public override void Initialize() { this.game = new Motor3D.Game (); this.game.Initialize (this); #region WAVE SOFTWARE LICENSE AGREEMENT this.backgroundSplashColor = new Color ("#ebebeb"); this.spriteBatch = new SpriteBatch (WaveServices.GraphicsDevice); var resourceNames = Assembly.GetExecutingAssembly ().GetManifestResourceNames (); string name = string.Empty; foreach (string item in resourceNames) { if (item.Contains ("SplashScreen.wpk")) { name = item; break; } } if (string.IsNullOrWhiteSpace (name)) { throw new InvalidProgramException ("License terms not agreed."); } using (Stream stream = Assembly.GetExecutingAssembly ().GetManifestResourceStream (name)) { this.splashScreen = WaveServices.Assets.Global.LoadAsset<Texture2D> (name, stream); } #endregion }
public override void Initialize() { this.game = new Motor3D.Game(); this.game.Initialize(this); #region WAVE SOFTWARE LICENSE AGREEMENT this.backgroundSplashColor = new Color("#ebebeb"); this.spriteBatch = new SpriteBatch(WaveServices.GraphicsDevice); var resourceNames = Assembly.GetExecutingAssembly().GetManifestResourceNames(); string name = string.Empty; foreach (string item in resourceNames) { if (item.Contains("SplashScreen.wpk")) { name = item; break; } } if (string.IsNullOrWhiteSpace(name)) { throw new InvalidProgramException("License terms not agreed."); } using (Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(name)) { this.splashScreen = WaveServices.Assets.Global.LoadAsset <Texture2D> (name, stream); } #endregion }