void InvokeOnReceived(MonitorArgs obj) { InboundsArgs e = obj as InboundsArgs; onReceived.Invoke(m_AdminReference.twitchChat, e); if (GreetingsBehaviour.OnGreetingsReceived != null) { GreetingsBehaviour.OnGreetingsReceived(m_AdminReference.twitchChat, e); } if (m_Greeted.Contains(e.nick)) { return; } m_Greeted.Add(e.nick); var greetingSet = m_Greetings.Find(x => string.Compare(x.message, e.greeting, true) == 0); if (greetingSet.description.Contains("{0}") && greetingSet.description.Contains("{1}")) { m_AdminReference.twitchChat.SendChatMessageFormat(greetingSet.description, e.nick, e.greeting); } else if (greetingSet.description.Contains("{0}")) { m_AdminReference.twitchChat.SendChatMessageFormat(greetingSet.description, e.nick); } else { m_AdminReference.twitchChat.SendChatMessage(greetingSet.description); } }
private void OnMonitor(MonitorArgs args) { progressBar1.Value = args.Value; if (args.Value == _totalIterations) { MessageBox.Show(args.Text); } }
/// <summary> /// Spawn a user object for a player /// </summary> /// <param name="monitorArgs">Raw Command args to check for spawn command</param> public void Spawn(MonitorArgs monitorArgs) { CommandsArgs commandsArgs = monitorArgs as CommandsArgs; if (commandsArgs.IsCommand(m_SpawnCommand)) { Spawn(commandsArgs.nick); } }
void InvokeOnReceived(MonitorArgs obj) { CommandsArgs e = obj as CommandsArgs; onReceived.Invoke(m_AdminReference.twitchChat, e); if (CommandsBehaviour.OnCommandsReceived != null) { CommandsBehaviour.OnCommandsReceived(m_AdminReference.twitchChat, e); } }
private void MonitorVolume(object sender, EventArgs e) { try { float volume = GetVolumeInfo(); volume = volume.Clamp(0, 100); VolumeCheck(volume); MonitorArgs ma = new MonitorArgs(volume); OnMonitorUpdate(this, ma); } catch (Exception ex) { Trace.TraceInformation("Something happend at volume monitor: {0}", ex); } }
public string Execute(MonitorArgs args) { Logger log = new LoggerConfiguration() .MinimumLevel.Error() .WriteTo.Console() .CreateLogger(); audioStorage = new WatcherAudioStorage(log); evaluator = new AudioEvaluator(log); recorder = new AudioRecorder(evaluator, audioStorage); processor = new AudioProcessor(recorder, evaluator, audioStorage); System.Console.WriteLine("Resgrid Audio"); System.Console.WriteLine("-----------------------------------------"); System.Console.WriteLine("Monitoring Audio on Device: " + args.Device); System.Console.WriteLine("Hooking into Events"); recorder.SampleAggregator.MaximumCalculated += SampleAggregator_MaximumCalculated; recorder.SampleAggregator.WaveformCalculated += SampleAggregator_WaveformCalculated; processor.TriggerProcessingStarted += Processor_TriggerProcessingStarted; processor.TriggerProcessingFinished += Processor_TriggerProcessingFinished; evaluator.WatcherTriggered += Evaluator_WatcherTriggered; System.Console.WriteLine("Loading Settings"); Config config = new Config(); config.InputDevice = args.Device; config.AudioLength = 10; System.Console.WriteLine("Initializing Processor"); processor.Init(config); System.Console.WriteLine("Starting Processor"); processor.Start(); System.Console.WriteLine("Ready, Monitoring Audio. Press Ctrl+C to exit."); System.Console.WriteLine($"Timestamp: Min Max dB"); System.Console.WriteLine($"---------------------------------------------------------------------------"); while (recorder.RecordingState == RecordingState.Monitoring || recorder.RecordingState == RecordingState.Recording) { Thread.Sleep(100); } return(""); }
private void OnJniorMonitorNotify(Jnior jnior, MonitorArgs args) { StringBuilder sbInputs = new StringBuilder(); StringBuilder sbOutputs = new StringBuilder(); int inputs = jnior.GetInputs(); int outputs = jnior.GetOutputs(); for (int i = 7; i >= 0; i--) { sbInputs.Append(jnior.GetInput(i)); sbOutputs.Append(jnior.GetOutput(i)); } DateTime jniorTime = Jnior.EPOCH.AddMilliseconds(args.Monitor.jniorTime); string timeString = jniorTime.ToLocalTime().ToString("dd.MM.yyyy HH:mm:ss.fff"); this.Invoke((MethodInvoker)delegate { if (jniorInputs.IsDisposed || jniorOutputs.IsDisposed || lastUpdated.IsDisposed) return; jniorInputs.Text = sbInputs.ToString(); jniorOutputs.Text = sbOutputs.ToString(); lastUpdated.Text = timeString; }); //Console.WriteLine("Inputs: " + sbInputs.ToString() + ", Outputs: " + sbOutputs.ToString() + ", Time : " + timeString); // Don't do the bridging, if the box is unchecked. // The jnior API fails to stop sending monitor packets after DisableMonitorPackets :P if (!monitorInputs.Checked) return; // Handle volume inputs // TODO: Don't increase when multiple monitor events come in without setting this back to 0. if (jnior.GetInput(JNIOR_INCREASE_INPUT) == 1) { dolby_.IncreaseVolume(); } else if (jnior.GetInput(JNIOR_DECREASE_INPUT) == 1) { dolby_.DecreaseVolume(); } }
void TwitchChat_OnReceived(object sender, MonitorArgs e) { m_OnAny.Invoke(e); m_OnRawData.Invoke(e.data); }