コード例 #1
0
        private void OnSceneLoaded(Scene arg0, LoadSceneMode arg1)
        {
            if (arg0.name != "MenuCore")
            {
                return;
            }

            var menu = SettingsUI.CreateSubMenu("FullComboDisplay");

            float[] effectVals = new float[effects.Length];
            for (int i = 0; i < effects.Length; i++)
            {
                effectVals[i] = i;
            }

            var enabled = menu.AddBool("Enabled");

            enabled.GetValue    += delegate { return(ModPrefs.GetBool("FCDisplay", "Enabled", true, true)); };
            enabled.SetValue    += delegate(bool value) { ModPrefs.SetBool("FCDisplay", "Enabled", value); };
            enabled.EnabledText  = "Enabled";
            enabled.DisabledText = "Disabled";

            var effect = menu.AddList("Miss Effect", effectVals);

            effect.GetValue    += delegate { return(ModPrefs.GetInt("FCDisplay", "MissEffect", 1, true)); };
            effect.SetValue    += delegate(float value) { ModPrefs.SetInt("FCDisplay", "MissEffect", (int)value); };
            effect.FormatValue += delegate(float value) { return(effects[(int)value]); };

            var vanilla = menu.AddBool("Vanilla Display (Combo Border)");

            vanilla.GetValue    += delegate { return(ModPrefs.GetBool("FCDisplay", "VanillaEnabled", false, true)); };
            vanilla.SetValue    += delegate(bool value) { ModPrefs.SetBool("FCDisplay", "VanillaEnabled", value); };
            vanilla.EnabledText  = "Visible";
            vanilla.DisabledText = "Hidden";
        }
コード例 #2
0
        private static void CreateSettingsUI()
        {
            var subMenu = SettingsUI.CreateSubMenu("Platforms");

            var feetMenu = subMenu.AddBool("Always Show Feet");

            feetMenu.GetValue += delegate
            {
                return(PlatformManager.Instance.envHider.showFeetOverride);
            };
            feetMenu.SetValue += delegate(bool value)
            {
                PlatformManager.Instance.envHider.showFeetOverride = value;
                ModPrefs.SetBool(CustomFloorPlugin.PluginName, "AlwaysShowFeet", PlatformManager.Instance.envHider.showFeetOverride);
            };

            var environment = subMenu.AddList("Environment Override", EnvironmentSceneOverrider.OverrideModes());

            environment.GetValue += delegate
            {
                return((float)EnvironmentSceneOverrider.overrideMode);
            };
            environment.SetValue += delegate(float value)
            {
                EnvironmentSceneOverrider.overrideMode = (EnvironmentSceneOverrider.EnvOverrideMode)value;
                EnvironmentSceneOverrider.OverrideEnvironmentScene();
                ModPrefs.SetInt(CustomFloorPlugin.PluginName, "EnvironmentOverrideMode", (int)EnvironmentSceneOverrider.overrideMode);
            };
            environment.FormatValue += delegate(float value) { return(EnvironmentSceneOverrider.Name((EnvironmentSceneOverrider.EnvOverrideMode)value)); };
        }
コード例 #3
0
        private void CheckForUserDataFolder()
        {
            string userDataPath = Environment.CurrentDirectory + "/UserData";

            if (!Directory.Exists(userDataPath))
            {
                Directory.CreateDirectory(userDataPath);
            }
            if ("".Equals(ModPrefs.GetString(PluginName, KeyDarthMode, "")))
            {
                ModPrefs.SetBool(PluginName, KeyDarthMode, false);
            }
            if ("".Equals(ModPrefs.GetString(PluginName, KeyOneHanded, "")))
            {
                ModPrefs.SetBool(PluginName, KeyOneHanded, false);
            }
            if ("".Equals(ModPrefs.GetString(PluginName, KeyAutoDetect, "")))
            {
                ModPrefs.SetBool(PluginName, KeyAutoDetect, false);
            }
            if ("".Equals(ModPrefs.GetString(PluginName, KeySeparation, "")))
            {
                ModPrefs.SetInt(PluginName, KeySeparation, 15);
            }
        }
コード例 #4
0
        public static void playerProperties()
        {
            SubMenu            fitNessCalculating = SettingsUI.CreateSubMenu("Fitness Properties");
            BoolViewController units = fitNessCalculating.AddBool("Metric Units? (Kgs, cm)");

            units.GetValue += delegate { return(ModPrefs.GetBool(Plugin.alias, "lbskgs", false, true)); };
            units.SetValue += delegate(bool lork) { ModPrefs.SetBool(Plugin.alias, "lbskgs", lork); };

            bool lbsorkgs = ModPrefs.GetBool(Plugin.alias, "lbskgs", false, true);

            if (lbsorkgs) ////Converted to kgs
            {
                IntViewController weightKGS = fitNessCalculating.AddInt("Weight (kgs)", 36, 363, 1);
                weightKGS.GetValue += delegate { return(ModPrefs.GetInt(Plugin.alias, "weightKGS", 60, true)); };
                weightKGS.SetValue += delegate(int kgs)
                {
                    ModPrefs.SetInt(Plugin.alias, "weightKGS", kgs);
                };
            }/////// Freedom Units
            else
            {
                IntViewController weightLBS = fitNessCalculating.AddInt("Weight (lbs)", 80, 800, 2);
                weightLBS.GetValue += delegate { return(ModPrefs.GetInt(Plugin.alias, "weightLBS", 132, true)); };
                weightLBS.SetValue += delegate(int lbs)
                {
                    ModPrefs.SetInt(Plugin.alias, "weightLBS", (int)(lbs));
                };
            }
        }
コード例 #5
0
 public static void Write()
 {
     ModPrefs.SetBool("SyncSaber", "AutoDownloadSongs", AutoDownloadSongs);
     ModPrefs.SetBool("SyncSaber", "AutoUpdateSongs", AutoUpdateSongs);
     ModPrefs.SetString("SyncSaber", "BeastSaberUsername", BeastSaberUsername);
     ModPrefs.SetInt("SyncSaber", "MaxBeastSaberPages", MaxBeastSaberPages);
     ModPrefs.SetBool("SyncSaber", "DeleteOldVersions", DeleteOldVersions);
 }
コード例 #6
0
ファイル: Prefs.cs プロジェクト: Ibodan/BloomMod
 public void Reset(string cameraName, Params resetParams)
 {
     ModPrefs.SetFloat(SECTIONBASE + "!" + cameraName, "BaseColorBoost", resetParams.baseColorBoost);
     ModPrefs.SetFloat(SECTIONBASE + "!" + cameraName, "BaseColorBoostThreshold", resetParams.baseColorBoostThreshold);
     ModPrefs.SetFloat(SECTIONBASE + "!" + cameraName, "BloomIntensity", resetParams.bloomIntensity);
     ModPrefs.SetInt(SECTIONBASE + "!" + cameraName, "BloomIterations", resetParams.bloomIterations);
     ModPrefs.SetFloat(SECTIONBASE + "!" + cameraName, "TextureWidth", resetParams.textureWidth);
 }
コード例 #7
0
        public static void SaveConfig()
        {
            File.WriteAllText(votedSongsPath, JsonConvert.SerializeObject(votedSongs, Formatting.Indented), Encoding.UTF8);
            File.WriteAllLines(configPath, favoriteSongs.Distinct().ToArray(), Encoding.UTF8);

            ModPrefs.SetBool("BeatSaverDownloader", "disableDeleteButton", disableDeleteButton);
            ModPrefs.SetBool("BeatSaverDownloader", "deleteToRecycleBin", deleteToRecycleBin);
            ModPrefs.SetInt("BeatSaverDownloader", "maxSimultaneousDownloads", maxSimultaneousDownloads);
        }
コード例 #8
0
ファイル: Plugin.cs プロジェクト: UntouchedOdin0/BeFit
 public void OnApplicationStart()
 {
     ModPrefs.SetString(alias, "version", "v " + Version.ToString());
     ModPrefs.SetInt(alias, "sessionCalories", 0);
     Console.WriteLine(modLog + "Current Date: " + DateTime.Now.ToString("dd.MM.yyyy"));
     Console.WriteLine(modLog + Name + " " + Version);
     SceneManager.activeSceneChanged += SceneManagerOnActiveSceneChanged;
     SceneManager.sceneLoaded        += SceneManager_sceneLoaded;
 }
コード例 #9
0
        private static void CreateSettingsUI()
        {
            var subMenu = SettingsUI.CreateSubMenu("VideoPlayer");

            var showVideoSetting = subMenu.AddBool("Show Video");

            showVideoSetting.GetValue += delegate
            {
                return(ScreenManager.showVideo);
            };
            showVideoSetting.SetValue += delegate(bool value)
            {
                ScreenManager.showVideo = value;
                ModPrefs.SetBool(Plugin.PluginName, "ShowVideo", ScreenManager.showVideo);
            };

            var placementSetting = subMenu.AddList("Screen Position", VideoPlacementSetting.Modes());

            placementSetting.GetValue += delegate
            {
                return((float)ScreenManager.Instance.placement);
            };
            placementSetting.SetValue += delegate(float value)
            {
                ScreenManager.Instance.SetPlacement((VideoPlacement)value);
                ModPrefs.SetInt(Plugin.PluginName, "ScreenPositionMode", (int)ScreenManager.Instance.placement);
            };
            placementSetting.FormatValue += delegate(float value) { return(VideoPlacementSetting.Name((VideoPlacement)value)); };


            var qualitySetting = subMenu.AddList("Video Download Quality", VideoQualitySetting.Modes());

            qualitySetting.GetValue += delegate
            {
                return((float)YouTubeDownloader.Instance.quality);
            };
            qualitySetting.SetValue += delegate(float value)
            {
                YouTubeDownloader.Instance.quality = (VideoQuality)value;
                ModPrefs.SetInt(Plugin.PluginName, "VideoDownloadQuality", (int)YouTubeDownloader.Instance.quality);
            };
            qualitySetting.FormatValue += delegate(float value) { return(VideoQualitySetting.Name((VideoQuality)value)); };


            var autoDownloadSetting = subMenu.AddBool("Auto Download");

            autoDownloadSetting.GetValue += delegate
            {
                return(VideoLoader.Instance.autoDownload);
            };
            autoDownloadSetting.SetValue += delegate(bool value)
            {
                VideoLoader.Instance.autoDownload = value;
                ModPrefs.SetBool(Plugin.PluginName, "AutoDownload", ScreenManager.showVideo);
            };
        }
コード例 #10
0
 public static void SaveConfig()
 {
     ModPrefs.SetBool("BeatSaberDrinkWater", "EnablePlugin", EnablePlugin);
     ModPrefs.SetBool("BeatSaberDrinkWater", "ShowGIFs", ShowGIFs);
     ModPrefs.SetInt("BeatSaberDrinkWater", "WaitDuration", WaitDuration);
     ModPrefs.SetBool("BeatSaberDrinkWater", "EnableByPlaytime", EnableByPlaytime);
     ModPrefs.SetBool("BeatSaberDrinkWater", "EnableByPlaycount", EnableByPlaycount);
     ModPrefs.SetInt("BeatSaberDrinkWater", "PlaytimeBeforeWarning", PlaytimeBeforeWarning);
     ModPrefs.SetInt("BeatSaberDrinkWater", "PlaycountBeforeWarning", PlaycountBeforeWarning);
 }
コード例 #11
0
 void FixDiffOrder()
 {
     if (maxDiff < minDiff)
     {
         var temp = minDiff;
         minDiff = maxDiff;
         maxDiff = temp;
         ModPrefs.SetInt(Plugin.PluginName, minDiffSetting, (int)minDiff);
         ModPrefs.SetInt(Plugin.PluginName, maxDiffSetting, (int)maxDiff);
     }
 }
コード例 #12
0
        public static void Save()
        {
            ModPrefs.SetBool(PrefsSection, "Enabled", DisplayLyrics);
            ModPrefs.SetInt(PrefsSection, nameof(ToggleKeyCode), ToggleKeyCode);
            ModPrefs.SetFloat(PrefsSection, nameof(DisplayDelay), DisplayDelay);
            ModPrefs.SetFloat(PrefsSection, nameof(HideDelay), HideDelay);

            if (VerboseLogging)
            {
                ModPrefs.SetBool(PrefsSection, nameof(VerboseLogging), true);
            }
        }
コード例 #13
0
 public void OnApplicationStart()
 {
     ModPrefs.SetString("fitNessMod", "version", "v " + Version.ToString());
     ModPrefs.SetInt("fitNessMod", "sessionCalories", 0);
     Console.WriteLine("[fitNessMod | LOG] Current Session Cals set to 0!");
     Console.WriteLine("[fitNessMod | LOG] Daily Calories loaded: " + dailyCalories);
     Console.WriteLine("[fitNessMod | LOG] Life of Mod Calories : " + lifeCalories);
     Console.WriteLine("[fitNessMod | LOG] Current Date: " + DateTime.Now.ToString("dd.MM.yyyy"));
     Console.WriteLine("[fitNessMod | LOG] Last Burn Date: " + rdCals);
     Console.WriteLine("[fitNessMod | LOG] Loaded!");
     SceneManager.activeSceneChanged += SceneManagerOnActiveSceneChanged;
     SceneManager.sceneLoaded        += SceneManager_sceneLoaded;
 }
コード例 #14
0
ファイル: Config.cs プロジェクト: rambo412/SyncSaber
 public static void Write()
 {
     ModPrefs.SetBool(Plugin.Instance.Name, "AutoDownloadSongs", AutoDownloadSongs);
     ModPrefs.SetBool(Plugin.Instance.Name, "AutoUpdateSongs", AutoUpdateSongs);
     ModPrefs.SetString(Plugin.Instance.Name, "BeastSaberUsername", BeastSaberUsername);
     ModPrefs.SetBool(Plugin.Instance.Name, "DeleteOldVersions", DeleteOldVersions);
     ModPrefs.SetBool(Plugin.Instance.Name, "SyncBookmarksFeed", SyncBookmarksFeed);
     ModPrefs.SetBool(Plugin.Instance.Name, "SyncCuratorRecommendedFeed", SyncCuratorRecommendedFeed);
     ModPrefs.SetBool(Plugin.Instance.Name, "SyncFollowingsFeed", SyncFollowingsFeed);
     ModPrefs.SetInt(Plugin.Instance.Name, "MaxBookmarksPages", MaxBookmarksPages);
     ModPrefs.SetInt(Plugin.Instance.Name, "MaxCuratorRecommendedPages", MaxCuratorRecommendedPages);
     ModPrefs.SetInt(Plugin.Instance.Name, "MaxFollowingsPages", MaxFollowingsPages);
 }
コード例 #15
0
        private void ScreenWasMoved(Vector3 pos, Quaternion rot, float scale)
        {
            screen.transform.position   = pos;
            screen.transform.rotation   = rot;
            screen.transform.localScale = scale * Vector3.one;

            ModPrefs.SetString(Plugin.PluginName, "CustomPosition", pos.ToString());
            ModPrefs.SetString(Plugin.PluginName, "CustomRotation", rot.eulerAngles.ToString());
            ModPrefs.SetFloat(Plugin.PluginName, "CustomScale", scale);

            placement = VideoPlacement.Custom;
            ModPrefs.SetInt(Plugin.PluginName, "ScreenPositionMode", (int)placement);
        }
コード例 #16
0
ファイル: CalorieCounter.cs プロジェクト: mccoset16/BeFit
 void OnDestroy()
 {
     MenuDisplay.countLGC.text = lvlData.difficultyBeatmap.level.songName;
     MenuDisplay.labelLG.text  = "Last Played Song";
     MenuDisplay.lgcText.text  = (calories).ToString();
     MenuDisplay.cscText.text  = (currentSessionCals + calories).ToString();
     MenuDisplay.lcText.text   = (lifeCalories + calories).ToString();
     MenuDisplay.dcText.text   = (dailyCalories + calories).ToString();
     ModPrefs.SetInt("fitNessMod", "lifeCalories", lifeCalories + calories);
     ModPrefs.SetInt("fitNessMod", "dailyCalories", dailyCalories + calories);
     ModPrefs.SetInt("fitNessMod", "sessionCalories", currentSessionCals + calories);
     Console.WriteLine("[fitNessMod | LOG] Current Calories: " + ModPrefs.GetInt("fitNessMod", "sessionCalories", 0, true));
     saberRating.noteWasCutEvent    -= onNoteCut;
     saberRating.noteWasMissedEvent -= onNoteMiss;
 }
コード例 #17
0
        public static void Settings()
        {
            SubMenu            befitSettings = SettingsUI.CreateSubMenu("BeFit Settings");
            BoolViewController legacyMode    = befitSettings.AddBool("Legacy Mode?");

            legacyMode.GetValue += delegate { return(ModPrefs.GetBool(Plugin.alias, "legacyMode", false, true)); };
            legacyMode.SetValue += delegate(bool leg) { ModPrefs.SetBool(Plugin.alias, "legacyMode", leg); };
            IntViewController calCountAccuracy = befitSettings.AddInt("FPS Drop Reduction: ", 1, 45, 1);

            calCountAccuracy.GetValue += delegate { return(ModPrefs.GetInt(Plugin.alias, "caccVal", 30, true)); };
            calCountAccuracy.SetValue += delegate(int acc) { ModPrefs.SetInt(Plugin.alias, "caccVal", acc); };

            BoolViewController viewInGame = befitSettings.AddBool("Show Calories In Game");

            viewInGame.GetValue += delegate { return(ModPrefs.GetBool(Plugin.alias, "dcig", true, true)); };
            viewInGame.SetValue += delegate(bool dcig) { ModPrefs.SetBool(Plugin.alias, "dcig", dcig); };

            BoolViewController viewCurrent = befitSettings.AddBool("Show Current Session Calories");

            viewCurrent.GetValue += delegate { return(ModPrefs.GetBool(Plugin.alias, "csv", true, true)); };
            viewCurrent.SetValue += delegate(bool csv) {
                ModPrefs.SetBool(Plugin.alias, "csv", csv);
                MenuDisplay.visibleCurrentCalories = csv;
            };

            BoolViewController viewDaily = befitSettings.AddBool("Show Daily Calories");

            viewDaily.GetValue += delegate { return(ModPrefs.GetBool(Plugin.alias, "dcv", true, true)); };
            viewDaily.SetValue += delegate(bool dcv) {
                ModPrefs.SetBool(Plugin.alias, "dcv", dcv);
                MenuDisplay.visibleDailyCalories = dcv;
            };

            BoolViewController viewLife = befitSettings.AddBool("Show All Calories");

            viewLife.GetValue += delegate { return(ModPrefs.GetBool(Plugin.alias, "lcv", false, true)); };
            viewLife.SetValue += delegate(bool lcv) {
                ModPrefs.SetBool(Plugin.alias, "lcv", lcv);
                MenuDisplay.visibleLifeCalories = lcv;
            };
            BoolViewController viewLast = befitSettings.AddBool("Show Last Song Calories");

            viewLast.GetValue += delegate { return(ModPrefs.GetBool(Plugin.alias, "lgv", true, true)); };
            viewLast.SetValue += delegate(bool lgv) {
                ModPrefs.SetBool(Plugin.alias, "lgv", lgv);
                MenuDisplay.visibleLastGameCalories = lgv;
            };
        }
コード例 #18
0
        private void CreatUI()
        {
            var subMenu = SettingsUI.CreateSubMenu("Random Song");
            var min     = subMenu.AddList("Min Song Difficulty", Difficulties());

            min.GetValue += delegate {
                return((float)minDiff);
            };
            min.SetValue += delegate(float value) {
                minDiff = (LevelDifficulty)value;
                ModPrefs.SetInt(Plugin.PluginName, minDiffSetting, (int)minDiff);
            };
            min.FormatValue += delegate(float value) { return(LevelDifficultyMethods.Name((LevelDifficulty)value)); };

            var max = subMenu.AddList("Max Song Difficulty", Difficulties());

            max.GetValue += delegate {
                return((float)maxDiff);
            };
            max.SetValue += delegate(float value) {
                maxDiff = (LevelDifficulty)value;
                ModPrefs.SetInt(Plugin.PluginName, maxDiffSetting, (int)maxDiff);
            };
            max.FormatValue += delegate(float value) { return(LevelDifficultyMethods.Name((LevelDifficulty)value)); };

            var exclude = subMenu.AddBool("Exclude Standard Songs");

            exclude.GetValue += delegate {
                return(excludeStandard);
            };
            exclude.SetValue += delegate(bool value) {
                excludeStandard = value;
                ModPrefs.SetBool(Plugin.PluginName, excludeStandardSetting, excludeStandard);
            };

            var autoPlayMenu = subMenu.AddBool("Auto Play");

            autoPlayMenu.GetValue += delegate {
                return(autoPlay);
            };
            autoPlayMenu.SetValue += delegate(bool value) {
                autoPlay = value;
                ModPrefs.SetBool(Plugin.PluginName, autoPlaySetting, autoPlay);
            };
        }
コード例 #19
0
 public MirrorHelper()
 {
     shortcut        = ModPrefs.GetString("MirrorHelper", "Shortcut", "F6", true);
     texturesize     = ModPrefs.GetInt("MirrorHelper", "Resolution", 2048, true);
     clipplaneoffset = ModPrefs.GetFloat("MirrorHelper", "ClipPlaneOffset", 0, true);
     if (texturesize <= 1024)
     {
         texturesize = 1024;
     }
     else if (texturesize <= 2048)
     {
         texturesize = 2048;
     }
     else
     {
         texturesize = 4096;
     }
     ModPrefs.SetInt("MirrorHelper", "Resolution", texturesize);
 }
コード例 #20
0
ファイル: igcv0.2.x.cs プロジェクト: UntouchedOdin0/BeFit
        ///////////////////////////////////////////////////////////////////////////////////////////////////////////
        private void OnDestroy()
        {
            int calories = (int)totalCaloriesBurnt;

            headvelocityCoefficient   = null;
            METSVALShead              = null;
            handvelocityCoefficient   = null;
            METSVALShands             = null;
            MenuDisplay.countLGC.text = lvlData.difficultyBeatmap.level.songName;
            MenuDisplay.labelLG.text  = "Last Played Song";
            MenuDisplay.lgcText.text  = (calories).ToString();
            MenuDisplay.cscText.text  = (currentSessionCals + calories).ToString();
            MenuDisplay.lcText.text   = (lifeCalories + calories).ToString();
            MenuDisplay.dcText.text   = (dailyCalories + calories).ToString();
            ModPrefs.SetInt(Plugin.alias, "lifeCalories", lifeCalories + calories);
            ModPrefs.SetInt(Plugin.alias, "dailyCalories", dailyCalories + calories);
            ModPrefs.SetInt(Plugin.alias, "sessionCalories", currentSessionCals + calories);
            //Console.WriteLine(Plugin.modLog + "Current Calories: " + ModPrefs.GetInt("fitNessMod", "sessionCalories", 0, true));
        }
コード例 #21
0
        private void CheckForUserDataFolder()
        {
            string userDataPath = Environment.CurrentDirectory + "/UserData";

            if (!Directory.Exists(userDataPath))
            {
                Directory.CreateDirectory(userDataPath);
            }
            if ("".Equals(ModPrefs.GetString(Plugin.PluginName, Plugin.KeyOneColorMode, "")))
            {
                ModPrefs.SetBool(Plugin.PluginName, Plugin.KeyOneColorMode, true);
            }
            if ("".Equals(ModPrefs.GetString(Plugin.PluginName, Plugin.KeyColorBuleOrRed, "")))
            {
                ModPrefs.SetBool(Plugin.PluginName, Plugin.KeyColorBuleOrRed, true);
            }
            if ("".Equals(ModPrefs.GetString(Plugin.PluginName, Plugin.KeyNoArrowModeRandLevel, "")))
            {
                ModPrefs.SetInt(Plugin.PluginName, Plugin.KeyNoArrowModeRandLevel, 2);
            }
        }
コード例 #22
0
        public static void CreateSettingsUI()
        {
            var subMenuCC = SettingsUI.CreateSubMenu("Custom Colors");

            //Saber Override Setting for Left menu
            var disableOption = subMenuCC.AddBool("Disable the Plugin");

            disableOption.GetValue += delegate { return(ModPrefs.GetBool(Plugin.Name, "disablePlugin", false, true)); };
            disableOption.SetValue += delegate(bool value)
            {
                if (value == true)
                {
                    ModPrefs.SetBool(Plugin.Name, "disablePlugin", value);
                    Plugin.disablePlugin = value;
                    Plugin.queuedDisable = true;
                }
                if (value == false)
                {
                    ModPrefs.SetBool(Plugin.Name, "disablePlugin", value);
                    Plugin.disablePlugin = value;
                    Plugin.queuedDisable = false;
                }
            };
            var environmentColorsOption = subMenuCC.AddBool("Allow Color Overrides");

            environmentColorsOption.GetValue += delegate { return(ModPrefs.GetBool(Plugin.Name, "allowEnvironmentColors", true, true)); };
            environmentColorsOption.SetValue += delegate(bool value) { ModPrefs.SetBool(Plugin.Name, "allowEnvironmentColors", value); };

            var saberOverrideL = subMenuCC.AddBool("Override Custom Saber Color");

            saberOverrideL.GetValue += delegate { return(ModPrefs.GetBool(Plugin.Name, "OverrideCustomSabers", true, true)); };
            saberOverrideL.SetValue += delegate(bool value) { ModPrefs.SetBool(Plugin.Name, "OverrideCustomSabers", value); };

            bool saberTailorInstalled = CheckSaberTailor();

            if (saberTailorInstalled == true)
            {
                //Trail adjustment if Saber Tailor is installed
                var SaberTrails = subMenuCC.AddInt("Trail Length", 0, 100, 1);
                SaberTrails.GetValue += delegate { return(ModPrefs.GetInt("SaberTailor", "TrailLength", 20, true)); };
                SaberTrails.SetValue += delegate(int value) { ModPrefs.SetInt("SaberTailor", "TrailLength", (int)value); };
            }
            //Light brightness
            float[] brightnessValues = new float[11] {
                0, 0.1f, 0.2f, 0.3f, 0.4f, 0.5f, 0.6f, 0.7f, 0.8f, 0.9f, 1f
            };
            var Brightness = subMenuCC.AddList("Light Brightness", brightnessValues);

            Brightness.GetValue    += delegate { return(ModPrefs.GetFloat(Plugin.Name, "Brightness", 1, true)); };
            Brightness.SetValue    += delegate(float value) { ModPrefs.SetFloat(Plugin.Name, "Brightness", value); };
            Brightness.FormatValue += delegate(float value) { return(value.ToString()); };

            var subMenuPresets = SettingsUI.CreateSubMenu("Color Settings");

            float[] presetValues = new float[ColorPresets.Count];
            for (int i = 0; i < ColorPresets.Count; i++)
            {
                presetValues[i] = i;
            }

            //Left Color Preset
            var leftPreset = subMenuPresets.AddList("Left Color Preset", presetValues);

            leftPreset.GetValue    += delegate { return(ModPrefs.GetInt(Plugin.Name, "leftColorPreset", 0, true)); };
            leftPreset.SetValue    += delegate(float value) { ModPrefs.SetInt(Plugin.Name, "leftColorPreset", (int)value); };
            leftPreset.FormatValue += delegate(float value) { return(ColorPresets[(int)value].Item2); };

            //Right Color Preset
            var rightPreset = subMenuPresets.AddList("Right Color Preset", presetValues);

            rightPreset.GetValue    += delegate { return(ModPrefs.GetInt(Plugin.Name, "rightColorPreset", 0, true)); };
            rightPreset.SetValue    += delegate(float value) { ModPrefs.SetInt(Plugin.Name, "rightColorPreset", (int)value); };
            rightPreset.FormatValue += delegate(float value) { return(ColorPresets[(int)value].Item2); };

            float[] otherPresetValues = new float[OtherPresets.Count];
            for (int i = 0; i < OtherPresets.Count; i++)
            {
                otherPresetValues[i] = i;
            }
            // Wall Color Preset
            var customColoredWalls = subMenuPresets.AddList("Wall Color", otherPresetValues);

            customColoredWalls.GetValue    += delegate { return(ModPrefs.GetInt(Plugin.Name, "wallColorPreset", 0, true)); };
            customColoredWalls.SetValue    += delegate(float value) { ModPrefs.SetInt(Plugin.Name, "wallColorPreset", (int)value); };
            customColoredWalls.FormatValue += delegate(float value) { return(OtherPresets[(int)value].Item2); };

            //Left Light Preset
            var leftLightPreset = subMenuPresets.AddList("Left Light Preset", otherPresetValues);

            leftLightPreset.GetValue    += delegate { return(ModPrefs.GetInt(Plugin.Name, "leftLightPreset", 0, true)); };
            leftLightPreset.SetValue    += delegate(float value) { ModPrefs.SetInt(Plugin.Name, "leftLightPreset", (int)value); };
            leftLightPreset.FormatValue += delegate(float value) { return(OtherPresets[(int)value].Item2); };
            //Right Light Preset
            var rightLightPreset = subMenuPresets.AddList("Right Light Preset", otherPresetValues);

            rightLightPreset.GetValue    += delegate { return(ModPrefs.GetInt(Plugin.Name, "rightLightPreset", 0, true)); };
            rightLightPreset.SetValue    += delegate(float value) { ModPrefs.SetInt(Plugin.Name, "rightLightPreset", (int)value); };
            rightLightPreset.FormatValue += delegate(float value) { return(OtherPresets[(int)value].Item2); };

            //Rainbow Walls
            var rainbowWallOverride = subMenuPresets.AddBool("Rainbow Wall Override");

            rainbowWallOverride.GetValue += delegate { return(ModPrefs.GetBool(Plugin.Name, "rainbowWalls", false, true)); };
            rainbowWallOverride.SetValue += delegate(bool value) { ModPrefs.SetBool(Plugin.Name, "rainbowWalls", value); };


            var subMenuUser = SettingsUI.CreateSubMenu("User Colors");

            //Left Red
            var LeftR = subMenuUser.AddInt("User Left Red", Plugin.Min, Plugin.Max, Plugin.userIncrement);

            LeftR.GetValue += delegate { return(ModPrefs.GetInt(Plugin.Name, "LeftRed", 255, true)); };
            LeftR.SetValue += delegate(int value) { ModPrefs.SetInt(Plugin.Name, "LeftRed", value); };

            //Left Green
            var LeftG = subMenuUser.AddInt("User Left Green", Plugin.Min, Plugin.Max, Plugin.userIncrement);

            LeftG.GetValue += delegate { return(ModPrefs.GetInt(Plugin.Name, "LeftGreen", 255, true)); };
            LeftG.SetValue += delegate(int value) { ModPrefs.SetInt(Plugin.Name, "LeftGreen", value); };

            //Left Blue
            var LeftB = subMenuUser.AddInt("User Left Blue", Plugin.Min, Plugin.Max, Plugin.userIncrement);

            LeftB.GetValue += delegate { return(ModPrefs.GetInt(Plugin.Name, "LeftBlue", 255, true)); };
            LeftB.SetValue += delegate(int value) { ModPrefs.SetInt(Plugin.Name, "LeftBlue", value); };

            //Right Red
            var RightR = subMenuUser.AddInt("User Right Red", Plugin.Min, Plugin.Max, Plugin.userIncrement);

            RightR.GetValue += delegate { return(ModPrefs.GetInt(Plugin.Name, "RightRed", 255, true)); };
            RightR.SetValue += delegate(int value) { ModPrefs.SetInt(Plugin.Name, "RightRed", value); };

            //Right Green
            var RightG = subMenuUser.AddInt("User Right Green", Plugin.Min, Plugin.Max, Plugin.userIncrement);

            RightG.GetValue += delegate { return(ModPrefs.GetInt(Plugin.Name, "RightGreen", 255, true)); };
            RightG.SetValue += delegate(int value) { ModPrefs.SetInt(Plugin.Name, "RightGreen", value); };

            //Right Blue
            var RightB = subMenuUser.AddInt("User Right Blue", Plugin.Min, Plugin.Max, Plugin.userIncrement);

            RightB.GetValue += delegate { return(ModPrefs.GetInt(Plugin.Name, "RightBlue", 255, true)); };
            RightB.SetValue += delegate(int value) { ModPrefs.SetInt(Plugin.Name, "RightBlue", value); };

            // Increment Modifier
            var incrementValue = subMenuCC.AddList("User Color Increment", new float[] { 1, 5, 10, 25, 50, 100 });

            incrementValue.GetValue += delegate { return(ModPrefs.GetInt(Plugin.Name, "userIncrement", 0, true)); };
            incrementValue.SetValue += delegate(float value)
            {
                ModPrefs.SetInt(Plugin.Name, "userIncrement", (int)value);
                new IntViewController[] { LeftR, LeftG, LeftB, RightR, RightG, RightB }.ToList().ForEach((controller) => { controller.UpdateIncrement((int)value); });
            };
            incrementValue.FormatValue += delegate(float value) { return(((int)value).ToString()); };
        }
コード例 #23
0
        private void MirrorHelperwindow(int id)
        {
            if (Event.current.type == EventType.MouseDown)
            {
                GUI.FocusWindow(windowID);
                windowdragflag = true;
            }
            else if (Event.current.type == EventType.MouseUp)
            {
                windowdragflag = false;
            }

            GUILayout.BeginVertical();
            if (Mirror == null)
            {
                window = false;
                return;
            }
            texturesize = Mirror.m_TextureSize;
            int selected;

            if (texturesize <= 1024)
            {
                selected = 0;
            }
            else if (texturesize <= 2048)
            {
                selected = 1;
            }
            else
            {
                selected = 2;
            }
            GUILayout.Label("Mirror Resolution", UIUtils.labelstyle);
            GUILayout.Space(UIUtils.space);
            selected = GUILayout.SelectionGrid(selected, new string[] { "1024", "2048", "4096" }, 3, UIUtils.selectstyle);
            switch (selected)
            {
            default:
            case 0:
                texturesize = 1024;
                break;

            case 1:
                texturesize = 2048;
                break;

            case 2:
                texturesize = 4096;
                break;
            }
            Mirror.m_TextureSize     = texturesize;
            clipplaneoffset          = UIUtils.SliderGUI(clipplaneoffset, 0f, 1f, 0.01f, "Clip plane offset", "N3");
            Mirror.m_ClipPlaneOffset = clipplaneoffset;
            GUILayout.FlexibleSpace();
            GUILayout.BeginHorizontal();
            if (GUILayout.Button("Close Window", UIUtils.buttonstyle))
            {
                window = false;
            }
            if (GUILayout.Button("Save", UIUtils.buttonstyle))
            {
                ModPrefs.SetInt("MirrorHelper", "Resolution", texturesize);
                ModPrefs.SetFloat("MirrorHelper", "ClipPlaneOffset", clipplaneoffset);
            }
            GUILayout.EndHorizontal();
            GUILayout.FlexibleSpace();
            GUILayout.EndVertical();
            GUI.DragWindow();
        }
コード例 #24
0
ファイル: Main.cs プロジェクト: DamianS-eng/RandomSong
 public static void SaveConfig()
 {
     ModPrefs.SetInt("RandomSong", "RandomSongBagSize", randomSongBagSize);
 }
コード例 #25
0
        public static void LoadOrCreateConfig()
        {
            if (!Directory.Exists("UserData"))
            {
                Directory.CreateDirectory("UserData");
            }

            if (!ModPrefs.HasKey("BeatSaverDownloader", "beatsaverURL"))
            {
                ModPrefs.SetString("BeatSaverDownloader", "beatsaverURL", "https://beatsaver.com");
                Logger.Log("Created config");
            }
            else
            {
                beatsaverURL = ModPrefs.GetString("BeatSaverDownloader", "beatsaverURL");
                if (string.IsNullOrEmpty(beatsaverURL))
                {
                    ModPrefs.SetString("BeatSaverDownloader", "beatsaverURL", "https://beatsaver.com");
                    beatsaverURL = "https://beatsaver.com";
                    Logger.Log("Created config");
                }
            }

            if (!ModPrefs.HasKey("BeatSaverDownloader", "disableDeleteButton"))
            {
                ModPrefs.SetBool("BeatSaverDownloader", "disableDeleteButton", false);
            }
            else
            {
                disableDeleteButton = ModPrefs.GetBool("BeatSaverDownloader", "disableDeleteButton", false, true);
            }

            if (!ModPrefs.HasKey("BeatSaverDownloader", "deleteToRecycleBin"))
            {
                ModPrefs.SetBool("BeatSaverDownloader", "deleteToRecycleBin", true);
            }
            else
            {
                deleteToRecycleBin = ModPrefs.GetBool("BeatSaverDownloader", "deleteToRecycleBin", true, true);
            }

            if (!ModPrefs.HasKey("BeatSaverDownloader", "maxSimultaneousDownloads"))
            {
                ModPrefs.SetInt("BeatSaverDownloader", "maxSimultaneousDownloads", 3);
            }
            else
            {
                maxSimultaneousDownloads = ModPrefs.GetInt("BeatSaverDownloader", "maxSimultaneousDownloads", 3, true);
            }

            /*if (!File.Exists(configPath))
             * {
             *  File.Create(configPath).Close();
             * }
             *
             * favoriteSongs.AddRange(File.ReadAllLines(configPath, Encoding.UTF8));   */

            try
            {
                if (Registry.CurrentUser.OpenSubKey(@"Software").GetSubKeyNames().Contains("178eef3d-4cea-5a1b-bfd0-07a21d068990"))
                {
                    beatDropPlaylistsLocation = (string)Registry.CurrentUser.OpenSubKey(@"Software\178eef3d-4cea-5a1b-bfd0-07a21d068990").GetValue("InstallLocation", "");
                    if (Directory.Exists(beatDropPlaylistsLocation))
                    {
                        beatDropInstalled = true;
                    }
                    else if (Directory.Exists("%LocalAppData%\\Programs\\BeatDrop\\playlists"))
                    {
                        beatDropInstalled         = true;
                        beatDropPlaylistsLocation = "%LocalAppData%\\Programs\\BeatDrop\\playlists";
                    }
                    else
                    {
                        beatDropInstalled         = false;
                        beatDropPlaylistsLocation = "";
                    }
                }
            }
            catch (Exception e)
            {
                Logger.Log($"Can't open registry key! Exception: {e}");
                if (Directory.Exists("%LocalAppData%\\Programs\\BeatDrop\\playlists"))
                {
                    beatDropInstalled         = true;
                    beatDropPlaylistsLocation = "%LocalAppData%\\Programs\\BeatDrop\\playlists";
                }
                else
                {
                    Logger.Log("Unable to find BeatDrop installation folder!");
                }
            }

            if (!Directory.Exists("Playlists"))
            {
                Directory.CreateDirectory("Playlists");
            }
        }
コード例 #26
0
        //protected virtual void ToggleRotationLock()
        //{
        //    if(lockRotation)
        //    {
        //        lockRotation = false;
        //        CreateInfoMsg("Rotation released");
        //    }
        //    else
        //    {
        //        lockRotation = true;
        //        //lastTargetAngle = CameraAdjustedEulerAngles(lockOnTarget, CameraTransform);
        //        CreateInfoMsg("Rotation locked");
        //    }
        //}

        protected virtual void GamepadControls()
        {
            if (!controllerEnabled)
            {
                return;
            }
            gamepadStatePrev = gamepadState;
            gamepadState     = GamePad.GetState(controllerIndex, GamePadDeadZone.Circular);
            if (!gamepadState.IsConnected)
            {
                return;
            }
            animSwitched = false;

            if (gamepadStatePrev.Buttons.A == ButtonState.Released && gamepadState.Buttons.A == ButtonState.Pressed)
            {
                LockOn();
            }

            if (gamepadStatePrev.Buttons.B == ButtonState.Released && gamepadState.Buttons.B == ButtonState.Pressed)
            {
                LockOnRelease();
            }

            if (gamepadStatePrev.Buttons.Y == ButtonState.Released && gamepadState.Buttons.Y == ButtonState.Pressed)
            {
                CharaSwitch(true);
            }

            if (gamepadStatePrev.Buttons.X == ButtonState.Released && gamepadState.Buttons.X == ButtonState.Pressed)
            {
                int next = animMoveSetCurrent + 1 > animMoveSets.Count - 1 ? 0 : animMoveSetCurrent + 1;
                animMoveSetCurrent = next;
                ModPrefs.SetInt("LockOnPlugin.Misc", "MovementAnimSet", next);
                animSwitched = true;
            }

            if (gamepadStatePrev.Buttons.RightStick == ButtonState.Released && gamepadState.Buttons.RightStick == ButtonState.Pressed)
            {
                if (FileManager.PluginInstalled("TogglePOVNeo") || FileManager.PluginInstalled("TogglePOV"))
                {
                    Utils.InvokePluginMethod("TogglePOV.HSPluginBase", "TogglePOV");
                }
            }

            if (gamepadStatePrev.Buttons.LeftStick == ButtonState.Released && gamepadState.Buttons.LeftStick == ButtonState.Pressed)
            {
                LockOn(CameraTargetManager.MOVEMENTPOINT_NAME);
            }

            if (gamepadState.DPad.Right == ButtonState.Pressed)
            {
                Guitime.angle = 1f;
                float newAngle = CameraAngle.z - 1f * Time.deltaTime * 60f;
                newAngle    = Mathf.Repeat(newAngle, 360f);
                CameraAngle = new Vector3(CameraAngle.x, CameraAngle.y, newAngle);
            }
            else if (gamepadState.DPad.Left == ButtonState.Pressed)
            {
                Guitime.angle = 1f;
                float newAngle = CameraAngle.z + 1f * Time.deltaTime * 60f;
                newAngle    = Mathf.Repeat(newAngle, 360f);
                CameraAngle = new Vector3(CameraAngle.x, CameraAngle.y, newAngle);
            }
            else if (gamepadState.DPad.Up == ButtonState.Pressed)
            {
                if (gamepadState.Buttons.LeftShoulder == ButtonState.Pressed)
                {
                    Guitime.fov = 1f;
                    float newFov = CameraFov - 1f * Time.deltaTime * 60f;
                    CameraFov = Mathf.Clamp(newFov, 1f, 160f);
                }
                else
                {
                    float newDir = CameraDir.z + 1f * CameraZoomSpeed;
                    newDir       = Mathf.Clamp(newDir, float.MinValue, 0f);
                    CameraDir    = new Vector3(0f, 0f, newDir);
                    reduceOffset = false;
                }
            }
            else if (gamepadState.DPad.Down == ButtonState.Pressed)
            {
                if (gamepadState.Buttons.LeftShoulder == ButtonState.Pressed)
                {
                    Guitime.fov = 1f;
                    float newFov = CameraFov + 1f * Time.deltaTime * 60f;
                    CameraFov = Mathf.Clamp(newFov, 1f, 160f);
                }
                else
                {
                    float newDir = CameraDir.z - 1f * CameraZoomSpeed;
                    newDir       = Mathf.Clamp(newDir, float.MinValue, 0f);
                    CameraDir    = new Vector3(0f, 0f, newDir);
                    reduceOffset = false;
                }
            }

            Vector2 leftStick  = new Vector2(gamepadState.ThumbSticks.Left.X, -gamepadState.ThumbSticks.Left.Y);
            Vector2 rightStick = new Vector2(gamepadState.ThumbSticks.Right.X, -gamepadState.ThumbSticks.Right.Y);

            if (controllerSwapSticks)
            {
                GamepadMovement(rightStick);
                GamepadCamera(leftStick);
            }
            else
            {
                GamepadMovement(leftStick);
                GamepadCamera(rightStick);
            }
        }
コード例 #27
0
        public static void LoadOrCreateConfig()
        {
            if (IllusionInjector.PluginManager.Plugins.Any(x => x.Name == "Song Browser"))
            {
                Logger.Log("Song Browser installed, disabling Song List Tweaks");
                disableSongListTweaks = true;
            }

            if (!Directory.Exists("UserData"))
            {
                Directory.CreateDirectory("UserData");
            }

            if (!ModPrefs.HasKey("BeatSaverDownloader", "beatsaverURL"))
            {
                ModPrefs.SetString("BeatSaverDownloader", "beatsaverURL", "https://beatsaver.com");
                Logger.Log("Created config");
            }
            else
            {
                beatsaverURL = ModPrefs.GetString("BeatSaverDownloader", "beatsaverURL");
                if (string.IsNullOrEmpty(beatsaverURL))
                {
                    ModPrefs.SetString("BeatSaverDownloader", "beatsaverURL", "https://beatsaver.com");
                    beatsaverURL = "https://beatsaver.com";
                    Logger.Log("Created config");
                }
            }

            if (!ModPrefs.HasKey("BeatSaverDownloader", "apiAccessToken"))
            {
                ModPrefs.SetString("BeatSaverDownloader", "apiAccessToken", apiTokenPlaceholder);
            }
            else
            {
                apiAccessToken = ModPrefs.GetString("BeatSaverDownloader", "apiAccessToken");
                if (string.IsNullOrEmpty(apiAccessToken) || apiAccessToken == apiTokenPlaceholder)
                {
                    ModPrefs.SetString("BeatSaverDownloader", "apiAccessToken", apiTokenPlaceholder);
                    apiAccessToken = apiTokenPlaceholder;
                }
            }

            if (!ModPrefs.HasKey("BeatSaverDownloader", "disableDeleteButton"))
            {
                ModPrefs.SetBool("BeatSaverDownloader", "disableDeleteButton", false);
            }
            else
            {
                disableDeleteButton = ModPrefs.GetBool("BeatSaverDownloader", "disableDeleteButton", false, true);
            }

            if (!ModPrefs.HasKey("BeatSaverDownloader", "deleteToRecycleBin"))
            {
                ModPrefs.SetBool("BeatSaverDownloader", "deleteToRecycleBin", true);
            }
            else
            {
                deleteToRecycleBin = ModPrefs.GetBool("BeatSaverDownloader", "deleteToRecycleBin", true, true);
            }

            if (!ModPrefs.HasKey("BeatSaverDownloader", "enableSongIcons"))
            {
                ModPrefs.SetBool("BeatSaverDownloader", "enableSongIcons", true);
            }
            else
            {
                enableSongIcons = ModPrefs.GetBool("BeatSaverDownloader", "enableSongIcons", true, true);
            }

            if (!ModPrefs.HasKey("BeatSaverDownloader", "maxSimultaneousDownloads"))
            {
                ModPrefs.SetInt("BeatSaverDownloader", "maxSimultaneousDownloads", 3);
            }
            else
            {
                maxSimultaneousDownloads = ModPrefs.GetInt("BeatSaverDownloader", "maxSimultaneousDownloads", 3, true);
            }

            if (!ModPrefs.HasKey("BeatSaverDownloader", "fastScrollSpeed"))
            {
                ModPrefs.SetInt("BeatSaverDownloader", "fastScrollSpeed", 5);
                Logger.Log("Created config");
            }
            else
            {
                fastScrollSpeed = ModPrefs.GetInt("BeatSaverDownloader", "fastScrollSpeed", 5, true);
            }

            if (File.Exists(oldConfigPath) && !File.Exists(configPath))
            {
                File.Move(oldConfigPath, configPath);
            }

            if (!File.Exists(configPath))
            {
                File.Create(configPath).Close();
            }

            favoriteSongs.AddRange(File.ReadAllLines(configPath, Encoding.UTF8));

            if (!File.Exists(votedSongsPath))
            {
                File.WriteAllText(votedSongsPath, JsonConvert.SerializeObject(votedSongs), Encoding.UTF8);
            }
            else
            {
                votedSongs = JsonConvert.DeserializeObject <Dictionary <string, SongVote> >(File.ReadAllText(votedSongsPath, Encoding.UTF8));
            }

            if (!File.Exists(reviewedSongsPath))
            {
                File.WriteAllText(reviewedSongsPath, JsonConvert.SerializeObject(reviewedSongs), Encoding.UTF8);
            }
            else
            {
                reviewedSongs = JsonConvert.DeserializeObject <Dictionary <string, SongReview> >(File.ReadAllText(reviewedSongsPath, Encoding.UTF8));
            }

            try
            {
                if (Registry.CurrentUser.OpenSubKey(@"Software").GetSubKeyNames().Contains("178eef3d-4cea-5a1b-bfd0-07a21d068990"))
                {
                    beatDropPlaylistsLocation = (string)Registry.CurrentUser.OpenSubKey(@"Software\178eef3d-4cea-5a1b-bfd0-07a21d068990").GetValue("InstallLocation", "");
                    if (Directory.Exists(beatDropPlaylistsLocation))
                    {
                        beatDropInstalled = true;
                    }
                    else if (Directory.Exists("%LocalAppData%\\Programs\\BeatDrop\\playlists"))
                    {
                        beatDropInstalled         = true;
                        beatDropPlaylistsLocation = "%LocalAppData%\\Programs\\BeatDrop\\playlists";
                    }
                    else
                    {
                        beatDropInstalled         = false;
                        beatDropPlaylistsLocation = "";
                    }
                }
            }
            catch (Exception e)
            {
                Logger.Log($"Can't open registry key! Exception: {e}");
                if (Directory.Exists("%LocalAppData%\\Programs\\BeatDrop\\playlists"))
                {
                    beatDropInstalled         = true;
                    beatDropPlaylistsLocation = "%LocalAppData%\\Programs\\BeatDrop\\playlists";
                }
                else
                {
                    Logger.Log("Unable to find BeatDrop installation folder!");
                }
            }

            if (!Directory.Exists("Playlists"))
            {
                Directory.CreateDirectory("Playlists");
            }
        }
コード例 #28
0
        public void OnActiveSceneChanged(Scene arg0, Scene scene)
        {
            if (scene.name == "MenuViewControllers")
            {
                activateDuringIsolated = false;
                Log("Switched to Menu");
                SharedCoroutineStarter.instance.StartCoroutine(GrabPP());

                var controllers = Resources.FindObjectsOfTypeAll <VRController>();
                if (controllers != null)
                {
                    foreach (VRController controller in controllers)
                    {
                        if (controller != null)
                        {
                            if (controller.ToString() == "ControllerLeft (VRController)")
                            {
                                leftController = controller;
                            }
                            if (controller.ToString() == "ControllerRight (VRController)")
                            {
                                rightController = controller;
                            }
                        }
                        //        Log(controller.ToString());
                    }
                    //                 Log("Left:" + leftController.ToString());
                    //                   Log("Right: " + rightController.ToString());
                }
            }



            if (scene.name == "GameCore")
            {
                RemovePatches();
            }
            if (_mainSettingsModel == null)
            {
                var menu = Resources.FindObjectsOfTypeAll <MainFlowCoordinator>().FirstOrDefault();
                if (menu != null)
                {
                    _mainSettingsModel = menu.GetField <MainSettingsModelSO>("_mainSettingsModel");
                    _mainSettingsModel.Load(true);
                    Log("RUMBLE: " + _mainSettingsModel.controllersRumbleEnabled.ToString());

                    if (!setDefaultRumble)
                    {
                        defaultRumble = _mainSettingsModel.controllersRumbleEnabled;
                        ModPrefs.SetInt("GameplayModifiersPlus", "GameRumbleSetting", _mainSettingsModel.controllersRumbleEnabled ? 1 : 0);
                        setDefaultRumble = true;
                        Log("Set Default Rumble Value");
                    }
                }
            }

            if (_mainSettingsModel != null)
            {
                defaultRumble = ModPrefs.GetInt("GameplayModifiersPlus", "GameRumbleSetting", -1, false) != 1 ? false : true;
                _mainSettingsModel.controllersRumbleEnabled.value = defaultRumble;
                _mainSettingsModel.Save();
            }


            paused = false;
            if (!customColorsInstalled)
            {
                if (colorA != null)
                {
                    colorA.SetColor(defColorA);
                }
                if (colorB != null)
                {
                    colorB.SetColor(defColorB);
                }
            }


            //        try
            //        {
            if (scene.name == "EmptyTransition")
            {
                Log("Resetting Chat Powers Object");
                if (chatPowers != null)
                {
                    GameObject.Destroy(chatPowers);
                }
            }
            if (chatPowers == null)
            {
                Log("Null Creation of Chat Powers Object");
                chatPowers = new GameObject("Chat Powers");
                GameObject.DontDestroyOnLoad(chatPowers);
                twitchPowers = chatPowers.AddComponent <TwitchPowers>();
            }

            //        }
            //        catch(Exception ex)
            //        {
            //           Log(ex.ToString());
            //        }

            GMPDisplay display = chatPowers.GetComponent <GMPDisplay>();

            if (display != null)
            {
                display.Destroy();
                GameObject.Destroy(display);
            }



            ReadPrefs();
            if (GMPUI.chatIntegration && twitchPluginInstalled)
            {
                if (twitchPowers != null)
                {
                    cooldowns.ResetCooldowns();
                    TwitchPowers.ResetPowers(false);
                    twitchPowers.StopAllCoroutines();
                }
                if (ChatConfig.resetChargesEachLevel)
                {
                    charges = 0;
                }
            }

            //    twitchCommands.StopAllCoroutines();
            haveSongNJS = false;
            if (soundIsPlaying == true)
            {
                gnomeSound.Stop();
            }
            soundIsPlaying = false;
            isValidScene   = false;
            playerInfo     = false;
            modifiersInit  = false;
            if (arg0.name == "EmpyTransition" && chatPowers != null)
            {
                GameObject.Destroy(chatPowers);
            }

            if (scene.name == "GameCore")
            {
                Log("Isolated: " + BS_Utils.Gameplay.Gamemode.IsIsolatedLevel);
                isValidScene = true;
                if (BS_Utils.Gameplay.Gamemode.IsIsolatedLevel && !activateDuringIsolated)
                {
                    Log("Isolated Level, not activating");
                    return;
                }
                //     Log("Pre GrabGrab");
                GameObject.Destroy(GameObject.Find("Color Setter"));
                soundEffectManager = Resources.FindObjectsOfTypeAll <NoteCutSoundEffectManager>().FirstOrDefault();
                spawnController    = Resources.FindObjectsOfTypeAll <BeatmapObjectSpawnController>().FirstOrDefault();
                energyCounter      = Resources.FindObjectsOfTypeAll <GameEnergyCounter>().First();
                energyPanel        = Resources.FindObjectsOfTypeAll <GameEnergyUIPanel>().First();
                ColorManager       = Resources.FindObjectsOfTypeAll <ColorManager>().First();
                levelData          = BS_Utils.Plugin.LevelData;
                //    Log("Post GrabGrab");
                if (spawnController != null)
                {
                    spawnController.noteDidStartJumpEvent += SpawnController_ModifiedJump;
                    spawnController.noteWasCutEvent       += SpawnController_ScaleRemoveCut;
                    spawnController.noteWasMissedEvent    += SpawnController_ScaleRemoveMiss;
                }
                else
                {
                    Log("Spawn Controller Null");
                }
                //   Log("Post GrabGrab 2");
                currentSongSpeed = levelData.GameplayCoreSceneSetupData.gameplayModifiers.songSpeedMul;

                BS_Utils.Plugin.LevelDidFinishEvent += LevelData_didFinishEvent;
                //   Log("Post GrabGrab 3");
                if (!Multiplayer.MultiMain.multiActive.Value)
                {
                    if (GMPUI.chatIntegration && ChatConfig.maxCharges > 0 && twitchPluginInstalled)
                    {
                        chatPowers.AddComponent <GMPDisplay>();
                    }
                    if (GMPUI.chatIntegration && ChatConfig.timeForCharges > 0 && twitchPluginInstalled)
                    {
                        twitchPowers.StartCoroutine(TwitchPowers.ChargeOverTime());
                    }
                }
                //   Log("Post GrabGrab 4");


                pauseManager = Resources.FindObjectsOfTypeAll <StandardLevelGameplayManager>().First();
                var colors = Resources.FindObjectsOfTypeAll <SimpleColorSO>();
                //    Log("Pre Color");
                foreach (SimpleColorSO color in colors)
                {
                    //     Log(color.name);
                    if (color.name == "BaseNoteColor1")
                    {
                        colorA = color;
                    }
                    if (color.name == "BaseNoteColor0")
                    {
                        colorB = color;
                    }
                }
                oldColorA.SetColor(colorA);
                oldColorB.SetColor(colorB);
                //      Log("Pre ChatInt");

                //      Log(colorA.color.ToString());
                if (GMPUI.chatIntegration && charges <= ChatConfig.maxCharges && twitchPluginInstalled)
                {
                    charges += ChatConfig.chargesPerLevel;
                    if (charges > ChatConfig.maxCharges)
                    {
                        charges = ChatConfig.maxCharges;
                    }
                    //          TryAsyncMessage("Current Charges: " + charges);
                }


                //  Log("Pre Audio/Player");
                //   ReflectionUtil.SetProperty(typeof(PracticePlugin.Plugin), "TimeScale", 1f);
                AudioTimeSync = Resources.FindObjectsOfTypeAll <AudioTimeSyncController>().FirstOrDefault();
                if (AudioTimeSync != null)
                {
                    songAudio = AudioTimeSync.GetField <AudioSource>("_audioSource");
                    if (songAudio == null)
                    {
                        Log("Audio null");
                    }
                    //              Log("Object Found");
                }
                //Get Sabers
                player = Resources.FindObjectsOfTypeAll <PlayerController>().FirstOrDefault();
                if (player != null)
                {
                    playerInfo = true;
                }
                else
                {
                    playerInfo = false;
                    Log("Player is null");
                }
                CheckGMPModifiers();
            }
        }
コード例 #29
0
ファイル: MenuDisplay.cs プロジェクト: mccoset16/BeFit
        void Init()
        {
            string currentDate = DateTime.Now.ToString("dd.MM.yyyy");

            if (rdCals != currentDate)
            {
                Console.WriteLine("Current date being set to: " + currentDate + ". Setting daily calorie count to zero;");
                dailyCalories = 0;
                ModPrefs.SetInt("fitNessMod", "dailyCalories", dailyCalories);
            }
            //Init Current Session Counter #
            /////////////////////////////////////////////////////////////////////////
            cscText           = this.gameObject.AddComponent <TextMeshPro>();
            cscText.text      = ModPrefs.GetInt("fitNessMod", "sessionCalories", 0, true).ToString();
            cscText.fontSize  = 2;
            cscText.color     = Color.cyan;
            cscText.font      = Resources.Load <TMP_FontAsset>("Beon SDF No-Glow");
            cscText.alignment = TextAlignmentOptions.Center;
            cscText.rectTransform.position = menuPosition + new Vector3(-1, -0.2f, 0);
            cscText.rectTransform.rotation = slantBottom;

            //Init Current Sesion Counter Label
            /////////////////////////////////////////////////////////////////////////
            countCSC = new GameObject("countCSClabel");
            TextMeshPro labelcsc = countCSC.AddComponent <TextMeshPro>();

            labelcsc.text      = "Current Session Calories";
            labelcsc.fontSize  = 1;
            labelcsc.color     = Color.white;
            labelcsc.font      = Resources.Load <TMP_FontAsset>("Beon SDF No-Glow");
            labelcsc.alignment = TextAlignmentOptions.Center;
            labelcsc.rectTransform.position = menuPosition + new Vector3(-1f, 0, 0);
            labelcsc.rectTransform.rotation = slantBottom;
            /////////////////////////////////////////////////////////////////////////
            /////////////////////////////////////////////////////////////////////////
            //Init Life Calories Counter #
            /////////////////////////////////////////////////////////////////////////
            lcText           = new GameObject("lifeCalories").gameObject.AddComponent <TextMeshPro>();
            lcText.text      = ModPrefs.GetInt("fitNessMod", "lifeCalories", 0, true).ToString();
            lcText.fontSize  = 2;
            lcText.color     = Color.cyan;
            lcText.font      = Resources.Load <TMP_FontAsset>("Beon SDF No-Glow");
            lcText.alignment = TextAlignmentOptions.Center;
            lcText.rectTransform.position = menuPosition + new Vector3(1, -0.2f, 0);
            lcText.rectTransform.rotation = slantBottom;

            //Init Life Calories Counter Label
            /////////////////////////////////////////////////////////////////////////
            countLC = new GameObject("countLClabel");
            TextMeshPro labelLC = countLC.AddComponent <TextMeshPro>();

            labelLC.text      = "All Calories";
            labelLC.fontSize  = 1;
            labelLC.color     = Color.white;
            labelLC.font      = Resources.Load <TMP_FontAsset>("Beon SDF No-Glow");
            labelLC.alignment = TextAlignmentOptions.Center;
            labelLC.rectTransform.position = menuPosition + new Vector3(1, 0, 0);
            labelLC.rectTransform.rotation = slantBottom;
            /////////////////////////////////////////////////////////////////////////
            /////////////////////////////////////////////////////////////////////////
            //Init Daily Calories Counter #
            /////////////////////////////////////////////////////////////////////////
            dcText           = new GameObject("dailyCalories").gameObject.AddComponent <TextMeshPro>();
            dcText.text      = ModPrefs.GetInt("fitNessMod", "dailyCalories", 0, true).ToString();
            dcText.fontSize  = 2;
            dcText.color     = Color.cyan;
            dcText.font      = Resources.Load <TMP_FontAsset>("Beon SDF No-Glow");
            dcText.alignment = TextAlignmentOptions.Center;
            dcText.rectTransform.position = menuPosition + new Vector3(0, -0.2f, 0);
            dcText.rectTransform.rotation = slantBottom;

            //Init Daily Calories Counter Label
            /////////////////////////////////////////////////////////////////////////
            countDC = new GameObject("countDClabel");
            TextMeshPro labelDC = countDC.AddComponent <TextMeshPro>();

            labelDC.text      = "Daily Calories";
            labelDC.fontSize  = 1;
            labelDC.color     = Color.white;
            labelDC.font      = Resources.Load <TMP_FontAsset>("Beon SDF No-Glow");
            labelDC.alignment = TextAlignmentOptions.Center;
            labelDC.rectTransform.position = menuPosition + new Vector3(0, 0, 0);
            labelDC.rectTransform.rotation = slantBottom;
            /////////////////////////////////////////////////////////////////////////



            //Init Last Game Calories Counter #
            /////////////////////////////////////////////////////////////////////////
            lgcText           = new GameObject("dailyCalories").gameObject.AddComponent <TextMeshPro>();
            lgcText.text      = "";
            lgcText.fontSize  = 2;
            lgcText.color     = Color.cyan;
            lgcText.font      = Resources.Load <TMP_FontAsset>("Beon SDF No-Glow");
            lgcText.alignment = TextAlignmentOptions.Center;
            lgcText.rectTransform.position = menuPosition + new Vector3(2.5f, -0.6f, 0f);
            lgcText.rectTransform.rotation = Quaternion.Euler(0, 60, 0);

            //Init Last Game Song name Label // Displays version number on launch
            /////////////////////////////////////////////////////////////////////////
            countLGC           = new GameObject("countLGClabel").gameObject.AddComponent <TextMeshPro>();
            countLGC.text      = version;
            countLGC.fontSize  = 1.5f;
            countLGC.color     = Color.white;
            countLGC.font      = Resources.Load <TMP_FontAsset>("Beon SDF No-Glow");
            countLGC.alignment = TextAlignmentOptions.Center;
            countLGC.rectTransform.position = menuPosition + new Vector3(2.5f, -0.4f, 0f);
            countLGC.rectTransform.rotation = Quaternion.Euler(0, 60, 0);
            /////////////////////////////////////////////////////////////////////////
            //Init Last Game Calories Counter Label
            /////////////////////////////////////////////////////////////////////////
            labelLG           = new GameObject("countLGClabel").gameObject.AddComponent <TextMeshPro>();
            labelLG.text      = "BeFit Mod"; //I'm not set on the name
            labelLG.fontSize  = 2f;
            labelLG.color     = Color.white;
            labelLG.font      = Resources.Load <TMP_FontAsset>("Beon SDF No-Glow");
            labelLG.alignment = TextAlignmentOptions.Center;
            labelLG.rectTransform.position = menuPosition + new Vector3(2.5f, -0.2f, 0f);
            labelLG.rectTransform.rotation = Quaternion.Euler(0, 60, 0);
            /////////////////////////////////////////////////////////////////////////
        }
コード例 #30
0
        public static void CreateUI()
        {
            GetIcons();

            if (BS_Utils.Gameplay.GetUserInfo.GetUserID() == 76561198047644920)
            {
                CustomUI.MenuButton.MenuButtonUI.AddButton("AYAYA", null, _GMPIcon);
                CustomUI.MenuButton.MenuButtonUI.AddButton("papatutuwawa", null, _GMPIcon);
                CustomUI.MenuButton.MenuButtonUI.AddButton("chikin dayo", null, _GMPIcon);
                CustomUI.MenuButton.MenuButtonUI.AddButton("cececlown", null, _GMPIcon);
                CustomUI.MenuButton.MenuButtonUI.AddButton("desu", null, _GMPIcon);
                CustomUI.MenuButton.MenuButtonUI.AddButton("Smilew", null, _GMPIcon);
                CustomUI.MenuButton.MenuButtonUI.AddButton("hamnomanim", null, _GMPIcon);
                CustomUI.MenuButton.MenuButtonUI.AddButton("catgirls", null, _GMPIcon);
                CustomUI.MenuButton.MenuButtonUI.AddButton("mousegirl", null, _GMPIcon);
                CustomUI.MenuButton.MenuButtonUI.AddButton("miku", null, _GMPIcon);
                CustomUI.MenuButton.MenuButtonUI.AddButton("ohisee", null, _GMPIcon);
            }
            string disableScoreString = "<size=120%><color=#ff0000ff><b><u>Disables Score Submission</u> </b></color></size> \r\n<size=100%> ";
            //Rumble Option
            var gmpTweaksMenu = GameplaySettingsUI.CreateSubmenuOption(GameplaySettingsPanels.ModifiersRight, "GMP Tweaks", "MainMenu", "gmptweaksMenu", "GameplayModifiersPlus Tweaks", _GMPIcon);
            var rumbleOption  = GameplaySettingsUI.CreateToggleOption(GameplaySettingsPanels.ModifiersRight, "Controller Rumble", "MainMenu", "Toggle Controller Vibration in songs", _GMPIcon);

            rumbleOption.GetValue  = ModPrefs.GetInt("GameplayModifiersPlus", "GameRumbleSetting", -1, false) != 1 ? false : true;;
            rumbleOption.OnToggle += (value) => { ModPrefs.SetInt("GameplayModifiersPlus", "GameRumbleSetting", value == true ? 1 : 0); Plugin.Log("Changed value"); };

            var disableFireWorksOption = GameplaySettingsUI.CreateToggleOption(GameplaySettingsPanels.ModifiersRight, "Disable Fireworks", "gmptweaksMenu", "Disable fireworks after a song", _GMPIcon);

            disableFireWorksOption.GetValue  = ModPrefs.GetBool("GameplayModifiersPlus", "DisableFireworks", false, false);
            disableFireWorksOption.OnToggle += (value) => { disableFireworks = value; ModPrefs.SetBool("GameplayModifiersPlus", "DisableFireworks", value); Plugin.Log("Changed value"); };

            var disableRippleOption = GameplaySettingsUI.CreateToggleOption(GameplaySettingsPanels.ModifiersRight, "Disable Note Ripple", "gmptweaksMenu", "Disable ripple effect after cutting a note", _GMPIcon);

            disableRippleOption.GetValue  = ModPrefs.GetBool("GameplayModifiersPlus", "DisableRipple", false, false);
            disableRippleOption.OnToggle += (value) => { disableRipple = value; ModPrefs.SetBool("GameplayModifiersPlus", "DisableRipple", value); Plugin.Log("Changed value"); };


            var gmp1Menu = GameplaySettingsUI.CreateSubmenuOption(GameplaySettingsPanels.ModifiersRight, "GamePlayModifiersPlus", "MainMenu", "GMP1", "GameplayModifiersPlus Options", _GMPIcon);

            var disableScoresOption = GameplaySettingsUI.CreateToggleOption(GameplaySettingsPanels.PlayerSettingsLeft, "Disable Score Submission", "MainMenu", "<size=120%><color=#ff0000ff><b><u>Disables Score Submission</u></b></color></size>", _GMPIcon);

            disableScoresOption.GetValue  = disableSubmission;
            disableScoresOption.OnToggle += (value) =>
            {
                disableSubmission = value;
                if (value)
                {
                    BS_Utils.Gameplay.ScoreSubmission.ProlongedDisableSubmission("Gameplay Modifiers Plus");
                }
                else
                {
                    BS_Utils.Gameplay.ScoreSubmission.RemoveProlongedDisable("Gameplay Modifiers Plus");
                }
            };



            //GMP1 Options
            //      var backOption = GameplaySettingsUI.CreateSubmenuOption(GameplaySettingsPanels.ModifiersRight, "Back", "GMP1", "MainMenu", "Return from GamePlayModifiersOptions", _BackButton);
            if (Plugin.twitchPluginInstalled)
            {
                var twitchStuffOption = GameplaySettingsUI.CreateToggleOption(GameplaySettingsPanels.ModifiersRight, "Chat Integration", "GMP1", disableScoreString + "Allows Chat to mess with your game if connected. !gm help", _TwitchIcon);
                twitchStuffOption.GetValue  = chatIntegration;
                twitchStuffOption.OnToggle += (value) => { chatIntegration = value; Plugin.Log("Changed value"); };



                var chatDeltaOption = GameplaySettingsUI.CreateToggleOption(GameplaySettingsPanels.ModifiersRight, "Chat Delta", "GMP1", "Display Change in Performance Points / Rank in Twitch Chat if Connected", _ChatDeltaIcon);
                chatDeltaOption.GetValue  = ModPrefs.GetBool("GameplayModifiersPlus", "chatDelta", false, true);
                chatDeltaOption.OnToggle += (chatDelta) => { ModPrefs.SetBool("GameplayModifiersPlus", "chatDelta", chatDelta); Plugin.Log("Changed value"); };
            }

            //GMP2 Options
            var gmp2Menu = GameplaySettingsUI.CreateSubmenuOption(GameplaySettingsPanels.ModifiersRight, "Additional Modifiers", "GMP1", "GMP2", "Additional Modifiers", _GMPIcon);
            //Multiplayer Option toggle
            var multiOption = GameplaySettingsUI.CreateToggleOption(GameplaySettingsPanels.ModifiersRight, "Allow in Multiplayer", "GMP1", "Allow GMP activation in multiplayer room if players equip similar version of the plugin, refer to the readme for more information. Your Version: " + Plugin.pluginVersion, _GMPIcon);

            multiOption.GetValue  = ModPrefs.GetBool("GameplayModifiersPlus", "allowMulti", false, true);
            multiOption.OnToggle += (value) => { allowMulti = value; ModPrefs.SetBool("GameplayModifiersPlus", "allowMulti", value); Plugin.Log("Changed value"); };


            var rainbowOption = GameplaySettingsUI.CreateToggleOption(GameplaySettingsPanels.ModifiersRight, "Rainbow", "GMP2", "Rainbow Notes", _RainbowIcon);

            rainbowOption.GetValue  = rainbow;
            rainbowOption.OnToggle += (value) => { rainbow = value; Plugin.Log("Changed value"); };
            rainbowOption.AddConflict("Chat Integration");

            var tunnelOption = GameplaySettingsUI.CreateToggleOption(GameplaySettingsPanels.ModifiersRight, "Tunnel", "GMP2", "Play the song in a tunnel", _GMPIcon);

            tunnelOption.GetValue  = tunnel;
            tunnelOption.OnToggle += (value) => { tunnel = value; Plugin.Log("Changed value"); };


            var reverseOption = GameplaySettingsUI.CreateToggleOption(GameplaySettingsPanels.ModifiersRight, "Reversal ", "GMP2", disableScoreString + "Reverses the direction the notes come from", _SwapSabersIcon);

            reverseOption.GetValue  = reverse;
            reverseOption.OnToggle += (value) => { reverse = value; Plugin.Log("Changed value"); };
            reverseOption.AddConflict("Chat Integration");


            var repeatOption = GameplaySettingsUI.CreateToggleOption(GameplaySettingsPanels.ModifiersRight, "Repeat", "GMP2", disableScoreString + "Restarts song on song end", _RepeatIcon);

            repeatOption.GetValue  = repeatSong;
            repeatOption.OnToggle += (value) => { repeatSong = value; Plugin.Log("Changed value"); };
            if (Plugin.mappingExtensionsPresent)
            {
                var sixlanesOption = GameplaySettingsUI.CreateToggleOption(GameplaySettingsPanels.ModifiersRight, "Six Lanes", "GMP2", disableScoreString + "Extends the map to be in 6 lanes", _GMPIcon);
                sixlanesOption.GetValue  = sixLanes;
                sixlanesOption.OnToggle += (value) => { sixLanes = value; Plugin.Log("Changed value"); };

                var fourlayersOption = GameplaySettingsUI.CreateToggleOption(GameplaySettingsPanels.ModifiersRight, "Four Layers", "GMP2", disableScoreString + "Extends the map to be in 4 vertical layers rather than 3", _GMPIcon);
                fourlayersOption.GetValue  = fourLayers;
                fourlayersOption.OnToggle += (value) => { fourLayers = value; Plugin.Log("Changed value"); };

                var fiveLanesOption = GameplaySettingsUI.CreateToggleOption(GameplaySettingsPanels.ModifiersRight, "Five Lanes", "GMP2", disableScoreString + "Extends the map to be in 5 lanes", _GMPIcon);
                fiveLanesOption.GetValue  = fiveLanes;
                fiveLanesOption.OnToggle += (value) => { fiveLanes = value; Plugin.Log("Changed value"); };
                fiveLanesOption.AddConflict("Six Lanes");

                var laneshiftOption = GameplaySettingsUI.CreateToggleOption(GameplaySettingsPanels.ModifiersRight, "Lane Shift", "GMP2", disableScoreString + "Randomly shifts notes off of their normal lane", _GMPIcon);
                laneshiftOption.GetValue  = laneShift;
                laneshiftOption.OnToggle += (value) => { laneShift = value; Plugin.Log("Changed value"); };

                var angleShiftOption = GameplaySettingsUI.CreateToggleOption(GameplaySettingsPanels.ModifiersRight, "Angle Shift", "GMP2", disableScoreString + "Randomly shifts notes off of their normal Angle", _GMPIcon);
                angleShiftOption.GetValue  = angleShift;
                angleShiftOption.OnToggle += (value) => { angleShift = value; Plugin.Log("Changed value"); };
            }


            var gnomeOption = GameplaySettingsUI.CreateToggleOption(GameplaySettingsPanels.ModifiersRight, "Gnome on miss", "GMP2", "Probably try not to miss.", _GnomeIcon);

            gnomeOption.GetValue  = gnomeOnMiss;
            gnomeOption.OnToggle += (value) => { gnomeOnMiss = value; Plugin.Log("Changed value"); };
            gnomeOption.AddConflict("Chat Integration");
            gnomeOption.AddConflict("Faster Song");
            gnomeOption.AddConflict("Slower Song");


            var bulletTimeOption = GameplaySettingsUI.CreateToggleOption(GameplaySettingsPanels.ModifiersRight, "Bullet Time", "GMP2", disableScoreString + "Slow down time by pressing the triggers on your controllers.", _BulletTimeIcon);

            bulletTimeOption.GetValue  = bulletTime;
            bulletTimeOption.OnToggle += (value) => { bulletTime = value; Plugin.Log("Changed value"); };
            bulletTimeOption.AddConflict("Faster Song");
            bulletTimeOption.AddConflict("Slower Song");
            bulletTimeOption.AddConflict("Chat Integration");


            var noteSizeOption = GameplaySettingsUI.CreateListOption(GameplaySettingsPanels.ModifiersRight, "Note Size", "GMP2", disableScoreString + "Change the size of the notes. Overwritten by Chat Integration and any other size changing options");

            for (float i = 10; i <= 200; i += 10)
            {
                noteSizeOption.AddOption(i / 100);
            }
            noteSizeOption.GetValue = (() =>
            {
                float num = fixedNoteScale;
                if (num % 0.1f != 0)
                {
                    num = (float)Math.Round(num, 1);
                }

                num = Mathf.Clamp(num, 0.1f, 2f);
                return(num);
            });
            noteSizeOption.OnChange += (value) => { fixedNoteScale = value; Plugin.Log("Changed Value"); };

            var swapSabersOption = GameplaySettingsUI.CreateToggleOption(GameplaySettingsPanels.ModifiersRight, "Testing Ground", "GMP2", disableScoreString + "Currently Used To test Random stuff");

            swapSabersOption.GetValue  = swapSabers;
            swapSabersOption.OnToggle += (value) => { swapSabers = value; Plugin.Log("Changed value"); };
            swapSabersOption.AddConflict("Chat Integration");

            var njsRandomOption = GameplaySettingsUI.CreateToggleOption(GameplaySettingsPanels.ModifiersRight, "Random NJS", "GMP2", disableScoreString + "Randomizes Note Jump Speed", _RandomIcon);

            njsRandomOption.GetValue  = njsRandom;
            njsRandomOption.OnToggle += (value) => { njsRandom = value; Plugin.Log("Changed value"); };
            njsRandomOption.AddConflict("Chat Integration");

            var offsetrandomOption = GameplaySettingsUI.CreateToggleOption(GameplaySettingsPanels.ModifiersRight, "Random Spawn Offset", "GMP2", disableScoreString + "Randomizes Note Spawn offset", _RandomIcon);

            offsetrandomOption.GetValue  = offsetrandom;
            offsetrandomOption.OnToggle += (value) => { offsetrandom = value; Plugin.Log("Changed value"); };
            offsetrandomOption.AddConflict("Chat Integration");

            var randomSizeOption = GameplaySettingsUI.CreateToggleOption(GameplaySettingsPanels.ModifiersRight, "Random Note Size", "GMP2", disableScoreString + "Randomizes Note Size", _RandomIcon);

            randomSizeOption.GetValue  = njsRandom;
            randomSizeOption.OnToggle += (value) => { randomSize = value; Plugin.Log("Changed value"); };
            randomSizeOption.AddConflict("Chat Integration");

            var funkyOption = GameplaySettingsUI.CreateToggleOption(GameplaySettingsPanels.ModifiersRight, "Funky", "GMP2", disableScoreString + "Funky Notes", _FunkyIcon);

            funkyOption.GetValue  = funky;
            funkyOption.OnToggle += (value) => { funky = value; Plugin.Log("Changed value"); };
            funkyOption.AddConflict("Chat Integration");

            var noArrowsOption = GameplaySettingsUI.CreateToggleOption(GameplaySettingsPanels.ModifiersRight, "No Arrows", "GMP2", disableScoreString + "No arrows but without the color randomization", _NoArrowsIcon);

            noArrowsOption.GetValue  = noArrows;
            noArrowsOption.OnToggle += (value) => { noArrows = value; Plugin.Log("Changed value"); };
            noArrowsOption.AddConflict("Chat Integration");

            var oneColorOption = GameplaySettingsUI.CreateToggleOption(GameplaySettingsPanels.ModifiersRight, "One Color ", "GMP2", disableScoreString + "Changes Blocks to One Color, allows you to hit them with either saber. Haptics for saber clash and walls disabled with this modifier on", _GMPIcon);

            oneColorOption.GetValue  = oneColor;
            oneColorOption.OnToggle += (value) => { oneColor = value; Plugin.Log("Changed value"); };
            oneColorOption.AddConflict("Chat Integration");

            var removeCrouchOption = GameplaySettingsUI.CreateToggleOption(GameplaySettingsPanels.ModifiersRight, "Remove Crouch Walls ", "GMP2", disableScoreString + "Removes walls that require you to duck, leaving other walls in tact", _GMPIcon);

            removeCrouchOption.GetValue  = removeCrouchWalls;
            removeCrouchOption.OnToggle += (value) => { removeCrouchWalls = value; Plugin.Log("Changed value"); };
        }