private void AddFakeList() { MonoBrick.NXT.BrickFile file = new MonoBrick.NXT.BrickFile("Program.rxe", 1, 4000); FileItem item = new FileItem(file); adapter.Items.Add(item); file = new MonoBrick.NXT.BrickFile("Firmware.rfw", 1, 4000); item = new FileItem(file); adapter.Items.Add(item); file = new MonoBrick.NXT.BrickFile("Onbrick.rpg", 1, 4000); item = new FileItem(file); adapter.Items.Add(item); file = new MonoBrick.NXT.BrickFile("TryMe.rtm", 1, 4000); item = new FileItem(file); adapter.Items.Add(item); file = new MonoBrick.NXT.BrickFile("Sound.rso", 1, 4000); item = new FileItem(file); adapter.Items.Add(item); file = new MonoBrick.NXT.BrickFile("Graphics.ric", 1, 4000); item = new FileItem(file); adapter.Items.Add(item); file = new MonoBrick.NXT.BrickFile("Log.rdt", 1, 4000); item = new FileItem(file); adapter.Items.Add(item); file = new MonoBrick.NXT.BrickFile("Word.doc", 1, 4000); item = new FileItem(file); adapter.Items.Add(item); file = new MonoBrick.NXT.BrickFile("Firmware2.rfw", 1, 8000); item = new FileItem(file); adapter.Items.Add(item); file = new MonoBrick.NXT.BrickFile("Onbrick2.rpg", 1, 8000); item = new FileItem(file); adapter.Items.Add(item); file = new MonoBrick.NXT.BrickFile("TryMe2.rtm", 1, 8000); item = new FileItem(file); adapter.Items.Add(item); file = new MonoBrick.NXT.BrickFile("Sound2.rso", 1, 8000); item = new FileItem(file); adapter.Items.Add(item); file = new MonoBrick.NXT.BrickFile("Graphics2.ric", 1, 8000); item = new FileItem(file); adapter.Items.Add(item); file = new MonoBrick.NXT.BrickFile("Log2.rdt", 1, 8000); item = new FileItem(file); adapter.Items.Add(item); file = new MonoBrick.NXT.BrickFile("Word2.doc", 1, 8000); item = new FileItem(file); adapter.Items.Add(item); }
private void AddFakeList(){ MonoBrick.NXT.BrickFile file = new MonoBrick.NXT.BrickFile("Program.rxe",1, 4000); FileItem item = new FileItem(file); adapter.Items.Add(item); file = new MonoBrick.NXT.BrickFile("Firmware.rfw",1, 4000); item = new FileItem(file); adapter.Items.Add(item); file = new MonoBrick.NXT.BrickFile("Onbrick.rpg",1, 4000); item = new FileItem(file); adapter.Items.Add(item); file = new MonoBrick.NXT.BrickFile("TryMe.rtm",1, 4000); item = new FileItem(file); adapter.Items.Add(item); file = new MonoBrick.NXT.BrickFile("Sound.rso",1, 4000); item = new FileItem(file); adapter.Items.Add(item); file = new MonoBrick.NXT.BrickFile("Graphics.ric",1, 4000); item = new FileItem(file); adapter.Items.Add(item); file = new MonoBrick.NXT.BrickFile("Log.rdt",1, 4000); item = new FileItem(file); adapter.Items.Add(item); file = new MonoBrick.NXT.BrickFile("Word.doc",1, 4000); item = new FileItem(file); adapter.Items.Add(item); file = new MonoBrick.NXT.BrickFile("Firmware2.rfw",1, 8000); item = new FileItem(file); adapter.Items.Add(item); file = new MonoBrick.NXT.BrickFile("Onbrick2.rpg",1, 8000); item = new FileItem(file); adapter.Items.Add(item); file = new MonoBrick.NXT.BrickFile("TryMe2.rtm",1, 8000); item = new FileItem(file); adapter.Items.Add(item); file = new MonoBrick.NXT.BrickFile("Sound2.rso",1, 8000); item = new FileItem(file); adapter.Items.Add(item); file = new MonoBrick.NXT.BrickFile("Graphics2.ric",1, 8000); item = new FileItem(file); adapter.Items.Add(item); file = new MonoBrick.NXT.BrickFile("Log2.rdt",1, 8000); item = new FileItem(file); adapter.Items.Add(item); file = new MonoBrick.NXT.BrickFile("Word2.doc",1, 8000); item = new FileItem(file); adapter.Items.Add(item); }