public void GraphCanBeGeneratedFromCubeFaces() { using (Solid testcube = UnfoldTestUtils.SetupCube()) { var faces = testcube.Faces.ToList(); Assert.AreEqual(faces.Count, 6); List <GraphVertex <EdgeLikeEntity, FaceLikeEntity> > graph; graph = ModelTopology.GenerateTopologyFromFaces(faces); List <Object> face_objs = faces.Select(x => x as Object).ToList(); UnfoldTestUtils.GraphHasVertForEachFace(graph, face_objs); UnfoldTestUtils.GraphHasCorrectNumberOfEdges(24, graph); var sccs = GraphUtilities.TarjansAlgo <EdgeLikeEntity, FaceLikeEntity> .CycleDetect(graph, GraphUtilities.EdgeType.Graph); UnfoldTestUtils.IsOneStronglyConnectedGraph(sccs); //manual dispose of lists of Idisposeable, should implement graph type foreach (IDisposable item in graph) { Console.WriteLine("disposing a graphnode"); item.Dispose(); } } }
public void UnfoldEachPairOfFacesInACubeChildAsRefFace() { Solid testcube = UnfoldTestUtils.SetupCube(); List <Face> faces = testcube.Faces.ToList(); //generate a graph of the cube var graph = ModelTopology.GenerateTopologyFromFaces(faces); List <Object> faceobjs = faces.Select(x => x as Object).ToList(); UnfoldTestUtils.AssertEachFacePairUnfoldsCorrectly(graph); }
public void GenBFSTreeFromCubeFaces() { using (Solid testcube = UnfoldTestUtils.SetupCube()) { List <Face> faces = testcube.Faces.ToList(); var graph = ModelTopology.GenerateTopologyFromFaces(faces); List <Object> face_objs = faces.Select(x => x as Object).ToList(); UnfoldTestUtils.GraphHasVertForEachFace(graph, face_objs); UnfoldTestUtils.GraphHasCorrectNumberOfEdges(24, graph); var nodereturn = ModelGraph.BFS <EdgeLikeEntity, FaceLikeEntity>(graph); object tree = nodereturn; var casttree = tree as List <GraphVertex <EdgeLikeEntity, FaceLikeEntity> >; UnfoldTestUtils.GraphHasVertForEachFace(casttree, face_objs); UnfoldTestUtils.GraphHasCorrectNumberOfTreeEdges(5, casttree); UnfoldTestUtils.AssertAllFinishingTimesSet(graph); var sccs = GraphUtilities.TarjansAlgo <EdgeLikeEntity, FaceLikeEntity> .CycleDetect(casttree, GraphUtilities.EdgeType.Tree); UnfoldTestUtils.IsAcylic <EdgeLikeEntity, FaceLikeEntity>(sccs, casttree); foreach (IDisposable item in graph) { Console.WriteLine("disposing a graphnode"); item.Dispose(); } foreach (IDisposable item in faces) { Console.WriteLine("disposing a face"); item.Dispose(); } foreach (IDisposable item in casttree) { Console.WriteLine("disposing a face"); item.Dispose(); } } }