コード例 #1
0
    protected override void ReceiveMessage(RosSharp.RosBridgeClient.MessageTypes.Gazebo.ModelStates message)
    {
        int index;

        modelNamesFromGazebo = message.name;
        for (int i = 0; i < message.name.Length; i++)
        {
            string name = message.name[i];
            RosSharp.RosBridgeClient.MessageTypes.Geometry.Pose pose = message.pose[i];
            // Gazebo is in meters, we think in millimeters

            /*
             * pose.position.x = pose.position.x * 1000.0f;
             *  pose.position.y = pose.position.y * 1000.0f;
             *  pose.position.z = pose.position.z * 1000.0f;
             *  pose.position.x = pose.position.x - differenceGazeboUnity.x;
             *  pose.position.y = pose.position.y - differenceGazeboUnity.y;
             *  pose.position.z = pose.position.z - differenceGazeboUnity.z;
             */
            Twist twist = message.twist[i];
            if (name.Contains("ADO"))
            {
                index = ModelNames.IndexOf(name);
                //Debug.Log($"{name} x: {pose.position.x} y: {pose.position.x} z: {pose.position.z} ");
                if (index != -1)
                {
                    if (ModelStateWriters.Count > index)
                    {
                        ModelStateWriter msw = ModelStateWriters[index];
                        if (msw != null)
                        {
                            msw.Write(pose, twist);
                        }
                    }
                }
                else
                {
                    RosSharp.RosBridgeClient.MessageTypes.Gazebo.ModelState modelstate = new RosSharp.RosBridgeClient.MessageTypes.Gazebo.ModelState(name, pose, twist, "");
                    if (modelsToGen.Exists(model => { return(model.model_name.Equals(modelstate.model_name)); }))
                    {
                    }
                    else
                    {
                        if (ModelNames.Contains(modelstate.model_name))
                        {
                        }
                        else
                        {
                            modelsToGen.Add(modelstate);
                        }
                    }
                }
            }
        }
    }
コード例 #2
0
    private ModelStateWriter generateNewObject(RosSharp.RosBridgeClient.MessageTypes.Gazebo.ModelState modelstate)
    {
        RosSharp.RosBridgeClient.MessageTypes.Geometry.Pose pose = modelstate.pose;
        Twist      twist = modelstate.twist;
        string     name  = modelstate.model_name;
        GameObject ado   = Instantiate(generatedCubePrefab);

        generatedObjects.Add(ado);
        ado.name = name;
        ado.transform.SetParent(genCubeParentTransform, true);
        ModelStateWriter modelStateWriter = ado.AddComponent <ModelStateWriter>();
        CollisionTester  collisionTester  = ado.AddComponent <CollisionTester>();

        collisionTester.currentExecuter = this.currentExecutor;
        collisionTester.sucker          = this.LoaderSucker;
        suctionCupStatusSubscriber.collisionTesters.Add(collisionTester);
        BoxCollider boxCollider = ado.GetComponent <BoxCollider>();

        boxCollider.isTrigger = true;
        foreach (UnityEngine.Transform child in ado.transform)
        {
            if (child.name.Contains("ROSCoords"))
            {
                child.localPosition           = new UnityEngine.Vector3((float)pose.position.x, (float)pose.position.y, (float)pose.position.z);
                child.localPosition           = child.localPosition * 1000f;
                ado.transform.localPosition   = coordinateTargetSelector.transformVectorRos2UnityLocal(child.localPosition);
                modelStateWriter.rosTransform = child;
            }
        }

        modelStateWriter.targetTransform          = ado.transform;
        modelStateWriter.updateTransform          = true;
        modelStateWriter.coordinateTargetSelector = this.coordinateTargetSelector;

        coordinateTargetSelector.addOnClickHandlerAndBoundingBoxes(name);
        return(modelStateWriter);
    }