コード例 #1
0
        protected virtual bool OnMobCollision(PhysicalBody f1, PhysicalBody f2)
        {
            Mob f1Mob = MobBodies[f1];
            Mob f2Mob = MobBodies[f2];

            if (f1Mob != null && f2Mob != null)
            {
                if (f1Mob.WorldLayer == f2Mob.WorldLayer)
                {
                    return(f1Mob.Collide(f2Mob));
                }
            }

            return(false);
        }
コード例 #2
0
        protected virtual bool OnMobCollision(Fixture f1, Fixture f2, Contact contact)
        {
            if (!MobFixtures.ContainsKey(f1) || !MobFixtures.ContainsKey(f2))
            {
                return(false);
            }

            Mob f1Mob = MobFixtures[f1];
            Mob f2Mob = MobFixtures[f2];


            if (f1Mob != null && f2Mob != null)
            {
                if (f1Mob.WorldLayer == f2Mob.WorldLayer)
                {
                    return(f1Mob.Collide(f2Mob));
                }
            }

            return(false);
        }