コード例 #1
0
    // Update is called once per frame
    void Update()
    {
        this.transform.GetChild(2).GetChild(0).GetComponent <Image>().sprite = SelectedSKillGO.GetComponent <SelectedSkill>().SelectedSkillS.SkillImage;
        transform.GetChild(3).GetComponent <TextMeshProUGUI>().text          = SelectedSKillGO.GetComponent <SelectedSkill>().SelectedSkillS.SkillName;
        transform.GetChild(4).GetComponent <TextMeshProUGUI>().text          = SelectedSKillGO.GetComponent <SelectedSkill>().SelectedSkillS.SkillLevel.ToString();
        transform.GetChild(5).GetComponent <TextMeshProUGUI>().text          = (SelectedSKillGO.GetComponent <SelectedSkill>().SelectedSkillS.SkillLevel + 1).ToString();
        transform.GetChild(7).GetComponent <TextMeshProUGUI>().text          = SelectedSKillGO.GetComponent <SelectedSkill>().SelectedSkillS.Description;

        if (SelectedSKillGO.GetComponent <SelectedSkill>().SelectedSkillS.SkillLevel < maxValueController.MaxSkillLevel)
        {
            transform.GetChild(6).GetComponent <TextMeshProUGUI>().text = MoneyUnitControl.FormatNumber(SelectedSKillGO.GetComponent <SelectedSkill>().SelectedSkillS.Price);
            transform.GetChild(13).gameObject.SetActive(false);
            transform.GetChild(9).gameObject.SetActive(true);
            transform.GetChild(8).gameObject.SetActive(true);
            transform.GetChild(14).gameObject.SetActive(false);
            transform.GetChild(12).gameObject.SetActive(true);
            transform.GetChild(4).GetComponent <TextMeshProUGUI>().text = SelectedSKillGO.GetComponent <SelectedSkill>().SelectedSkillS.SkillLevel.ToString();
            transform.GetChild(5).GetComponent <TextMeshProUGUI>().text = (SelectedSKillGO.GetComponent <SelectedSkill>().SelectedSkillS.SkillLevel + 1).ToString();
        }

        if (SelectedSKillGO.GetComponent <SelectedSkill>().SelectedSkillS.SkillLevel >= maxValueController.MaxSkillLevel)

        {
            transform.GetChild(13).gameObject.SetActive(true);
            transform.GetChild(14).gameObject.SetActive(true);
            transform.GetChild(6).GetComponent <TextMeshProUGUI>().text = "";
            transform.GetChild(9).gameObject.SetActive(false);
            transform.GetChild(8).gameObject.SetActive(false);
            transform.GetChild(12).gameObject.SetActive(false);
            transform.GetChild(4).GetComponent <TextMeshProUGUI>().text = "";
            transform.GetChild(5).GetComponent <TextMeshProUGUI>().text = "";
        }
    }
コード例 #2
0
 // Update is called once per frame
 void Update()
 {
     MoneyC = PlayerInfor.Money;
     this.GetComponent <Text>().text = MoneyUnitControl.FormatNumber(MoneyC);
 }
コード例 #3
0
    // Update is called once per frame
    void Update()
    {
        if (SS.GetComponent <SlimeSelection>().SelectedSlime != null)
        {
            SOS = SS.GetComponent <SlimeSelection>().SelectedSlime.GetComponent <SlimeState>().slimeState;
        }
        if (SOS != null)
        {
            content.transform.GetChild(2).GetComponent <Image>().sprite          = SOS.SlimeSprite;
            content.transform.GetChild(3).GetComponent <TextMeshProUGUI>().text  = SOS.SlimeRank;
            content.transform.GetChild(4).GetComponent <TextMeshProUGUI>().text  = SOS.Level.ToString();
            content.transform.GetChild(5).GetComponent <TextMeshProUGUI>().text  = SOS.PhysicalATK.ToString();
            content.transform.GetChild(6).GetComponent <TextMeshProUGUI>().text  = SOS.MagicalATK.ToString();
            content.transform.GetChild(7).GetComponent <TextMeshProUGUI>().text  = SOS.MovementSpeed.ToString();
            content.transform.GetChild(8).GetComponent <TextMeshProUGUI>().text  = (Mathf.Round(SOS.CriticalPoint * 100)).ToString() + "%";
            content.transform.GetChild(9).GetComponent <TextMeshProUGUI>().text  = SOS.MiningAbility.ToString();
            content.transform.GetChild(10).GetComponent <TextMeshProUGUI>().text = SOS.Fire.ToString();
            content.transform.GetChild(11).GetComponent <TextMeshProUGUI>().text = SOS.Ice.ToString();
            content.transform.GetChild(12).GetComponent <TextMeshProUGUI>().text = SOS.Light.ToString();
            content.transform.GetChild(13).GetComponent <TextMeshProUGUI>().text = SOS.Dark.ToString();

            if (SOS.SlimeRank.Equals("D"))
            {
                content.transform.GetChild(3).GetComponent <TextMeshProUGUI>().color = D;
                content.transform.GetChild(1).GetComponent <TextMeshProUGUI>().color = D;
            }
            if (SOS.SlimeRank.Equals("C"))
            {
                content.transform.GetChild(3).GetComponent <TextMeshProUGUI>().color = C;
                content.transform.GetChild(1).GetComponent <TextMeshProUGUI>().color = C;
            }
            if (SOS.SlimeRank.Equals("B"))
            {
                content.transform.GetChild(3).GetComponent <TextMeshProUGUI>().color = B;
                content.transform.GetChild(1).GetComponent <TextMeshProUGUI>().color = B;
            }
            if (SOS.SlimeRank.Equals("A"))
            {
                content.transform.GetChild(3).GetComponent <TextMeshProUGUI>().color = A;
                content.transform.GetChild(1).GetComponent <TextMeshProUGUI>().color = A;
            }
            if (SOS.SlimeRank.Equals("S"))
            {
                content.transform.GetChild(3).GetComponent <TextMeshProUGUI>().color = S;
                content.transform.GetChild(1).GetComponent <TextMeshProUGUI>().color = S;
            }



            content.transform.GetChild(14).GetChild(0).GetComponent <Image>().sprite         = SOS.Weapon.EquipmentImage;
            content.transform.GetChild(14).GetChild(1).GetComponent <TextMeshProUGUI>().text = SOS.Weapon.EquipmentRank;
            content.transform.GetChild(14).GetChild(2).GetComponent <TextMeshProUGUI>().text = "+" + SOS.Weapon.EqLevel;

            if (SOS.Weapon.EquipmentRank.Equals("D"))
            {
                content.transform.GetChild(14).GetChild(1).GetComponent <TextMeshProUGUI>().color = D;
            }
            else if (SOS.Weapon.EquipmentRank.Equals("C"))
            {
                content.transform.GetChild(14).GetChild(1).GetComponent <TextMeshProUGUI>().color = C;
            }
            else if (SOS.Weapon.EquipmentRank.Equals("B"))
            {
                content.transform.GetChild(14).GetChild(1).GetComponent <TextMeshProUGUI>().color = B;
            }
            else if (SOS.Weapon.EquipmentRank.Equals("A"))
            {
                content.transform.GetChild(14).GetChild(1).GetComponent <TextMeshProUGUI>().color = A;
            }
            else if (SOS.Weapon.EquipmentRank.Equals("S"))
            {
                content.transform.GetChild(14).GetChild(1).GetComponent <TextMeshProUGUI>().color = S;
            }



            content.transform.GetChild(15).GetChild(0).GetComponent <Image>().sprite         = SOS.Accessory.EquipmentImage;
            content.transform.GetChild(15).GetChild(1).GetComponent <TextMeshProUGUI>().text = SOS.Accessory.EquipmentRank;
            content.transform.GetChild(15).GetChild(2).GetComponent <TextMeshProUGUI>().text = "+" + SOS.Accessory.EqLevel.ToString();


            if (SOS.Accessory.EquipmentRank.Equals("D"))
            {
                content.transform.GetChild(15).GetChild(1).GetComponent <TextMeshProUGUI>().color = D;
            }
            else if (SOS.Accessory.EquipmentRank.Equals("C"))
            {
                content.transform.GetChild(15).GetChild(1).GetComponent <TextMeshProUGUI>().color = C;
            }
            else if (SOS.Accessory.EquipmentRank.Equals("B"))
            {
                content.transform.GetChild(15).GetChild(1).GetComponent <TextMeshProUGUI>().color = B;
            }
            else if (SOS.Accessory.EquipmentRank.Equals("A"))
            {
                content.transform.GetChild(15).GetChild(1).GetComponent <TextMeshProUGUI>().color = A;
            }
            else if (SOS.Accessory.EquipmentRank.Equals("S"))
            {
                content.transform.GetChild(15).GetChild(1).GetComponent <TextMeshProUGUI>().color = S;
            }



            content.transform.GetChild(16).GetChild(0).GetComponent <Image>().sprite         = SOS.Aura.EquipmentImage;
            content.transform.GetChild(16).GetChild(1).GetComponent <TextMeshProUGUI>().text = SOS.Aura.EquipmentRank;
            content.transform.GetChild(16).GetChild(2).GetComponent <TextMeshProUGUI>().text = "+" + SOS.Aura.EqLevel.ToString();


            if (SOS.Aura.EquipmentRank.Equals("D"))
            {
                content.transform.GetChild(16).GetChild(1).GetComponent <TextMeshProUGUI>().color = D;
            }
            else if (SOS.Aura.EquipmentRank.Equals("C"))
            {
                content.transform.GetChild(16).GetChild(1).GetComponent <TextMeshProUGUI>().color = C;
            }
            else if (SOS.Aura.EquipmentRank.Equals("B"))
            {
                content.transform.GetChild(16).GetChild(1).GetComponent <TextMeshProUGUI>().color = B;
            }
            else if (SOS.Aura.EquipmentRank.Equals("A"))
            {
                content.transform.GetChild(16).GetChild(1).GetComponent <TextMeshProUGUI>().color = A;
            }
            else if (SOS.Aura.EquipmentRank.Equals("S"))
            {
                content.transform.GetChild(16).GetChild(1).GetComponent <TextMeshProUGUI>().color = S;
            }



            content.transform.GetChild(17).GetChild(0).GetComponent <Image>().sprite         = SOS.UsedCore.itemImage;
            content.transform.GetChild(17).GetChild(1).GetComponent <TextMeshProUGUI>().text = SOS.UsedCore.coreRank;
            content.transform.GetChild(17).GetChild(2).GetComponent <TextMeshProUGUI>().text = "+" + SOS.UsedCore.coreLevel.ToString();


            if (SOS.UsedCore.coreRank.Equals("D"))
            {
                content.transform.GetChild(17).GetChild(1).GetComponent <TextMeshProUGUI>().color = D;
            }
            else if (SOS.UsedCore.coreRank.Equals("C"))
            {
                content.transform.GetChild(17).GetChild(1).GetComponent <TextMeshProUGUI>().color = C;
            }
            else if (SOS.UsedCore.coreRank.Equals("B"))
            {
                content.transform.GetChild(17).GetChild(1).GetComponent <TextMeshProUGUI>().color = B;
            }
            else if (SOS.UsedCore.coreRank.Equals("A"))
            {
                content.transform.GetChild(17).GetChild(1).GetComponent <TextMeshProUGUI>().color = A;
            }
            else if (SOS.UsedCore.coreRank.Equals("S"))
            {
                content.transform.GetChild(17).GetChild(1).GetComponent <TextMeshProUGUI>().color = S;
            }

            content.transform.GetChild(18).GetChild(0).GetComponent <TextMeshProUGUI>().text = SOS.STR.ToString();
            content.transform.GetChild(18).GetChild(1).GetComponent <TextMeshProUGUI>().text = SOS.INT.ToString();
            content.transform.GetChild(18).GetChild(2).GetComponent <TextMeshProUGUI>().text = SOS.DEX.ToString();
            content.transform.GetChild(18).GetChild(3).GetComponent <TextMeshProUGUI>().text = SOS.LUK.ToString();

            if (SOS.Level < maxValueController.MaxSlimeLevel)
            {
                content.transform.parent.parent.parent.GetChild(2).GetChild(0).GetComponent <TextMeshProUGUI>().text = MoneyUnitControl.FormatNumber(SOS.PriceToLevelUP);
                content.transform.parent.parent.parent.GetChild(2).GetChild(1).gameObject.SetActive(true);
                content.transform.parent.parent.parent.GetChild(2).GetComponent <Button>().interactable = true;
                content.transform.parent.parent.parent.GetChild(2).GetChild(2).gameObject.SetActive(true);
            }
            else
            {
                content.transform.parent.parent.parent.GetChild(2).GetChild(0).GetComponent <TextMeshProUGUI>().text = "Max Level";
                content.transform.parent.parent.parent.GetChild(2).GetChild(1).gameObject.SetActive(false);
                content.transform.parent.parent.parent.GetChild(2).GetComponent <Button>().interactable = false;
                content.transform.parent.parent.parent.GetChild(2).GetChild(2).gameObject.SetActive(false);
            }
        }
    }
コード例 #4
0
    // Update is called once per frame
    void Update()
    {
        if (CoreUI.SwitchCoreUI == true)
        {
            ItemRefactorizing.ChangingCore(selectedCore);
            CoreContent.transform.GetChild(0).GetChild(0).GetComponent <TextMeshProUGUI>().text             = selectedCore.fire.ToString() + " (+" + (selectedCore.fire - selectedCore.Originalfire).ToString() + ")";
            CoreContent.transform.GetChild(0).GetChild(1).GetComponent <TextMeshProUGUI>().text             = selectedCore.ice.ToString() + " (+" + (selectedCore.ice - selectedCore.Originalice).ToString() + ")";
            CoreContent.transform.GetChild(0).GetChild(3).GetComponent <TextMeshProUGUI>().text             = selectedCore.dark.ToString() + " (+" + (selectedCore.dark - selectedCore.Originaldark).ToString() + ")";
            CoreContent.transform.GetChild(0).GetChild(2).GetComponent <TextMeshProUGUI>().text             = selectedCore.light.ToString() + " (+" + (selectedCore.light - selectedCore.Originallight).ToString() + ")";
            CoreContent.transform.GetChild(1).GetChild(0).GetComponent <TextMeshProUGUI>().text             = selectedCore.coreName + " (+" + selectedCore.coreLevel + ")";
            CoreContent.transform.GetChild(1).GetChild(1).GetComponent <TextMeshProUGUI>().text             = selectedCore.corePower.ToString();
            CoreContent.transform.GetChild(1).GetChild(2).GetChild(0).GetComponent <Image>().sprite         = selectedCore.itemImage;
            CoreContent.transform.GetChild(1).GetChild(2).GetChild(1).GetComponent <TextMeshProUGUI>().text = selectedCore.coreRank;
            CoreContent.transform.GetChild(1).GetChild(2).GetChild(2).GetComponent <TextMeshProUGUI>().text = "+" + selectedCore.coreLevel.ToString();
            CoreContent.transform.GetChild(1).GetChild(3).GetComponent <TextMeshProUGUI>().text             = selectedCore.coreRank;
            CoreContent.transform.GetChild(1).GetChild(4).GetComponent <TextMeshProUGUI>().text             = selectedCore.price.ToString();
            CoreContent.transform.GetChild(1).GetChild(5).GetChild(0).GetComponent <TextMeshProUGUI>().text = selectedCore.CoreDescription;

            if (selectedCore.coreRank.Equals("D"))
            {
                CoreContent.transform.GetChild(1).GetChild(0).GetComponent <TextMeshProUGUI>().color             = D;
                CoreContent.transform.GetChild(1).GetChild(2).GetChild(1).GetComponent <TextMeshProUGUI>().color = D;
                CoreContent.transform.GetChild(1).GetChild(3).GetComponent <TextMeshProUGUI>().color             = D;
            }
            else if (selectedCore.coreRank.Equals("C"))
            {
                CoreContent.transform.GetChild(1).GetChild(0).GetComponent <TextMeshProUGUI>().color             = C;
                CoreContent.transform.GetChild(1).GetChild(2).GetChild(1).GetComponent <TextMeshProUGUI>().color = C;
                CoreContent.transform.GetChild(1).GetChild(3).GetComponent <TextMeshProUGUI>().color             = C;
            }
            else if (selectedCore.coreRank.Equals("B"))
            {
                CoreContent.transform.GetChild(1).GetChild(0).GetComponent <TextMeshProUGUI>().color             = B;
                CoreContent.transform.GetChild(1).GetChild(2).GetChild(1).GetComponent <TextMeshProUGUI>().color = B;
                CoreContent.transform.GetChild(1).GetChild(3).GetComponent <TextMeshProUGUI>().color             = B;
            }
            else if (selectedCore.coreRank.Equals("A"))
            {
                CoreContent.transform.GetChild(1).GetChild(0).GetComponent <TextMeshProUGUI>().color             = A;
                CoreContent.transform.GetChild(1).GetChild(2).GetChild(1).GetComponent <TextMeshProUGUI>().color = A;
                CoreContent.transform.GetChild(1).GetChild(3).GetComponent <TextMeshProUGUI>().color             = A;
            }
            else if (selectedCore.coreRank.Equals("S"))
            {
                CoreContent.transform.GetChild(1).GetChild(0).GetComponent <TextMeshProUGUI>().color             = S;
                CoreContent.transform.GetChild(1).GetChild(2).GetChild(1).GetComponent <TextMeshProUGUI>().color = S;
                CoreContent.transform.GetChild(1).GetChild(3).GetComponent <TextMeshProUGUI>().color             = S;
            }

            CoreContent.transform.GetChild(2).GetChild(0).GetComponent <TextMeshProUGUI>().text = Mathf.RoundToInt(selectedCore.STR).ToString() + " (+" + Mathf.RoundToInt(selectedCore.STR - selectedCore.STROri).ToString() + ")";
            CoreContent.transform.GetChild(2).GetChild(1).GetComponent <TextMeshProUGUI>().text = Mathf.RoundToInt(selectedCore.INT).ToString() + " (+" + Mathf.RoundToInt(selectedCore.INT - selectedCore.INTOri).ToString() + ")";
            CoreContent.transform.GetChild(2).GetChild(2).GetComponent <TextMeshProUGUI>().text = Mathf.RoundToInt(selectedCore.DEX).ToString() + " (+" + Mathf.RoundToInt(selectedCore.DEX - selectedCore.DEXOri).ToString() + ")";
            CoreContent.transform.GetChild(2).GetChild(3).GetComponent <TextMeshProUGUI>().text = Mathf.RoundToInt(selectedCore.LUK).ToString() + " (+" + Mathf.RoundToInt(selectedCore.LUK - selectedCore.LUKOri).ToString() + ")";

            CoreContent.transform.parent.parent.parent.GetChild(4).GetChild(0).GetComponent <TextMeshProUGUI>().text = MoneyUnitControl.FormatNumber(System.Convert.ToInt64(selectedCore.priceToUpgrade)).ToString();
        }


        if (MaterialUI.SwitchMaterialUI == true)
        {
            MaterialContent.transform.GetChild(0).GetChild(0).GetChild(0).GetComponent <Image>().sprite         = selectedMT.MaterialImage;
            MaterialContent.transform.GetChild(0).GetChild(1).GetComponent <TextMeshProUGUI>().text             = selectedMT.MaterialName;
            MaterialContent.transform.GetChild(0).GetChild(2).GetChild(0).GetComponent <TextMeshProUGUI>().text = selectedMT.MaterialRank;
            MaterialContent.transform.GetChild(0).GetChild(3).GetChild(0).GetComponent <TextMeshProUGUI>().text = selectedMT.Description;
            MaterialContent.transform.GetChild(0).GetChild(4).GetComponent <TextMeshProUGUI>().text             = selectedMT.Price.ToString();

            if (selectedMT.MaterialRank.Equals("D"))
            {
                MaterialContent.transform.GetChild(0).GetChild(1).GetComponent <TextMeshProUGUI>().color             = D;
                MaterialContent.transform.GetChild(0).GetChild(2).GetChild(0).GetComponent <TextMeshProUGUI>().color = D;
            }
            else if (selectedMT.MaterialRank.Equals("C"))
            {
                MaterialContent.transform.GetChild(0).GetChild(1).GetComponent <TextMeshProUGUI>().color             = C;
                MaterialContent.transform.GetChild(0).GetChild(2).GetChild(0).GetComponent <TextMeshProUGUI>().color = C;
            }
            else if (selectedMT.MaterialRank.Equals("B"))
            {
                MaterialContent.transform.GetChild(0).GetChild(1).GetComponent <TextMeshProUGUI>().color             = B;
                MaterialContent.transform.GetChild(0).GetChild(2).GetChild(0).GetComponent <TextMeshProUGUI>().color = B;
            }
            else if (selectedMT.MaterialRank.Equals("A"))
            {
                MaterialContent.transform.GetChild(0).GetChild(1).GetComponent <TextMeshProUGUI>().color             = A;
                MaterialContent.transform.GetChild(0).GetChild(2).GetChild(0).GetComponent <TextMeshProUGUI>().color = A;
            }
            else if (selectedMT.MaterialRank.Equals("S"))
            {
                MaterialContent.transform.GetChild(0).GetChild(1).GetComponent <TextMeshProUGUI>().color             = S;
                MaterialContent.transform.GetChild(0).GetChild(2).GetChild(0).GetComponent <TextMeshProUGUI>().color = S;
            }
        }

        if (EquipmentUI.SwitchEQUI == true)
        {
            ItemRefactorizing.ChaningEQ(selectedEQ);
            EQContent.transform.GetChild(0).GetChild(0).GetComponent <TextMeshProUGUI>().text = selectedEQ.fire.ToString() + " (+" + (selectedEQ.fire - selectedEQ.originalfire).ToString() + ")";
            EQContent.transform.GetChild(0).GetChild(1).GetComponent <TextMeshProUGUI>().text = selectedEQ.ice.ToString() + " (+" + (selectedEQ.ice - selectedEQ.originalice).ToString() + ")";
            EQContent.transform.GetChild(0).GetChild(2).GetComponent <TextMeshProUGUI>().text = selectedEQ.light.ToString() + " (+" + (selectedEQ.light - selectedEQ.originallight).ToString() + ")";
            EQContent.transform.GetChild(0).GetChild(3).GetComponent <TextMeshProUGUI>().text = selectedEQ.dark.ToString() + " (+" + (selectedEQ.dark - selectedEQ.originaldark).ToString() + ")";

            EQContent.transform.GetChild(1).GetChild(0).GetComponent <TextMeshProUGUI>().text             = selectedEQ.EquipmentName + " (+" + selectedEQ.EqLevel + ")";
            EQContent.transform.GetChild(1).GetChild(1).GetComponent <TextMeshProUGUI>().text             = selectedEQ.typeOfEQ;
            EQContent.transform.GetChild(1).GetChild(2).GetComponent <TextMeshProUGUI>().text             = Mathf.RoundToInt(selectedEQ.PhysicalAttack).ToString() + " (+" + Mathf.RoundToInt((selectedEQ.PhysicalAttack - selectedEQ.PhysicalAttackOrigin)).ToString() + ")";
            EQContent.transform.GetChild(1).GetChild(3).GetComponent <TextMeshProUGUI>().text             = Mathf.RoundToInt(selectedEQ.MagicalAttack).ToString() + " (+" + Mathf.RoundToInt((selectedEQ.MagicalAttack - selectedEQ.MagicalAttackOrigin)).ToString() + ")";
            EQContent.transform.GetChild(1).GetChild(4).GetChild(0).GetComponent <Image>().sprite         = selectedEQ.EquipmentImage;
            EQContent.transform.GetChild(1).GetChild(4).GetChild(1).GetComponent <TextMeshProUGUI>().text = selectedEQ.EquipmentRank;
            EQContent.transform.GetChild(1).GetChild(4).GetChild(2).GetComponent <TextMeshProUGUI>().text = "+" + selectedEQ.EqLevel.ToString();
            EQContent.transform.GetChild(1).GetChild(5).GetComponent <TextMeshProUGUI>().text             = selectedEQ.Price.ToString();
            EQContent.transform.GetChild(1).GetChild(6).GetChild(0).GetComponent <TextMeshProUGUI>().text = selectedEQ.Description;

            EQContent.transform.parent.parent.parent.GetChild(5).GetChild(0).GetComponent <TextMeshProUGUI>().text = MoneyUnitControl.FormatNumber(selectedEQ.PriceToUpgrade);


            if (selectedEQ.EquipmentRank.Equals("D"))
            {
                EQContent.transform.GetChild(1).GetChild(0).GetComponent <TextMeshProUGUI>().color             = D;
                EQContent.transform.GetChild(1).GetChild(4).GetChild(1).GetComponent <TextMeshProUGUI>().color = D;
            }

            else if (selectedEQ.EquipmentRank.Equals("C"))
            {
                EQContent.transform.GetChild(1).GetChild(0).GetComponent <TextMeshProUGUI>().color             = C;
                EQContent.transform.GetChild(1).GetChild(4).GetChild(1).GetComponent <TextMeshProUGUI>().color = C;
            }
            else if (selectedEQ.EquipmentRank.Equals("B"))
            {
                EQContent.transform.GetChild(1).GetChild(0).GetComponent <TextMeshProUGUI>().color             = B;
                EQContent.transform.GetChild(1).GetChild(4).GetChild(1).GetComponent <TextMeshProUGUI>().color = B;
            }
            else if (selectedEQ.EquipmentRank.Equals("A"))
            {
                EQContent.transform.GetChild(1).GetChild(0).GetComponent <TextMeshProUGUI>().color             = A;
                EQContent.transform.GetChild(1).GetChild(4).GetChild(1).GetComponent <TextMeshProUGUI>().color = A;
            }
            else if (selectedEQ.EquipmentRank.Equals("S"))
            {
                EQContent.transform.GetChild(1).GetChild(0).GetComponent <TextMeshProUGUI>().color             = S;
                EQContent.transform.GetChild(1).GetChild(4).GetChild(1).GetComponent <TextMeshProUGUI>().color = S;
            }



            if (selectedEQ.IsItEquipped == false)
            {
                EQContent.transform.parent.parent.parent.GetChild(2).gameObject.SetActive(true);
                EQContent.transform.parent.parent.parent.GetChild(3).gameObject.SetActive(false);
            }
            else if (selectedEQ.IsItEquipped == true)
            {
                EQContent.transform.parent.parent.parent.GetChild(2).gameObject.SetActive(false);
                EQContent.transform.parent.parent.parent.GetChild(3).gameObject.SetActive(true);
            }
        }


        if (ReinforceUI.SwitchReinUI == true)
        {
            ReinforceUIA.transform.GetChild(2).GetChild(0).GetComponent <Image>().sprite = selectedEQ.EquipmentImage;
            ReinforceUIA.transform.GetChild(3).GetComponent <TextMeshProUGUI>().text     = selectedEQ.EquipmentName + " (+" + selectedEQ.EqLevel.ToString() + ")";
            ReinforceUIA.transform.GetChild(4).GetComponent <TextMeshProUGUI>().text     = "+" + selectedEQ.EqLevel.ToString();
            ReinforceUIA.transform.GetChild(5).GetComponent <TextMeshProUGUI>().text     = "+" + (selectedEQ.EqLevel + 1).ToString();
            ReinforceUIA.transform.GetChild(6).GetComponent <TextMeshProUGUI>().text     = (MoneyUnitControl.ReturnProbForRein(selectedEQ.EqLevel) * 100).ToString() + " %";
            ReinforceUIA.transform.GetChild(8).GetComponent <TextMeshProUGUI>().text     = MoneyUnitControl.FormatNumber(selectedEQ.PriceToUpgrade);
        }
        if (ReinforceCoreUI.SwitchReinCoreUI == true)
        {
            ReinforceUICore.transform.GetChild(2).GetChild(0).GetComponent <Image>().sprite = selectedCore.itemImage;

            ReinforceUICore.transform.GetChild(3).GetComponent <TextMeshProUGUI>().text = selectedCore.coreName + " (+" + selectedCore.coreLevel.ToString() + ")";
            ReinforceUICore.transform.GetChild(4).GetComponent <TextMeshProUGUI>().text = "+" + selectedCore.coreLevel.ToString();
            ReinforceUICore.transform.GetChild(5).GetComponent <TextMeshProUGUI>().text = "+" + (selectedCore.coreLevel + 1).ToString();
            ReinforceUICore.transform.GetChild(6).GetComponent <TextMeshProUGUI>().text = (MoneyUnitControl.ReturnProbForRein(selectedCore.coreLevel) * 100).ToString() + " %";
            ReinforceUICore.transform.GetChild(8).GetComponent <TextMeshProUGUI>().text = MoneyUnitControl.FormatNumber(System.Convert.ToInt64(selectedCore.priceToUpgrade));
        }
    }