public override void FixtureTeardown() { DirectoryUtilities.DeleteDirectoryRobust(Cache.ProjectId.Path); base.FixtureTeardown(); m_application.Dispose(); m_window.Dispose(); m_mediator.Dispose(); FwRegistrySettings.Release(); }
public override void FixtureTeardown() { RobustIO.DeleteDirectoryAndContents(Cache.ProjectId.Path); base.FixtureTeardown(); m_application.Dispose(); m_window.Dispose(); m_mediator.Dispose(); FwRegistrySettings.Release(); }