public void OpenMenu() { if (!initiated) { InitMenu(); } menuController.OpenMenu(false); }
public void CloseMenu() { this.gameObject.SetActive(false); if (parentModalController != null && openedFromParent) { parentModalController.OpenMenu(); } SetCanvasesInteractable(blockedCanvasGroups, true); }
public void OpenMenu(GameElementManager gem, bool fromParent) { if (elementManager == null || elementManager != gem) { InitMenu(gem); } else { RefreshNames(); } inputField.text = ""; menuController.OpenMenu(fromParent); }
public void GameMMOpenMenu() { escapeMenuController.OpenMenu(); }
public void OpenLoadMenu() { RefreshNames(); loadMenuController.OpenMenu(); }