, new Tuple <int, int, int>(cur.X, cur.Y, -gimda.Ncols)); } startx = e.X; starty = e.Y; drawRectangleBool = true; } else // if spectrum button is checked { Point loc = TranslateZoomMousePosition(e.Location, pb.Image); Point cur = new Point(imageStartIndex.X + loc.X, imageStartIndex.Y + loc.Y); if (((cur.X < 0) || (cur.Y < 0)) || ((cur.X > gimda.Ncols - 1) || (cur.Y > gimda.Nrows - 1))) { return; } Int32 bytePos = width * cur.Y + cur.X; spec = new Point[gimda.Nbands]; createSpectrum(bytePos); spectrum.displaySpectrum(spec, gimda.Wavelength); if (e.Button == MouseButtons.Left) { spectrum.showSpectrumAsTable(spec, gimda.Wavelength); } this.Focus(); drawRectangleBool = false; } }
private void OnMouseClick(List <Sprite> sprites, Controler controler, Vector2 clickPosition) { MouseClicked?.Invoke(this, controler.MousePointer, controler, clickPosition); }
public void Click() { MouseClicked?.Invoke(); }
protected virtual void OnMouseClicked() { MouseClicked?.Invoke(); }
private void Grid_MouseLeftButtonDown(object sender, MouseButtonEventArgs e) { MouseClicked?.Invoke(this, null); }
public void Start() { if (isRunning) { return; } Prepare(); isRunning = true; IntPtr handleIn = GetStdHandle(STD_INPUT_HANDLE); thread = new Thread( () => { while (true) { uint numRead = 0; INPUT_RECORD[] record = new INPUT_RECORD[1]; record[0] = new INPUT_RECORD(); ReadConsoleInput(handleIn, record, 1, ref numRead); if (isRunning) { switch (record[0].EventType) { case INPUT_RECORD.MOUSE_EVENT: var mouseEvent = record[0].MouseEvent; if (mouseEvent.dwButtonState == dwButtonStates.FROM_LEFT_1ST_BUTTON_PRESSED) { MouseClicked?.Invoke(this, CreateEventArgs(mouseEvent)); } if (mouseEvent.dwEventFlags == dwEventFlags.DOUBLE_CLICK) { MouseDoubleClicked?.Invoke(this, CreateEventArgs(mouseEvent)); } else if (mouseEvent.dwEventFlags == dwEventFlags.MOUSE_MOVED) { MouseMoved?.Invoke(this, CreateEventArgs(mouseEvent)); } else if (mouseEvent.dwEventFlags == dwEventFlags.MOUSE_HWHEELED || mouseEvent.dwEventFlags == dwEventFlags.MOUSE_WHEELED) { MouseWheelChanged?.Invoke(this, CreateEventArgs(mouseEvent)); } break; case INPUT_RECORD.KEY_EVENT: var keyEvent = record[0].KeyEvent; if (keyEvent.bKeyDown) { KeyDown?.Invoke(this, CreateEventArgs(keyEvent)); } break; case INPUT_RECORD.WINDOW_BUFFER_SIZE_EVENT: WindowBufferSizeEvent?.Invoke(record[0].WindowBufferSizeEvent); break; } } else { uint numWritten = 0; WriteConsoleInput(handleIn, record, 1, ref numWritten); return; } } }); thread.Start(); }
public void OnPointerClick(PointerEventData eventData) { //Debug.Log("Click"); MouseClicked?.Invoke(); }
protected virtual void OnMouseClicked(MouseEventArgs e) { MouseClicked?.Invoke(this, e); }
public void OnPointerClick(PointerEventData eventData) { MouseClicked?.Invoke(); }
/// <summary> /// Mouse click handler. /// </summary> /// <param name="canvas">Canvas.</param> /// <param name="mouseButton">Mouse button number.</param> /// <param name="down">Specifies if the button is down.</param> /// <returns>True if handled.</returns> public bool OnMouseClicked(Base canvas, int mouseButton, bool down) { // If we click on a control that isn't a menu we want to close // all the open menus. Menus are children of the canvas. if (down && (null == HoveredControl || !HoveredControl.IsMenuComponent)) { canvas.CloseMenus(); } if (null == HoveredControl) { return(false); } if (HoveredControl.GetCanvas() != canvas) { return(false); } if (!HoveredControl.IsVisible) { return(false); } if (HoveredControl == canvas) { return(false); } if (mouseButton > MaxMouseButtons) { return(false); } if (mouseButton == 0) { m_KeyData.LeftMouseDown = down; } else if (mouseButton == 1) { m_KeyData.RightMouseDown = down; } // Double click. // Todo: Shouldn't double click if mouse has moved significantly bool isDoubleClick = false; if (down && m_LastClickPos.X == MousePosition.X && m_LastClickPos.Y == MousePosition.Y && (Platform.Neutral.GetTimeInSeconds() - m_LastClickTime[mouseButton]) < DoubleClickSpeed) { isDoubleClick = true; } if (down && !isDoubleClick) { m_LastClickTime[mouseButton] = Platform.Neutral.GetTimeInSeconds(); m_LastClickPos = MousePosition; } if (down) { FindKeyboardFocus(HoveredControl); } HoveredControl.UpdateCursor(); // This tells the child it has been touched, which // in turn tells its parents, who tell their parents. // This is basically so that Windows can pop themselves // to the top when one of their children have been clicked. if (down) { HoveredControl.Touch(); } if (MouseClicked != null) { MouseClicked.Invoke(this, new EventArgs()); } #if GWEN_HOOKSYSTEM if (bDown) { if (Hook::CallHook(&Hook::BaseHook::OnControlClicked, HoveredControl, MousePosition.x, MousePosition.y)) { return(true); } } #endif switch (mouseButton) { case 0: { if (DragAndDrop.OnMouseButton(HoveredControl, MousePosition.X, MousePosition.Y, down)) { return(true); } if (isDoubleClick) { HoveredControl.InputMouseDoubleClickedLeft(MousePosition.X, MousePosition.Y); } else { HoveredControl.InputMouseClickedLeft(MousePosition.X, MousePosition.Y, down); } return(true); } case 1: { if (isDoubleClick) { HoveredControl.InputMouseDoubleClickedRight(MousePosition.X, MousePosition.Y); } else { HoveredControl.InputMouseClickedRight(MousePosition.X, MousePosition.Y, down); } return(true); } } return(false); }