public void ObstacleDownReturnsTrueTest() { // arrange var snakeBody = new List <SnakeElement> { new SnakeElement(9, 9, 0) }; var snake = new Snake(snakeBody, new Display()); var map = new Map(10, 10); var modelInputHelper = new ModelInputHelper(); // act var actual = modelInputHelper.ObstacleDown(snake, map); // assert Assert.True(actual); }
public void ObstacleRightReturnsFalseTest() { // arrange var snakeBody = new List <SnakeElement> { new SnakeElement(8, 1, 0) }; var snake = new Snake(snakeBody, new Display()); var map = new Map(10, 10); var modelInputHelper = new ModelInputHelper(); // act var actual = modelInputHelper.ObstacleRight(snake, map); // assert Assert.False(actual); }