コード例 #1
0
    // when a monster walks on a trap
    void OnTriggerEnter2D(Collider2D col)
    {
        MonsterVision monster = col.GetComponentInChildren <MonsterVision>();

        if (monster)
        {
            monster.setTrap(power);
        }
    }
コード例 #2
0
 // Start is called before the first frame update
 void Start()
 {
     state          = MonsterState.ROAM;
     vision         = visionObject.GetComponent <MonsterVision>();
     vision.caught += Prey;
 }