void RenderLoadFromSaveButton(Rect LoadFromSaveRect) { if (Widgets.ButtonText(LoadFromSaveRect, "ChangeLoadedMods".Translate())) { if (Current.ProgramState == ProgramState.Entry) { ModsConfig.SetActiveToList(ScribeMetaHeaderUtility.loadedModIdsList); } ModsConfig.SaveFromList(ScribeMetaHeaderUtility.loadedModIdsList); ModsConfig.RestartFromChangedMods(); } }