public override void TouchMoved(MonoTouch.UIKit.UITouch touch, MonoTouch.UIKit.UIEvent evnt) { PointF touchLocation = touch.LocationInView(touch.View); PointF prevLocation = touch.PreviousLocationInView(touch.View); touchLocation = Director.Instance.ConvertCoordinate(touchLocation); prevLocation = Director.Instance.ConvertCoordinate(prevLocation); PointF diff = touchLocation.Subtract(prevLocation); CocosNode node = GetChildByTag(ParallaxNodeTag); node.SetPosition(node.Position.Add(diff)); }