private bool LoadAnimation() { string path = FileSystem.Normalize(Path.Combine(label.install_path, "anim")); if (!System.IO.Directory.Exists(path)) { return(false); } int num = 0; DirectoryInfo directoryInfo = new DirectoryInfo(path); DirectoryInfo[] directories = directoryInfo.GetDirectories(); foreach (DirectoryInfo directoryInfo2 in directories) { DirectoryInfo[] directories2 = directoryInfo2.GetDirectories(); foreach (DirectoryInfo directoryInfo3 in directories2) { KAnimFile.Mod mod = new KAnimFile.Mod(); FileInfo[] files = directoryInfo3.GetFiles(); foreach (FileInfo fileInfo in files) { if (fileInfo.Extension == ".png") { byte[] data = File.ReadAllBytes(fileInfo.FullName); Texture2D texture2D = new Texture2D(2, 2); texture2D.LoadImage(data); mod.textures.Add(texture2D); } else if (fileInfo.Extension == ".bytes") { string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(fileInfo.Name); byte[] array = File.ReadAllBytes(fileInfo.FullName); if (fileNameWithoutExtension.EndsWith("_anim")) { mod.anim = array; } else if (fileNameWithoutExtension.EndsWith("_build")) { mod.build = array; } else { DebugUtil.LogWarningArgs($"Unhandled TextAsset ({fileInfo.FullName})...ignoring"); } } else { DebugUtil.LogWarningArgs($"Unhandled asset ({fileInfo.FullName})...ignoring"); } } string name = directoryInfo3.Name + "_kanim"; if (mod.IsValid() && (bool)ModUtil.AddKAnimMod(name, mod)) { num++; } } } return(true); }