// Use this for initialization void Start() { cmc = FindObjectOfType<ColorModeChanger>(); array = FindObjectOfType<ModuleArray>(); }
// Use this for initialization void Start() { cmc = FindObjectOfType<ColorModeChanger>(); array = FindObjectOfType<ModuleArray>(); //m = GetComponent<Module>(); rotationTime = Random.Range(1f, 5f); Play(); }