コード例 #1
0
        private int VerifyRealizedRange(ItemsRepeater repeater, CustomItemsSource dataSource)
        {
            int numRealized = 0;

            // trace
            Log.Comment("index:ItemsSourceView:Item");
            for (int i = 0; i < dataSource.Inner.Count; i++)
            {
                var element = repeater.TryGetElement(i);
                if (element != null)
                {
                    var data = ((TextBlock)element).Text;
                    Log.Comment("{0} {1}:[{2}]", i, dataSource.GetAt(i), data);
                    numRealized++;
                }
                else
                {
                    Log.Comment(i + ":[null]");
                }
            }

            // verify
            for (int i = 0; i < dataSource.Inner.Count; i++)
            {
                var element = repeater.TryGetElement(i);
                if (element != null)
                {
                    var data = ((TextBlock)element).Text;
                    Verify.AreEqual(dataSource.GetAt(i).ToString(), data);
                }
            }

            return(numRealized);
        }
コード例 #2
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        public void ValidateMappingAndAutoRecycling()
        {
            ItemsRepeater repeater     = null;
            ScrollViewer  scrollViewer = null;

            RunOnUIThread.Execute(() =>
            {
                var layout = new MockVirtualizingLayout()
                {
                    MeasureLayoutFunc = (availableSize, context) =>
                    {
                        var element0 = context.GetOrCreateElementAt(index: 0);
                        // lookup - repeater will give back the same element and note that this element will not
                        // be pinned - i.e it will be auto recycled after a measure pass where GetElementAt(0) is not called.
                        var element0lookup = context.GetOrCreateElementAt(index: 0, options: ElementRealizationOptions.None);

                        var element1 = context.GetOrCreateElementAt(index: 1, options: ElementRealizationOptions.ForceCreate | ElementRealizationOptions.SuppressAutoRecycle);
                        // forcing a new element for index 1 that will be pinned (not auto recycled). This will be
                        // a completely new element. Repeater does not do the mapping/lookup when forceCreate is true.
                        var element1Clone = context.GetOrCreateElementAt(index: 1, options: ElementRealizationOptions.ForceCreate | ElementRealizationOptions.SuppressAutoRecycle);

                        Verify.AreSame(element0, element0lookup);
                        Verify.AreNotSame(element1, element1Clone);

                        element0.Measure(availableSize);
                        element1.Measure(availableSize);
                        element1Clone.Measure(availableSize);
                        return(new Size(100, 100));
                    },
                };

                Content = CreateAndInitializeRepeater(
                    itemsSource: Enumerable.Range(0, 5),
                    layout: layout,
                    elementFactory: GetDataTemplate("<Button>Hello</Button>"),
                    repeater: ref repeater,
                    scrollViewer: ref scrollViewer);

                Content.UpdateLayout();

                Verify.IsNotNull(repeater.TryGetElement(0));
                Verify.IsNotNull(repeater.TryGetElement(1));

                layout.MeasureLayoutFunc = null;

                repeater.InvalidateMeasure();
                Content.UpdateLayout();

                Verify.IsNull(repeater.TryGetElement(0));    // not pinned, should be auto recycled.
                Verify.IsNotNull(repeater.TryGetElement(1)); // pinned, should stay alive
            });
        }
コード例 #3
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        public void ValidateDataContextGetsPropagated()
        {
            const string c_element1DataContext = "Element1_DataContext";

            RunOnUIThread.Execute(() =>
            {
                var data = new List <Button>()
                {
                    new Button()
                    {
                        Content     = "Element1_Content",
                        DataContext = c_element1DataContext
                    }
                };

                var elementFactory = new ElementFromElementElementFactory();

                var repeater = new ItemsRepeater()
                {
                    ItemsSource  = data,
                    ItemTemplate = elementFactory
                };

                Content = repeater;

                Content.UpdateLayout();

                // Verify that DataContext of data has propagated to the container
                var firstElement = repeater.TryGetElement(0) as Button;
                var retrievedDataContextItem1 = firstElement.DataContext as string;
                Verify.IsTrue(data[0] == firstElement.Content);
                Verify.IsTrue(retrievedDataContextItem1 == c_element1DataContext);
            });
        }
コード例 #4
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        public void ValidateDataContextDoesNotGetOverwritten()
        {
            const string c_element1DataContext = "Element1_DataContext";

            RunOnUIThread.Execute(() =>
            {
                var data = new List <Button>()
                {
                    new Button()
                    {
                        Content     = "Element1_Content",
                        DataContext = c_element1DataContext
                    }
                };

                var elementFactory = new DataAsElementElementFactory();

                var repeater = new ItemsRepeater()
                {
                    ItemsSource  = data,
                    ItemTemplate = elementFactory
                };

                Content = repeater;

                Content.UpdateLayout();

                // Verify that DataContext is still the same
                var firstElement = repeater.TryGetElement(0) as Button;
                var retrievedDataContextItem1 = firstElement.DataContext as string;
                Verify.IsTrue(retrievedDataContextItem1 == c_element1DataContext);
            });
        }
コード例 #5
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        public void ValidateStackLayoutDisabledVirtualizationWithItemsRepeater()
        {
            RunOnUIThread.Execute(() =>
            {
                var repeater    = new ItemsRepeater();
                var stackLayout = new StackLayout();
                stackLayout.DisableVirtualization = true;
                repeater.Layout       = stackLayout;
                repeater.ItemsSource  = Enumerable.Range(0, 10);
                repeater.ItemTemplate = (DataTemplate)XamlReader.Parse(
                    @"<DataTemplate  xmlns='http://schemas.microsoft.com/winfx/2006/xaml/presentation'>
                         <Button Content='{Binding}' Height='100' />
                    </DataTemplate>");

                var scrollViewer = new ScrollViewer()
                {
                    Content = repeater
                };
                scrollViewer.Height = 100;
                Content             = scrollViewer;
                Content.UpdateLayout();

                for (int i = 0; i < repeater.ItemsSourceView.Count; i++)
                {
                    var child = repeater.TryGetElement(i) as Button;
                    Verify.IsNotNull(child);
                }
            });
        }
コード例 #6
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        public void ValidateNonVirtualLayoutWithItemsRepeater()
        {
            RunOnUIThread.Execute(() =>
            {
                var repeater          = new ItemsRepeater();
                repeater.Layout       = new NonVirtualStackLayout();
                repeater.ItemsSource  = Enumerable.Range(0, 10);
                repeater.ItemTemplate = (DataTemplate)XamlReader.Parse(
                    @"<DataTemplate  xmlns='http://schemas.microsoft.com/winfx/2006/xaml/presentation'>
                         <Button Content='{Binding}' Height='100' />
                    </DataTemplate>");

                Content = repeater;
                Content.UpdateLayout();

                double expectedYOffset = 0;
                for (int i = 0; i < repeater.ItemsSourceView.Count; i++)
                {
                    var child = repeater.TryGetElement(i) as Button;
                    Verify.IsNotNull(child);
                    var layoutBounds = LayoutInformation.GetLayoutSlot(child);
                    Verify.AreEqual(expectedYOffset, layoutBounds.Y);
                    Verify.AreEqual(i, child.Content);
                    expectedYOffset += 100;
                }
            });
        }
コード例 #7
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        public void CanResetLayoutAfterUniqueIdReset()
        {
            var    data       = new WinRTCollection(Enumerable.Range(0, 2).Select(i => string.Format("Item #{0}", i)));
            object dataSource = null;

            RunOnUIThread.Execute(() => dataSource = MockItemsSource.CreateDataSource(data, supportsUniqueIds: true));
            ItemsRepeater repeater = SetupRepeater(dataSource);

            RunOnUIThread.Execute(() =>
            {
                var range           = new UIElement[] { repeater.TryGetElement(0), repeater.TryGetElement(1) };
                var clearedElements = new List <UIElement>();

                repeater.ElementClearing += (s, e) =>
                {
                    clearedElements.Add(e.Element);
                };

                // The realized elements will be sent to the unique id reset pool.
                // They haven't been cleared yet.
                data.Reset();
                Verify.AreEqual(0, clearedElements.Count);

                // This also cause elements to be sent to the unique id reset pool.
                // We are validating here that we are smart enough not send them there twice.
                // Doing so will cause an exception to be thrown.
                repeater.Layout = null;
                Verify.AreEqual(0, clearedElements.Count);

                repeater.UpdateLayout();

                // Layout runs. The elements in the reset pool are not used.
                // They should be cleared back to the view generator at this point.
                Verify.AreEqual(2, clearedElements.Count);
                Verify.AreEqual(range[0], clearedElements[0]);
                Verify.AreEqual(range[1], clearedElements[1]);
                Verify.IsNull(repeater.TryGetElement(0));
                Verify.IsNull(repeater.TryGetElement(1));
            });
        }
コード例 #8
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        public void CanChangeFocusAfterUniqueIdReset()
        {
            var    data       = new WinRTCollection(Enumerable.Range(0, 2).Select(i => string.Format("Item #{0}", i)));
            object dataSource = null;

            RunOnUIThread.Execute(() => dataSource = MockItemsSource.CreateDataSource(data, supportsUniqueIds: true));
            ItemsRepeater repeater       = SetupRepeater(dataSource);
            Control       focusedElement = null;

            RunOnUIThread.Execute(() =>
            {
                focusedElement = (Control)repeater.TryGetElement(0);
                focusedElement.Focus();
            });

            IdleSynchronizer.Wait();
            RunOnUIThread.Execute(() =>
            {
                data.Reset();
            });

            IdleSynchronizer.Wait();
            RunOnUIThread.Execute(() =>
            {
                // Still focused.
                Verify.AreEqual(focusedElement, Keyboard.FocusedElement);

                // Change focused element.
                focusedElement = (Control)repeater.TryGetElement(1);
                focusedElement.Focus();
            });

            IdleSynchronizer.Wait();
            RunOnUIThread.Execute(() =>
            {
                // Focus is on the new element.
                Verify.AreEqual(focusedElement, Keyboard.FocusedElement);
            });
        }
コード例 #9
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        private VirtualizingLayout CreateLayout(ItemsRepeater repeater)
        {
            var layout   = new MockVirtualizingLayout();
            var children = new List <UIElement>();

            layout.MeasureLayoutFunc = (availableSize, context) =>
            {
                repeater.Tag = repeater.Tag ?? context;
                children.Clear();
                var itemCount = context.ItemCount;

                for (int i = 0; i < itemCount; ++i)
                {
                    var element = repeater.TryGetElement(i) ?? context.GetOrCreateElementAt(i);
                    element.Measure(availableSize);
                    children.Add(element);
                }

                return(new Size(10, 10));
            };

            return(layout);
        }
コード例 #10
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        private void MoveFocusToIndex(ItemsRepeater repeater, int index)
        {
            var element = repeater.TryGetElement(index) as Control;

            element.Focus();
        }
コード例 #11
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        // [TestMethod] Issue 1018
        public void CanReuseElementsDuringUniqueIdReset()
        {
            var data = new WinRTCollection(Enumerable.Range(0, 2).Select(i => string.Format("Item #{0}", i)));
            List <UIElement>   mapping        = null;
            ItemsRepeater      repeater       = null;
            MockElementFactory elementFactory = null;
            ContentControl     focusedElement = null;

            RunOnUIThread.Execute(() =>
            {
                mapping = new List <UIElement> {
                    new ContentControl(), new ContentControl()
                };
                repeater = CreateRepeater(
                    MockItemsSource.CreateDataSource(data, supportsUniqueIds: true),
                    MockElementFactory.CreateElementFactory(mapping));
                elementFactory = (MockElementFactory)repeater.ItemTemplate;

                Content = repeater;
                repeater.UpdateLayout();

                focusedElement = (ContentControl)repeater.TryGetElement(1);
                focusedElement.Focus();
            });
            IdleSynchronizer.Wait();

            RunOnUIThread.Execute(() =>
            {
                elementFactory.ValidateGetElementCalls(
                    new MockElementFactory.GetElementCallInfo(0, repeater),
                    new MockElementFactory.GetElementCallInfo(1, repeater));
                elementFactory.ValidateRecycleElementCalls();

                data.ResetWith(new[] { data[0], "New item" });

                Verify.AreEqual(0, repeater.GetElementIndex(mapping[0]));
                Verify.AreEqual(1, repeater.GetElementIndex(mapping[1]));
                Verify.IsNull(repeater.TryGetElement(0));
                Verify.IsNull(repeater.TryGetElement(1));

                elementFactory.ValidateGetElementCalls(/* GetElement should not be called */);
                elementFactory.ValidateRecycleElementCalls(/* RecycleElement should not be called */);

                mapping[1] = new ContentControl(); // For "New Item"

                repeater.UpdateLayout();

                Verify.AreEqual(0, repeater.GetElementIndex(mapping[0]));
                Verify.AreEqual(1, repeater.GetElementIndex(mapping[1]));
                Verify.AreEqual(mapping[0], repeater.TryGetElement(0));
                Verify.AreEqual(mapping[1], repeater.TryGetElement(1));

                elementFactory.ValidateGetElementCalls(
                    new MockElementFactory.GetElementCallInfo(1, repeater));
                elementFactory.ValidateRecycleElementCalls(
                    new MockElementFactory.RecycleElementCallInfo(focusedElement, repeater));

                // If the focused element survived the reset, we will keep focus on it. If not, we
                // try to find one based on the index. In this case, the focused element (index 1)
                // got recycled, and we still have index 1 after the stable reset, so the new index 1
                // will get focused. Note that recycling the elements to view generator in the case of
                // stable reset happens during the arrange, so by that time we will have pulled elements
                // from the stable reset pool and maybe created some new elements as well.
                int index = repeater.GetElementIndex(focusedElement);
                Log.Comment("focused index " + index);
                Verify.AreEqual(mapping[1], Keyboard.FocusedElement);
            });
        }
コード例 #12
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        private void ValidateRealizedRange(
            ItemsRepeater repeater,
            int expectedFirstGroupIndex,
            int expectedLastGroupIndex,
            int expectedFirstItemGroupIndex,
            int expectedFirstItemIndex,
            int expectedLastItemGroupIndex,
            int expectedLastItemIndex)
        {
            int actualFirstGroupIndex     = -1;
            int actualLastGroupIndex      = -1;
            int actualFirstItemGroupIndex = -1;
            int actualFirstItemIndex      = -1;
            int actualLastItemGroupIndex  = -1;
            int actualLastItemIndex       = -1;

            RunOnUIThread.Execute(() =>
            {
                int groupIndex = 0;
                int itemIndex  = 0;

                var groups = (IEnumerable <NamedGroup <string> >)repeater.ItemsSource;

                foreach (var group in groups)
                {
                    var groupElement = repeater.TryGetElement(groupIndex);

                    if (groupElement != null)
                    {
                        actualFirstGroupIndex =
                            actualFirstGroupIndex == -1 ?
                            groupIndex :
                            actualFirstGroupIndex;

                        actualLastGroupIndex = groupIndex;

                        var innerRepeater = (ItemsRepeater)((FrameworkElement)groupElement).FindName("InnerRepeater");

                        foreach (var item in group)
                        {
                            var itemElement = innerRepeater.TryGetElement(itemIndex);

                            if (itemElement != null)
                            {
                                actualFirstItemGroupIndex =
                                    actualFirstItemGroupIndex == -1 ?
                                    groupIndex :
                                    actualFirstItemGroupIndex;

                                actualFirstItemIndex =
                                    actualFirstItemIndex == -1 ?
                                    itemIndex :
                                    actualFirstItemIndex;

                                actualLastItemGroupIndex = groupIndex;
                                actualLastItemIndex      = itemIndex;
                            }

                            ++itemIndex;
                        }
                    }

                    itemIndex = 0;
                    ++groupIndex;
                }
            });

            Verify.AreEqual(expectedFirstGroupIndex, actualFirstGroupIndex);
            Verify.AreEqual(expectedLastGroupIndex, actualLastGroupIndex);
            Verify.AreEqual(expectedFirstItemGroupIndex, actualFirstItemGroupIndex);
            Verify.AreEqual(expectedFirstItemIndex, actualFirstItemIndex);
            Verify.AreEqual(expectedLastItemGroupIndex, actualLastItemGroupIndex);
            Verify.AreEqual(expectedLastItemIndex, actualLastItemIndex);
        }