/// <summary> /// 增加一条数据 /// </summary> public bool Add(Model.Slot_Position model) { StringBuilder strSql = new StringBuilder(); strSql.Append("insert into Slot_Position("); strSql.Append("SLOT_ID,SLOT_INDEX,POSITION)"); strSql.Append(" values ("); strSql.Append("@SLOT_ID,@SLOT_INDEX,@POSITION)"); SqlParameter[] parameters = { new SqlParameter("@SLOT_ID", SqlDbType.Int, 4), new SqlParameter("@SLOT_INDEX", SqlDbType.Int, 4), new SqlParameter("@POSITION", SqlDbType.Int, 4) }; parameters[0].Value = model.SLOT_ID; parameters[1].Value = model.SLOT_INDEX; parameters[2].Value = model.POSITION; int rows = Common.DB.SqlDB.ExecuteSql(strSql.ToString(), parameters); if (rows > 0) { return(true); } else { return(false); } }
/// <summary> /// 更新一条数据 /// </summary> public bool Update(Model.Slot_Position model) { StringBuilder strSql = new StringBuilder(); strSql.Append("update Slot_Position set "); strSql.Append("SLOT_ID=@SLOT_ID,"); strSql.Append("SLOT_INDEX=@SLOT_INDEX,"); strSql.Append("POSITION=@POSITION"); strSql.Append(" where "); SqlParameter[] parameters = { new SqlParameter("@SLOT_ID", SqlDbType.Int, 4), new SqlParameter("@SLOT_INDEX", SqlDbType.Int, 4), new SqlParameter("@POSITION", SqlDbType.Int, 4) }; parameters[0].Value = model.SLOT_ID; parameters[1].Value = model.SLOT_INDEX; parameters[2].Value = model.POSITION; int rows = Common.DB.SqlDB.ExecuteSql(strSql.ToString(), parameters); if (rows > 0) { return(true); } else { return(false); } }
/// <summary> /// 得到一个对象实体 /// </summary> public Model.Slot_Position DataRowToModel(DataRow row) { Model.Slot_Position model = new Model.Slot_Position(); if (row != null) { if (row["SLOT_ID"] != null && row["SLOT_ID"].ToString() != "") { model.SLOT_ID = int.Parse(row["SLOT_ID"].ToString()); } if (row["SLOT_INDEX"] != null && row["SLOT_INDEX"].ToString() != "") { model.SLOT_INDEX = int.Parse(row["SLOT_INDEX"].ToString()); } if (row["POSITION"] != null && row["POSITION"].ToString() != "") { model.POSITION = int.Parse(row["POSITION"].ToString()); } } return(model); }
/// <summary> /// 更新一条数据 /// </summary> public bool Update(Model.Slot_Position model) { return(dal.Update(model)); }
/// <summary> /// 增加一条数据 /// </summary> public bool Add(Model.Slot_Position model) { return(dal.Add(model)); }