void Start() { monsterModel = GameObjectHelper.getScriptFromModel <MonsterCardModel>(this.gameObject); hpText = hpTextObject.GetComponent <TextMesh>(); hpTextMesh = hpTextObject.GetComponent <MeshRenderer>(); hpText.text = monsterModel.Hp.ToString(); }
void Start() { monsterCardModel = GameObjectHelper.getScriptFromModel <MonsterCardModel>(gameObject); }