public Packet(ModelNode start, ModelNode end, ModelEdge edge, long time) : this() { Time = time; Start = start; End = end; Edge = edge; }
/// <summary> /// Convenience method to create a single packet with the appropriate timestamp. /// </summary> /// <param name="startNode">The start node of the packet.</param> /// <param name="endNode">The end node of the packet.</param> /// <param name="edge">The edge on which the packet travels.</param> /// <returns>The newly-created packet.</returns> private Packet CreatePacket(ModelNode startNode, ModelNode endNode, ModelEdge edge) { return(new Packet(startNode, endNode, edge, time)); }
/// <summary> /// Initializes the graph from the supplied GraphML file and creates the model from it. /// </summary> /// <remarks> /// While this reads the graph from a GraphML file and constructs the model from an already-finished graph, a /// real-world application would likely create the model from whichever data source is available and then create /// the graph from it. /// </remarks> private void InitGraphAndModel() { var graph = new DefaultGraph { NodeDefaults = { Style = new NodeControlNodeStyle("NodeStyle") { OutlineShape = new Ellipse() } }, EdgeDefaults = { Style = new EdgeSegmentControlEdgeStyle("EdgeStyle") } }; var ioh = new GraphMLIOHandler(); // Parse node kinds and other info IMapper <INode, NodeKind> nodeKinds = new DictionaryMapper <INode, NodeKind>(); IMapper <INode, NodeInfo> nodeInfos = new DictionaryMapper <INode, NodeInfo>(); ioh.AddInputMapper("NetworkMonitoring.NodeKind", nodeKinds); ioh.AddInputMapper("NetworkMonitoring.NodeInfo", nodeInfos); ioh.Read(graph, @"Resources\network.graphml"); foreach (var node in graph.Nodes) { // Create and attach the model node to the graph node. var modelNode = new ModelNode { Name = nodeInfos[node].Name, Ip = nodeInfos[node].Ip, Enabled = true, Kind = nodeKinds[node] }; node.Tag = modelNode; // Add the label var label = graph.AddLabel(node, "", FreeLabelModel.Instance.CreateDefaultParameter(), nodeLabelStyle, tag: modelNode); // Attach event handler for changing label visibility, so that the graph redraws accordingly. // Since visibility can change via clicking on the node *and* from within the label, we have to use an event // handler on the model node here. modelNode.PropertyChanged += delegate(object sender, PropertyChangedEventArgs args) { if (args.PropertyName == "LabelVisible") { GraphControl.Invalidate(); } }; } foreach (var edge in graph.Edges) { // Create and attach the model edge to the graph edge var modelEdge = new ModelEdge { Source = (ModelNode)edge.GetSourceNode().Tag, Target = (ModelNode)edge.GetTargetNode().Tag }; edge.Tag = modelEdge; // Add the edge label var label = graph.AddLabel(edge, "", NinePositionsEdgeLabelModel.CenterCentered, edgeLabelStyle, tag: modelEdge); } // Create the mappings from model items to graph elements. modelNodeToINode = graph.Nodes.ToDictionary(node => (ModelNode)node.Tag); modelEdgeToIEdge = graph.Edges.ToDictionary(edge => (ModelEdge)edge.Tag); model = new NetworkModel(modelNodeToINode.Keys, modelEdgeToIEdge.Keys); GraphControl.Graph = graph; }