void OpenMissionsMenu() { MissionsMenuParent.SetActive(true); MainMenuParent.SetActive(false); TotalCoinsParent.SetActive(true); SoundController.Static.playSoundFromName("Click"); currentScreen = MenuScreens.Missions; }
void DeActive() { MainMenuParent.SetActive(false); LoadingMenuParent.SetActive(false); PlayerSelectionmenuParent.SetActive(false); PlayerSelectionWithCamera.SetActive(false); CreditsMenuParent.SetActive(false); ByPopupMenuParent.SetActive(false); InSufficentCoinsMenuParent.SetActive(false); LevelSelectionMenuParent.SetActive(false); UpgradesMenuParent.SetActive(false); InnAppMenuParent.SetActive(false); InsufficentCoinsForPlayerselectionMenu.SetActive(false); MissionsMenuParent.SetActive(false); }