コード例 #1
0
    public static void UpdateLose()
    {
        Log.WriteLog("Update scores after death.", Log.LevelsOfLogs.INFO, "ScoreManager");
        switch (gameMode)
        {
        case GameModes.Modes.Classic:
            PlayerPrefs.SetInt(PlayerPrefsKeys.BestScoreClassic, bestScore);
            break;

        case GameModes.Modes.Challenge:
            PlayerPrefs.SetInt(PlayerPrefsKeys.BestScoreChallenge, bestScore);
            break;
        }

        MoneyManager.AddResourcesAfterGame(score);
        updateLoseUI?.Invoke(new ScoreUpdateUIEventArgs(scoreAllLoop, bestScore));
    }