public void Initialize() { sessionIsActive = false; MotionManager motion = MotionManager.instance; MoleculeManager molecule = MoleculeManager.instance; CameraRig rig = CameraRig.instance; motion.Initialize(); molecule.Initialize(); rig.Initialize(); molecule.editorUI.gameObject.SetActive(false); loginScreen.gameObject.SetActive(true); CaptureCamera capture = CaptureCamera.instance; capture.Initialize(); }