public void LoadSubFiles() { foreach (Bar.Entry barEntry in BarFile) { try { switch (barEntry.Type) { case Bar.EntryType.Model: ModelFile = Mdlx.Read(barEntry.Stream); break; case Bar.EntryType.ModelTexture: TextureFile = ModelTexture.Read(barEntry.Stream); break; case Bar.EntryType.ModelCollision: CollisionFile = new ModelCollision(barEntry.Stream); break; default: break; } } catch (Exception e) { } } }
public static void Init() { if (instance == null) { instance = new ModelCollision(); } }
public void analyzeFiles(List <string> list_filePaths) { int totalFiles = 0; int validFiles = 0; List <string> filesFalse = new List <string>(); foreach (string filePath in list_filePaths) { totalFiles++; if (filePath == null || !filePath.EndsWith(".mdlx")) { continue; } using var stream = File.Open(filePath, FileMode.Open); if (!Bar.IsValid(stream)) { continue; } Bar binarc = Bar.Read(stream); foreach (Bar.Entry barEntry in binarc) { switch (barEntry.Type) { case Bar.EntryType.Model: //Mdlx modelFile = Mdlx.Read(barEntry.Stream); break; case Bar.EntryType.ModelTexture: //ModelTexture textureFile = ModelTexture.Read(barEntry.Stream); break; case Bar.EntryType.ModelCollision: ModelCollision collisionFile = new ModelCollision(barEntry.Stream); validFiles++; if (collisionFile.Enable != 1) { filesFalse.Add(filePath); Debug.WriteLine("FALSE: " + filePath + " [" + collisionFile.Enable + "]"); } break; default: break; } } } Debug.WriteLine("totalFiles: " + totalFiles); Debug.WriteLine("validFiles: " + validFiles); Debug.WriteLine("filesFalse count: " + filesFalse.Count); }
public void OpenMdlxFile(string filePath) { using var stream = File.Open(filePath, FileMode.Open); Bar binarc = Bar.Read(stream); ObservableCollection <Bar.Entry> testColl = new ObservableCollection <Bar.Entry>(binarc); testColl[0].Name = "Changed"; Debug.WriteLine("TEST: " + binarc[0].Name); Debug.WriteLine("TEST: " + testColl[0].Name); if (binarc != null) { Mdlx modelFile; ModelTexture textureFile; ModelCollision collisionFile; foreach (Bar.Entry barEntry in binarc) { switch (barEntry.Type) { case Bar.EntryType.Model: modelFile = Mdlx.Read(barEntry.Stream); break; case Bar.EntryType.ModelTexture: textureFile = ModelTexture.Read(barEntry.Stream); break; case Bar.EntryType.ModelCollision: collisionFile = new ModelCollision(barEntry.Stream); break; default: break; } } Debug.WriteLine("BREAKPOINT"); } }
public Collision_VM(ModelCollision collisionFile) { this.CollisionFile = collisionFile; }
public ModelCollision() { instance = this; }
public Collision_Control(ModelCollision collisionFile) { InitializeComponent(); collisionControlVM = new Collision_VM(collisionFile); DataContext = collisionControlVM; }