private void DrawComponent(MonoInspector monoInspector) { GUI.enabled = false; EditorGUIUtility.labelWidth = position.width * LABEL_COLUMN_RATIO; monoInspector.Editor.OnInspectorGUI(); GUI.enabled = true; }
private void DrawHeader(MonoInspector monoInspector) { if (GUILayout.Button($"{monoInspector.Mono.GetType().Name}", GUILayout.Height(SELECT_BUTTON_HEIGHT_PX))) { Apply(monoInspector.Mono); Close(); } }