public void Read(BinaryReader reader) { tile = reader.ReadBoolean(); modded = reader.ReadBoolean(); if (modded) { type = 9999; modAndName = reader.ReadString(); string[] args = modAndName.Split('#'); Mod mod = ModLoader.GetMod(args[0]); if (mod != null) { if (tile) { ModTile mtile = mod.GetTile(args[1]); if (mtile != null) { type = mtile.Type; } } else { ModWall mwall = mod.GetWall(args[1]); if (mwall != null) { type = mwall.Type; } } } } else { type = reader.ReadUInt16(); } }
public static void QuickSetWall(this ModWall wall, int dustType, int soundType, int drop, bool safe, Color mapColor) { wall.dustType = dustType; wall.soundType = soundType; wall.drop = drop; Main.wallHouse[wall.Type] = safe; wall.AddMapEntry(mapColor); }
public static void SimpleWall(this ModWall wall, int drop, int soundType, int dustType, Color mapColor, bool house = false) { Main.wallHouse[wall.Type] = house; wall.drop = drop; wall.soundType = soundType; wall.dustType = dustType; wall.AddMapEntry(mapColor); }
internal static bool WriteModMap(BinaryWriter writer) { ISet <ushort> types = new HashSet <ushort>(); for (int i = 0; i < Main.maxTilesX; i++) { for (int j = 0; j < Main.maxTilesY; j++) { ushort type = Main.Map[i, j].Type; if (type >= MapHelper.modPosition) { types.Add(type); } } } if (types.Count == 0) { return(false); } writer.Write((ushort)types.Count); foreach (ushort type in types) { writer.Write(type); if (MapLoader.entryToTile.ContainsKey(type)) { ModTile tile = TileLoader.GetTile(MapLoader.entryToTile[type]); writer.Write(true); writer.Write(tile.Mod.Name); writer.Write(tile.Name); writer.Write((ushort)(type - MapHelper.tileLookup[tile.Type])); } else if (MapLoader.entryToWall.ContainsKey(type)) { ModWall wall = WallLoader.GetWall(MapLoader.entryToWall[type]); writer.Write(false); writer.Write(wall.Mod.Name); writer.Write(wall.Name); writer.Write((ushort)(type - MapHelper.wallLookup[wall.Type])); } else { writer.Write(true); writer.Write(""); writer.Write(""); writer.Write((ushort)0); } } WriteMapData(writer); return(true); }
public static string GetUniqueKey(int type) { if (type < 0 || type >= WallLoader.WallCount) { throw new ArgumentOutOfRangeException("Invalid type: " + type); } if (type < WallID.Count) { return("Terraria " + TileWallIdentityHelpers.WallIdSearch.GetName(type)); } ModWall modWall = WallLoader.GetWall(type); return($"{modWall.mod.Name} {modWall.Name}"); }
internal static bool WriteTiles(BinaryWriter writer) { ISet <ushort> types = new HashSet <ushort>(); ISet <ushort> walls = new HashSet <ushort>(); for (int i = 0; i < Main.maxTilesX; i++) { for (int j = 0; j < Main.maxTilesY; j++) { Tile tile = Main.tile[i, j]; if (tile.active() && tile.type >= TileID.Count) { types.Add(tile.type); } if (tile.wall >= WallID.Count) { walls.Add(tile.wall); } } } if (types.Count > 0 || walls.Count > 0) { writer.Write((ushort)types.Count); foreach (ushort type in types) { writer.Write(type); ModTile modTile = TileLoader.GetTile(type); writer.Write(modTile.mod.Name); writer.Write(modTile.Name); writer.Write(Main.tileFrameImportant[type]); } writer.Write((ushort)walls.Count); foreach (ushort wall in walls) { writer.Write(wall); ModWall modWall = WallLoader.GetWall(wall); writer.Write(modWall.mod.Name); writer.Write(modWall.Name); } WriteTileData(writer); return(true); } return(false); }
public void QueryModOrigin() { Point mouseTile = Main.MouseWorld.ToTileCoordinates(); int closestNPCIndex = -1; float closestNPCDistance = float.MaxValue; for (int l = 0; l < 200; l++) { if (Main.npc[l].active) { float distance = Utils.Distance(Main.npc[l].getRect(), Main.MouseWorld); if (distance < closestNPCDistance) { closestNPCDistance = distance; closestNPCIndex = l; } } } int closestItemIndex = -1; float closestItemDistance = float.MaxValue; for (int i = 0; i < 400; i++) { if (Main.item[i].active) { float distance = Utils.Distance(Main.item[i].getRect(), Main.MouseWorld); if (distance < closestItemDistance) { closestItemDistance = distance; closestItemIndex = i; } } } int hoverBuffIndex = -1; int hoverBuffID = -1; for (int k = 0; k < 22; k++) { if (Main.player[Main.myPlayer].buffType[k] > 0) { int buffID = Main.player[Main.myPlayer].buffType[k]; int buffX = 32 + k * 38; int buffY = 76; if (k >= 11) { buffX = 32 + (k - 11) * 38; buffY += 50; } if (Main.mouseX < buffX + Main.buffTexture[buffID].Width && Main.mouseY <buffY + Main.buffTexture[buffID].Height && Main.mouseX> buffX && Main.mouseY > buffY) { hoverBuffIndex = k; hoverBuffID = buffID; } } } //Top to Bottom: // Hover Buff if (hoverBuffIndex > -1 && !Main.playerInventory) { if (hoverBuffID >= BuffID.Count) { ModBuff hoverBuff = BuffLoader.GetBuff(hoverBuffID); Main.NewText("This buff is from: " + hoverBuff.mod.DisplayName); if (HelpfulHotkeysClientConfig.Instance.ShowDeveloperInfoQueryModOrigin) { Main.NewText($"Developer Info: ModName: {hoverBuff.mod.Name}, InternalName: {hoverBuff.Name}, FullName: {hoverBuff.GetType().FullName}"); } } else { Main.NewText("This is a vanilla buff."); } } // Item in inventory else if (Main.HoverItem.type > 0 && Main.HoverItem != null) { if (Main.HoverItem.modItem != null) { Main.NewText("This item is from: " + Main.HoverItem.modItem.mod.DisplayName); if (HelpfulHotkeysClientConfig.Instance.ShowDeveloperInfoQueryModOrigin) { Main.NewText($"Developer Info: ModName: {Main.HoverItem.modItem.mod.Name}, InternalName: {Main.HoverItem.modItem.Name}, FullName: {Main.HoverItem.modItem.GetType().FullName}"); } } else { Main.NewText("This is a vanilla item."); if (HelpfulHotkeysClientConfig.Instance.ShowDeveloperInfoQueryModOrigin) { Main.NewText($"Developer Info: ItemID: {ItemID.Search.GetName(Main.HoverItem.type)}, ItemID#: {Main.HoverItem.type}"); } } } // NPC else if (closestNPCDistance < 30) { NPC closestNPC = Main.npc[closestNPCIndex]; if (closestNPC.modNPC != null) { Main.NewText("This npc is from: " + closestNPC.modNPC.mod.DisplayName); if (HelpfulHotkeysClientConfig.Instance.ShowDeveloperInfoQueryModOrigin) { Main.NewText($"Developer Info: ModName: {closestNPC.modNPC.mod.Name}, InternalName: {closestNPC.modNPC.Name}, FullName: {closestNPC.modNPC.GetType().FullName}"); } } else { Main.NewText("This is a vanilla npc."); if (HelpfulHotkeysClientConfig.Instance.ShowDeveloperInfoQueryModOrigin) { Main.NewText($"Developer Info: NPCID: {NPCID.Search.GetName(closestNPC.type)}, NPCID#: {closestNPC.type}"); } } } // Tile else if (Main.tile[mouseTile.X, mouseTile.Y].type >= TileID.Count) { ModTile modTile = TileLoader.GetTile(Main.tile[mouseTile.X, mouseTile.Y].type); Main.NewText("This tile is from: " + modTile.mod.DisplayName); if (HelpfulHotkeysClientConfig.Instance.ShowDeveloperInfoQueryModOrigin) { Main.NewText($"Developer Info: ModName: {modTile.mod.Name}, InternalName: {modTile.Name}, FullName: {modTile.GetType().FullName}"); } //Main.NewText("This tile is active: " + Main.tile[mouseTile.X, mouseTile.Y].active()); //Main.NewText("This tile is inactive: " + Main.tile[mouseTile.X, mouseTile.Y].inActive()); //Main.NewText("This tile is nactive: " + Main.tile[mouseTile.X, mouseTile.Y].nactive()); } // Wall else if (Main.tile[mouseTile.X, mouseTile.Y].wall >= WallID.Count) { ModWall modWall = WallLoader.GetWall(Main.tile[mouseTile.X, mouseTile.Y].wall); Main.NewText("This wall is from: " + modWall.mod.DisplayName); if (HelpfulHotkeysClientConfig.Instance.ShowDeveloperInfoQueryModOrigin) { Main.NewText($"Developer Info: ModName: {modWall.mod.Name}, InternalName: {modWall.Name}, FullName: {modWall.GetType().FullName}"); } } // Item on ground else if (closestItemDistance < 5) { if (Main.item[closestItemIndex].modItem != null) { ModItem modItem = Main.item[closestItemIndex].modItem; Main.NewText("This item is from: " + modItem.mod.DisplayName); if (HelpfulHotkeysClientConfig.Instance.ShowDeveloperInfoQueryModOrigin) { Main.NewText($"Developer Info: ModName: {modItem.mod.Name}, InternalName: {modItem.Name}, FullName: {modItem.GetType().FullName}"); } } else { Main.NewText("This is a vanilla item."); if (HelpfulHotkeysClientConfig.Instance.ShowDeveloperInfoQueryModOrigin) { Main.NewText($"Developer Info: ItemID: {ItemID.Search.GetName(Main.item[closestItemIndex].type)}, ItemID#: {Main.item[closestItemIndex].type}"); } } } // How to Use else if (true) { Main.NewText("Hover over an item, npc, tile, or wall to identify which mod it is from."); } }
public override void PreUpdate() { //if (SGAWorld.CutsceneActive) if (SpaceBoss.film.IsActive || CaliburnGuardianHardmode.film.IsActive) { player.AddBuff(ModContent.BuffType <Buffs.InvincibleBuff>(), 2); } if (!Main.gameMenu) { bool spacey = Spacey; enterlimbo += 1; SGAmod.anysubworld = SGAPocketDim.WhereAmI != null; if (Main.netMode != NetmodeID.Server && !Main.dedServ && Main.LocalPlayer == player) { Projectile.NewProjectile(Main.screenPosition + new Vector2(Main.screenWidth, Main.screenHeight) / 2, Vector2.Zero, mod.ProjectileType("DrawOverride"), 0, 0f); if (spacey) { Projectile.NewProjectile(Main.screenPosition + new Vector2(Main.screenWidth, Main.screenHeight) / 2, Vector2.Zero, mod.ProjectileType("AsteriodDraw"), 0, 0f); } } if (SGAPocketDim.WhereAmI != null) { if (SLWorld.currentSubworld is SGAPocketDim sub) { SLWorld.noReturn = false; int limit = sub.LimitPlayers; if (limit % 16 == 0 && limit > 0) { player.AddBuff(BuffID.NoBuilding, 2); } player.GetModPlayer <SGAPlayer>().noModTeleport = true; if (sub.GetType() == typeof(SpaceDim)) { Point loc = new Point((int)(player.Center.X) >> 4, (int)(player.Center.Y) >> 4); if (WorldGen.InWorld(loc.X, loc.Y)) { Tile tilez = Framing.GetTileSafely(loc.X, loc.Y); if (tilez != null) { if (tilez.wall >= 0) { ModWall wallz = WallLoader.GetWall(tilez.wall); if (wallz != null && wallz is IBreathableWallType) { goto movingOn; } } } } player.AddBuff(ModContent.BuffType <SharkvernDrown>(), 3); } } movingOn: if (spacey) { SLWorld.noReturn = true; player.gravity = 0.12f; if (spacevar < 1)//Arriving in Space now { player.velocity = new Vector2(0, -16); player.Center = new Vector2(spaceX * (Main.maxTilesX * 16f), (Main.maxTilesY * 16f) - (16 * 50)); } if (player.velocity.Y > 0 && player.Center.Y > (Main.maxTilesY * 16f) - (16 * 50) && spacevar == 1) { //SGAPocketDim.EnterSubworld(mod.GetType().Name + "_SpaceDim"); SGAPocketDim.Exit(); } targetedAsteriod = null; if (player.HeldItem.pick > 0) { List <Projectile> allAsteriods2 = Main.projectile.Where(testby => testby.active && testby?.modProjectile is IMineableAsteriod).ToList(); List <Projectile> allAsteriods = new List <Projectile>(); if (allAsteriods2.Count > 0) { foreach (Projectile proj in allAsteriods2) { double length3 = Math.Sqrt((Math.Abs(proj.Center.X - player.Center.X) * Math.Abs(proj.Center.X - player.Center.X)) + (Math.Abs(proj.Center.Y - player.Center.Y) * Math.Abs(proj.Center.Y - player.Center.Y))); if (length3 < (Math.Sqrt(Player.tileRangeX * Player.tileRangeY) + player.blockRange) * 48) { allAsteriods.Add(proj); } } Vector2 from = Main.MouseWorld; if (Main.SmartCursorEnabled) { from = player.MountedCenter + Vector2.Normalize(from) * 16f; } //Main.NewText(allAsteriods.Count); allAsteriods = allAsteriods.OrderBy(testby => ((Math.Abs(from.X - testby.Center.X) * Math.Abs(from.X - testby.Center.X)) + (Math.Abs(from.Y - testby.Center.Y) * Math.Abs(from.Y - testby.Center.Y))) + 0).ToList(); restartHere: if (allAsteriods.Count > 0) { MineableAsteriod targetedasteriod = allAsteriods[0].modProjectile as MineableAsteriod; //double length2 = Math.Sqrt(Math.Abs(targetedasteriod.projectile.Center.X - player.Center.X) * Math.Abs(targetedasteriod.projectile.Center.Y - player.Center.Y)); // if (length2 < (Math.Sqrt(Player.tileRangeX * Player.tileRangeY) + player.blockRange) * 16) // { targetedAsteriod = targetedasteriod; targetedasteriod.miningTargeted = targetedasteriod.miningTargeted + 2; //break; // } } } } spacevar = 1; } if (SGAPocketDim.WhereAmI == typeof(LimboDim)) { SLWorld.noReturn = true; } } else //No subworld entered atm { if (spacevar > 0)//dropping out of Space { player.Center = new Vector2(spaceX * (Main.maxTilesX * 16f), 48); player.velocity = new Vector2(0, 16); } if (player.wings > 0 && player.velocity.Y < 0 && player.Center.Y < (16 * 50) && spacevar == 0 && player.controlJump && !IdgNPC.bossAlive) { SpaceDim.postMoonLord = NPC.downedMoonlord; SGAPocketDim.EnterSubworld(mod.GetType().Name + "_SpaceDim"); } spacevar = 0; } spaceX = player.Center.X / (Main.maxTilesX * 16f); if (SGAPocketDim.WhereAmI == typeof(LimboDim)) { player.AddBuff(Idglib.Instance.BuffType("LimboFading"), 1); if (enterlimbo > 0) { enterlimbo = -6; } if (enterlimbo == -5) { Main.PlaySound(mod.GetLegacySoundSlot(SoundType.Custom, "Sounds/Custom/crack"), new Vector2(-1, -1)); player.Center = new Vector2(Main.rand.Next(200, Main.maxTilesX - 400) * 16, 64); } if (enterlimbo > -2) { enterlimbo = -2; if (Framing.GetTileSafely((int)(player.Center.X / 16f), (int)(player.Center.Y / 16f)).wall == mod.WallType("NullWall") && DimDingeonsWorld.ancientLockedFabric) { enterlimbo = -6; } } } if (SGAPocketDim.WhereAmI == typeof(Limborinth)) { if (Framing.GetTileSafely((int)(player.Center.X / 16f), (int)(player.Center.Y / 16f)).wall == mod.WallType("NullWallBossArena")) { if (NullBossArenaSpot == default) { Idglib.Chat("There's no turning back now...", 120, 15, 15); } NullBossArenaSpot = player.Center; } else { if (NullBossArenaSpot != default) { player.velocity = Vector2.Normalize(NullBossArenaSpot - player.Center) * 12f; player.Center = NullBossArenaSpot; } } } else { NullBossArenaSpot = default; } } }
public WallEntry(ModWall wall) : base(wall) { }