public override void SetStaticDefaults() { Tooltip.SetDefault("Reduces melee critical rate to 0%\n" + $"Critical rate will increase by {incCrit}% for every successful hit with a melee weapon\n" + $"Critical rate will reset back to 0% after not landing a hit for " + $"{ModHelpers.ToSeconds(tickReset)} {ModHelpers.PluralizeSecond(tickReset)}\n" + "The horns themselves come from the devil itself.\n" + "Natural hate over everything will be built upon the owner's heart." + "Artifact of the Devil"); }
public override void SetStaticDefaults() { Tooltip.SetDefault("Reduces melee critical damage to 0%\n" + $"Critical damage will increase by {ModHelpers.ToPercentage(incCritDmg)}% every " + $"{ModHelpers.ToSeconds(tickInc)} {ModHelpers.PluralizeSecond(tickInc)} when in battle\n" + $"Critical damage will decrease by {ModHelpers.ToPercentage(decCritDmg)}% if hurt\n" + "The very garments of the evil one.\n" + "The wearer will have the same power as the evil one, but at what cost?\n" + "Artifact of the Devil"); }