public void SetUI() { img_rank.gameObject.SetActive((item.Rank == 1 || item.Rank == 2 || item.Rank == 3)); if (item.Rank == 1 || item.Rank == 2 || item.Rank == 3) { LoadAssetBundle.LoadSprite(img_rank, BundleName.UI, "rank_" + item.Rank); } txt_name.text = item.Name; txt_money.text = MoneyHelper.FormatRelativelyWithoutUnit(item.Money); txt_rank.text = item.Rank + ""; LoadAssetBundle.LoadSprite(img_avata, BundleName.AVATAS, item.Avata_Id + ""); }
internal void OnNhanCacMucCuocXD(Message message) { try { for (int i = 0; i < 4; i++) { long mucc = message.reader().ReadLong(); SelectBetMoney[i] = mucc; txt_bet_money[i].text = MoneyHelper.FormatRelativelyWithoutUnit(mucc); } img_effect_bet[0].SetActive(true); for (int i = 1; i < img_effect_bet.Length; i++) { img_effect_bet[i].SetActive(false); } CurrentBetMoney = SelectBetMoney[0]; } catch (Exception ex) { Debug.LogException(ex); } }