コード例 #1
0
        static void Game_OnUpdate(EventArgs args)
        {
            if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo))
            {
                ModesManager.Combo();
            }
            if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Harass))
            {
                ModesManager.Harass();
            }

            if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LaneClear))
            {
                ModesManager.LaneClear();
            }
            if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.JungleClear))
            {
                ModesManager.JungleClear();
            }



            if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LastHit))
            {
                ModesManager.LastHit();
            }
        }
コード例 #2
0
        private void InitializeDataBinding()
        {
            // Log data
            _qsoLog = new QSOLog(Properties.Settings.Default.LogPath);

            qsoGrid.ItemsSource = _qsoLog.QSOs;

            // Type data
            _typeDataDb = new TypeDataDb();

            _bandsManager     = new BandsManager(_typeDataDb);
            _modesManager     = new ModesManager(_typeDataDb);
            _countriesManager = new CountriesManager(_typeDataDb);
            _statesManager    = new StatesManager(_typeDataDb);

            _bandsManager.LoadAndUpdate();
            _modesManager.LoadAndUpdate();
            _countriesManager.LoadAndUpdate();
            _statesManager.LoadAndUpdate();

            bandTxt.ItemsSource    = _bandsManager.Bands;
            modeTxt.ItemsSource    = _modesManager.Modes;
            countryTxt.ItemsSource = _countriesManager.Countries;
            stateTxt.ItemsSource   = _statesManager.States;
        }
コード例 #3
0
ファイル: Brain.cs プロジェクト: kirabc/AramBuddy
        /// <summary>
        ///     Decisions picking for the bot.
        /// </summary>
        public static void Decisions()
        {
            // Picks best position for the bot.
            Pathing.BestPosition();

            // Ticks for the modes manager.
            ModesManager.OnTick();

            // Moves to the Bot selected Position.
            if (Pathing.Position != Vector3.Zero && Pathing.Position != null)
            {
                Pathing.MoveTo(Pathing.Position);
            }

            // Removes HealthRelics if a hero is in range with them.
            var HR = ObjectsManager.HealthRelics.FirstOrDefault(h => EntityManager.Heroes.AllHeroes.Any(a => !a.IsDead && a.IsInRange(h, h.BoundingRadius * 2)));

            if (HR != null)
            {
                ObjectsManager.HealthRelics.Remove(HR);
                Chat.Print("Removed HR");
            }

            var trap = ObjectsManager.EnemyTraps.FirstOrDefault(h => EntityManager.Heroes.Allies.Any(a => !a.IsDead && a.IsInRange(h, h.BoundingRadius * 2)));

            if (trap != null)
            {
                ObjectsManager.EnemyTraps.Remove(trap);
                Chat.Print("remove trap");
            }
        }
コード例 #4
0
ファイル: Brain.cs プロジェクト: LeMagiclesS/Recomend__Addons
        /// <summary>
        ///     Decisions picking for the bot.
        /// </summary>
        public static void Decisions()
        {
            // Picks best position for the bot.
            if (Core.GameTickCount - LastUpdate > 75)
            {
                /*
                 * foreach (var hero in EntityManager.Heroes.AllHeroes.Where(a => a != null && a.IsValidTarget() && !a.Added() && ObjectsManager.HealthRelics.Any(hr => a.Path.LastOrDefault().Distance(hr.Position) <= 1)))
                 * {
                 *  hero.Add();
                 *  Logger.Send("Added: " + hero.BaseSkinName + " - " + hero.NetworkId, Logger.LogLevel.Warn);
                 * }*/

                Pathing.BestPosition();
                LastUpdate = Core.GameTickCount;
            }

            // Ticks for the modes manager.
            ModesManager.OnTick();

            if (!(Program.Moveto.Contains("Enemy") || Program.Moveto.Contains("AllySpawn")) && !(ModesManager.Flee || ModesManager.None) && Player.Instance.IsRanged && ObjectsManager.NearestEnemy != null && Pathing.Position.CountEnemiesInRange(Player.Instance.GetAutoAttackRange()) > 1)
            {
                Pathing.Position = ObjectsManager.NearestEnemy.Position.Extend(ObjectsManager.AllySpawn, Misc.KiteDistance(ObjectsManager.NearestEnemy)).To3D();
            }

            if (Pathing.Position.UnderEnemyTurret() && !Misc.SafeToDive && ObjectsManager.AllySpawn != null)
            {
                Pathing.Position = Pathing.Position.Extend(ObjectsManager.AllySpawn.Position, 250).To3D();
            }

            // Moves to the Bot selected Position.
            if (Pathing.Position != Vector3.Zero && Pathing.Position.IsValid() && !Pathing.Position.IsZero)
            {
                Pathing.MoveTo(Pathing.Position);
            }
        }
コード例 #5
0
ファイル: Brain.cs プロジェクト: uvbs/WSUBot
        /// <summary>
        ///     Init bot functions.
        /// </summary>
        public static void Init()
        {
            try
            {
                // Initialize Genesis Spell Library.
                SpellManager.Initialize();
                SpellLibrary.Initialize();

                // Initialize The ModesManager
                ModesManager.Init();

                // Initialize ObjectsManager.
                ObjectsManager.Init();

                // Initialize Special Champions Logic.
                SpecialChamps.Init();

                // Initialize Cache.
                Cache.Init();

                // Overrides Orbwalker Movements
                Orbwalker.OverrideOrbwalkPosition += OverrideOrbwalkPosition;

                // Initialize AutoLvlup.
                LvlupSpells.Init();

                // Initialize TeamFights Detector.
                Detector.Init();

                Spellbook.OnCastSpell += delegate(Spellbook sender, SpellbookCastSpellEventArgs args)
                {
                    if (sender.Owner.IsMe && RunningItDownMid)
                    {
                        args.Process = false;
                        Logger.Send("Blocked: " + args.Slot + " Reason: Running It Down Mid");
                    }
                };

                Obj_AI_Base.OnBasicAttack        += Obj_AI_Base_OnBasicAttack;
                Gapcloser.OnGapcloser            += SpellsCasting.GapcloserOnOnGapcloser;
                Interrupter.OnInterruptableSpell += SpellsCasting.Interrupter_OnInterruptableSpell;
                //Obj_AI_Base.OnBasicAttack += SpellsCasting.Obj_AI_Base_OnBasicAttack;
                //Obj_AI_Base.OnProcessSpellCast += SpellsCasting.Obj_AI_Base_OnProcessSpellCast;
            }
            catch (Exception ex)
            {
                Logger.Send("There was an Error While Initialize Brain", ex, Logger.LogLevel.Error);
            }
        }
コード例 #6
0
 public static void Game_OnTick(EventArgs args)
 {
     ModesManager.AutoQ();
     ModesManager.KillSteal();
 }
コード例 #7
0
ファイル: Brain.cs プロジェクト: uvbs/WSUBot
        /// <summary>
        ///     Decisions picking for the bot.
        /// </summary>
        public static void Decisions()
        {
            //Orbwalker.DisableAttacking = !Misc.SafeToAttack && Orbwalker.GetTarget().IsChampion();

            // Picks best position for the bot.
            if (Core.GameTickCount - LastUpdate > Misc.ProtectFPS)
            {
                // Ticks for the modes manager.
                ModesManager.OnTick();

                Pathing.BestPosition();
                LastPickPosition = Pathing.Position;
                LastUpdate       = Core.GameTickCount;
            }

            if (LastPing != Game.Ping)
            {
                PingUpdates++;
                PingsStore += Game.Ping;
                LastPing    = Game.Ping;
            }

            if (Misc.TeamFight)
            {
                LastTeamFight = Core.GameTickCount;
            }

            var NearestEnemy = ObjectsManager.NearestEnemy;

            if (Config.FixedKite && !(Program.Moveto.Contains("Enemy") || Program.Moveto.Contains("AllySpawn")) && !(ModesManager.Flee || ModesManager.None) &&
                NearestEnemy != null && Pathing.Position.CountEnemyHeros(Config.SafeValue * 0.35f) > 0)
            {
                Program.Moveto   = "FixedToKitingPosition";
                Pathing.Position = NearestEnemy.KitePos(ObjectsManager.AllySpawn);
            }

            if (Config.TryFixDive && Pathing.Position.UnderEnemyTurret() && !Misc.SafeToDive)
            {
                Program.Moveto = "FixedToAntiDivePosition";
                for (int i = 0; Pathing.Position.UnderEnemyTurret(); i += 10)
                {
                    Pathing.Position = LastPickPosition.Extend(ObjectsManager.AllySpawn.Position.Random(), i + Player.Instance.BoundingRadius + 50).To3D();
                }
            }
            if (Config.CreateAzirTower && ObjectsManager.AzirTower != null)
            {
                Program.Moveto = "CreateAzirTower";
                Player.UseObject(ObjectsManager.AzirTower);
            }

            if (Config.EnableHighPing && Game.Ping > 666 && ObjectsManager.AllySpawn != null)
            {
                Program.Moveto   = "Moving to AllySpawn HIGH PING";
                Pathing.Position = ObjectsManager.AllySpawn.Position.Random();
            }

            RunningItDownMid = Config.Tyler1 && Player.Instance.Gold >= Config.Tyler1g && !Player.Instance.IsZombie() && ObjectsManager.EnemySpawn != null && !Buy.FullBuild && !TeamFightActive &&
                               (ObjectsManager.AllySpawn != null && Player.Instance.Distance(ObjectsManager.AllySpawn) > 4000 || EntityManager.Heroes.Enemies.Count(e => !e.IsDead && e.IsValid) == 0) &&
                               EntityManager.Heroes.Allies.Count(a => a.IsActive()) > 2 && !Program.Moveto.Contains("NearestEnemyObject");

            if (RunningItDownMid && ObjectsManager.EnemySpawn != null)
            {
                Program.Moveto   = "RUNNING IT DOWN MID";
                Pathing.Position = ObjectsManager.EnemySpawn.Position.Random();
            }

            // Moves to the Bot selected Position.
            if (Pathing.Position.IsValid() && !Pathing.Position.IsZero)
            {
                Pathing.MoveTo(Pathing.Position);
            }
        }
コード例 #8
0
        /// <summary>
        ///     Decisions picking for the bot.
        /// </summary>
        public static void Decisions()
        {
            // Picks best position for the bot.
            if (Core.GameTickCount - LastUpdate > Misc.ProtectFPS)
            {
                // Ticks for the modes manager.
                ModesManager.OnTick();

                Pathing.BestPosition();
                LastPickPosition = Pathing.Position;
                LastUpdate       = Core.GameTickCount;
            }

            foreach (var hero in EntityManager.Heroes.AllHeroes.Where(a => a.IsValidTarget() && !DetectedBots.Contains(a)))
            {
                if (ObjectsManager.HealthRelics.Any(hr => hero.Path.LastOrDefault().Distance(hr.Position) <= 3))
                {
                    DetectedBots.Add(hero);
                    //Logger.Send("BOT DETECTED: [" + hero.ChampionName + " - " + hero.Name + "] Case: Dead Center click on HR", Logger.LogLevel.Warn);
                }
                if (EntityManager.Heroes.AllHeroes.Count(b => !hero.IdEquals(b) && hero.Distance(b) <= 2) > 0)
                {
                    DetectedBots.Add(hero);
                    //Logger.Send("BOT DETECTED: [" + hero.ChampionName + " - " + hero.Name  + "] Case: Stacked bots", Logger.LogLevel.Warn);
                }
            }

            if (LastPing != Game.Ping)
            {
                PingUpdates++;
                PingsStore += Game.Ping;
                LastPing    = Game.Ping;
            }

            if (Misc.TeamFight)
            {
                LastTeamFight = Core.GameTickCount;
            }

            if (Config.FixedKite && !(Program.Moveto.Contains("Enemy") || Program.Moveto.Contains("AllySpawn")) && !(ModesManager.Flee || ModesManager.None) &&
                ObjectsManager.NearestEnemy != null && Pathing.Position.CountEnemyHeros((int)(Misc.KiteDistance(ObjectsManager.NearestEnemy) + Player.Instance.BoundingRadius)) > 0)
            {
                Program.Moveto   = "FixedToKitingPosition";
                Pathing.Position = ObjectsManager.NearestEnemy.KitePos(ObjectsManager.AllySpawn);
            }

            if (Config.TryFixDive && Pathing.Position.UnderEnemyTurret() && !Misc.SafeToDive)
            {
                Program.Moveto = "FixedToAntiDivePosition";
                for (int i = 0; Pathing.Position.UnderEnemyTurret(); i += 10)
                {
                    Pathing.Position = LastPickPosition.Extend(ObjectsManager.AllySpawn.Position.Random(), i + Player.Instance.BoundingRadius + 50).To3D();
                }
            }
            if (Config.CreateAzirTower && ObjectsManager.AzirTower != null)
            {
                Program.Moveto = "CreateAzirTower";
                Player.UseObject(ObjectsManager.AzirTower);
            }

            if (Config.EnableHighPing && Game.Ping > 666 && ObjectsManager.AllySpawn != null)
            {
                Program.Moveto   = "Moving to AllySpawn HIGH PING";
                Pathing.Position = ObjectsManager.AllySpawn.Position.Random();
            }

            RunningItDownMid = Config.Tyler1 && Player.Instance.Gold >= Config.Tyler1g && !Player.Instance.IsZombie() && ObjectsManager.EnemySpawn != null && !AutoShop.Sequences.Buy.FullBuild && Core.GameTickCount - LastTeamFight > 1500 &&
                               (ObjectsManager.AllySpawn != null && Player.Instance.Distance(ObjectsManager.AllySpawn) > 4000 || EntityManager.Heroes.Enemies.Count(e => !e.IsDead && e.IsValid) == 0) &&
                               EntityManager.Heroes.Allies.Count(a => a.IsActive()) > 2 && (Orbwalker.GetTarget() != null &&
                                                                                            !(Orbwalker.GetTarget().Type == GameObjectType.obj_HQ || Orbwalker.GetTarget().Type == GameObjectType.obj_BarracksDampener) || Orbwalker.GetTarget() == null);

            if (RunningItDownMid && ObjectsManager.EnemySpawn != null)
            {
                Program.Moveto   = "RUNNING IT DOWN MID";
                Pathing.Position = ObjectsManager.EnemySpawn.Position.Random();
            }

            // Moves to the Bot selected Position.
            if (Pathing.Position.IsValid() && !Pathing.Position.IsZero)
            {
                Pathing.MoveTo(Pathing.Position);
            }
        }
コード例 #9
0
ファイル: MainWindow.xaml.cs プロジェクト: kcotugno/OpenARLog
        private void InitializeDataBinding()
        {
            // Log data
            _qsoLog = new QSOLog(Properties.Settings.Default.LogPath);

            qsoGrid.ItemsSource = _qsoLog.QSOs;

            // Type data
            _typeDataDb = new TypeDataDb();

            _bandsManager = new BandsManager(_typeDataDb);
            _modesManager = new ModesManager(_typeDataDb);
            _countriesManager = new CountriesManager(_typeDataDb);
            _statesManager = new StatesManager(_typeDataDb);

            _bandsManager.LoadAndUpdate();
            _modesManager.LoadAndUpdate();
            _countriesManager.LoadAndUpdate();
            _statesManager.LoadAndUpdate();

            bandTxt.ItemsSource = _bandsManager.Bands;
            modeTxt.ItemsSource = _modesManager.Modes;
            countryTxt.ItemsSource = _countriesManager.Countries;
            stateTxt.ItemsSource = _statesManager.States;
        }