public static void MysteryCheat(IChapterSave chapterSave) { var timeMachine = new Model.NewGamePlus.TimeMachine(chapterSave); var randomizer = new Model.NewGamePlus.Randomizer(chapterSave); timeMachine.RemoveEveryoneButCorrin(); timeMachine.InsertCharacters(); randomizer.RandomizeClasses(); randomizer.EquipWeapons(); timeMachine.LevelUpAllUnits(); timeMachine.EmptyConvoy(); //timeMachine.ReturnToChapter7(); timeMachine.ReturnToPrologue(); }
private void btnNewGamePlus_Click(object sender, EventArgs e) { var timeMachine = new Model.NewGamePlus.TimeMachine(_chapterSave); var randomizer = new Model.NewGamePlus.Randomizer(_chapterSave); timeMachine.RemoveEveryoneButCorrin(); timeMachine.InsertCharacters(); randomizer.RandomizeClasses(); randomizer.EquipWeapons(); timeMachine.LevelUpAllUnits(); timeMachine.ReturnToChapter7(); //timeMachine.ReturnToPrologue(); MainForm.GetFromHere(this).LoadUnitViewer(); MessageBox.Show("Done! Remember... whatever happens, you asked for it!"); }